Player Matchup

He Bo
He Bo
 
He Bo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
JakeTheGrub
Ymir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,122 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Nic0la0G
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,332 SR
Queue Stats
0W - 4L
1,122 Elo+
Party 3
Shiva
Shiva
Peajay11
Shiva
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,122 Elo+
Party 3
Anhur
Anhur
saucybongos94
Anhur
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,122 Elo+
Party 3
Team Averages
Level 49
1,466 SR
1,198 Elo+

VS

Team Averages
Level 98
1,559 SR
1,458 Elo+
Medusa
Medusa
Alkhadeem
Medusa
Level 41
God Stats
17W - 31L
1,529 SR
Queue Stats
663W - 732L
1,414 Elo+
Party 1
Artio
Artio
FredMickens
Artio
Level 148
God Stats
10W - 14L
1,608 SR
Queue Stats
208W - 232L
1,508 Elo+
Party 1
Arachne
Arachne
LNGSWRD
Arachne
Level 123
God Stats
15W - 15L
1,540 SR
Queue Stats
271W - 300L
1,452 Elo+
Solo
Achilles
Achilles
captmarin
Achilles
Level 76
God Stats
17W - 27L
1,396 SR
Queue Stats
75W - 84L
1,440 Elo+
Party 2
Persephone
Persephone
simpsauce
Persephone
Level 102
God Stats
2W - 1L
1,722 SR
Queue Stats
116W - 118L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 9 / 0
6,117
556
4,173
7,980
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 4 / 0
5,298
482
3,390
6,877
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
Nic0la0G
Morgan Le Fay
7
0 / 4 / 0
4,711
428
2,621
4,588
574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Peajay11
Shiva
9
0 / 4 / 0
5,462
497
3,731
8,295
5,443
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 6 / 0
4,659
424
1,128
8,023
842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alkhadeem
Medusa
12
9 / 0 / 3
7,533
685
7,895
3,815
1,150
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 7
6,814
619
1,440
8,085
5,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
LNGSWRD
Arachne
11
5 / 0 / 6
6,972
634
4,438
5,792
2,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Achilles
captmarin
Achilles
12
1 / 0 / 5
7,036
640
4,146
8,315
4,703
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
simpsauce
Persephone
13
11 / 1 / 2
8,708
792
6,801
5,747
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
50
1
Kills
27
27
Deaths
1
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
9
0
0.11
W
Medusa
Alkhadeem
Medusa
9
0
3
10.5
W
1
0
7
4.5
L
0
4
0
0
W
Arachne
LNGSWRD
Arachne
5
0
6
8
L
Morgan Le Fay
Nic0la0G
Morgan Le Fay
0
4
0
0
L
Shiva
Peajay11
Shiva
0
4
0
0
W
Achilles
captmarin
Achilles
1
0
5
3.5
L
0
6
0
0
W
Persephone
simpsauce
Persephone
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,043
Damage
24,720
35,763
Taken
31,754
11,198
Mitigated
15,915
2,211
Healing
12,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,173
344
0
250
7,980
2,028
0
2,494
5,486
35,537
0
W
Medusa
Alkhadeem
Medusa
7,895
3,368
0
924
3,815
1,150
343
1,273
2,502
0
40,182
W
1,440
261
394
3,575
8,085
5,970
155
2,502
5,575
19,290
0
L
3,390
493
0
500
6,877
2,311
0
1,710
5,167
30,594
0
W
Arachne
LNGSWRD
Arachne
4,438
2,965
0
2,054
5,792
2,191
0
1,623
4,145
0
32,886
L
Morgan Le Fay
Nic0la0G
Morgan Le Fay
2,621
284
0
80
4,588
574
0
801
3,787
17,461
0
L
Shiva
Peajay11
Shiva
3,731
679
31
1,008
8,295
5,443
0
2,052
6,243
0
27,911
W
Achilles
captmarin
Achilles
4,146
674
0
3,257
8,315
4,703
6
1,647
6,668
0
36,748
L
1,128
817
0
342
8,023
842
400
1,184
6,839
0
11,417
W
Persephone
simpsauce
Persephone
6,801
1,419
0
2,490
5,747
1,901
593
2,872
2,680
43,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,247
Gold Earned
37,063
275
Minions Killed
313
0
Camps Cleared
0
997,722
Distance Traveled
1,220,229
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,117
556
81
7
0
181,926
4
W
Medusa
7,533
685
64
6
0
237,188
4
W
Artio
6,814
619
30
3
0
255,501
6
L
Ymir
5,298
482
70
6
0
202,355
3
W
Arachne
6,972
634
52
5
0
271,903
5
L
Morgan Le Fay
4,711
428
32
3
0
213,076
0
L
Shiva
5,462
497
60
5
0
201,543
0
W
Achilles
7,036
640
79
7
0
224,331
3
L
Anhur
4,659
424
32
3
0
198,822
0
W
Persephone
8,708
792
88
8
0
231,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role