Player Matchup

Sylvanus
Sylvanus
Csoncsi
Sylvanus
Level 146
God Stats
14W - 11L
1,682 SR
Queue Stats
168W - 139L
1,563 Elo+
Party 1
Nu Wa
Nu Wa
Gerebere
Nu Wa
Level 128
God Stats
24W - 17L
1,622 SR
Queue Stats
164W - 136L
1,585 Elo+
Party 1
Ymir
Ymir
Reluxa
Ymir
Level 112
God Stats
21W - 20L
1,484 SR
Queue Stats
60W - 56L
1,517 Elo+
Party 1
Neith
Neith
Thechosenhun
Neith
Level 113
God Stats
31W - 24L
1,443 SR
Queue Stats
84W - 69L
1,567 Elo+
Party 1
Izanami
Izanami
Zoleekah
Izanami
Level 124
God Stats
13W - 12L
1,498 SR
Queue Stats
42W - 36L
1,586 Elo+
Party 1
Team Averages
Level 125
1,546 SR
1,564 Elo+

VS

Team Averages
Level 92
1,610 SR
1,672 Elo+
Set
Set
Gidlim
Set
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,658 Elo+
Party 2
Chernobog
Chernobog
IHaveYouMuted_-
Chernobog
Level 157
God Stats
13W - 4L
2,003 SR
Queue Stats
285W - 188L
1,641 Elo+
Party 3
Poseidon
Poseidon
Rígz
Poseidon
Level 156
God Stats
1W - 0L
1,383 SR
Queue Stats
25W - 22L
1,689 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TuPapitoLindo69
Morgan Le Fay
Level 46
God Stats
25W - 13L
1,664 SR
Queue Stats
289W - 208L
1,657 Elo+
Party 3
Yemoja
Yemoja
blueskinmidget
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Csoncsi
Sylvanus
14
2 / 10 / 0
8,454
423
8,232
21,487
17,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Gerebere
Nu Wa
14
0 / 6 / 1
8,042
402
8,935
11,809
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Reluxa
Ymir
12
1 / 7 / 0
7,955
398
3,100
19,847
12,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 7 / 1
8,377
419
8,145
14,403
3,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Zoleekah
Izanami
14
0 / 4 / 1
8,506
425
5,419
13,183
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Gidlim
Set
19
5 / 3 / 8
12,330
617
6,591
15,578
16,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
IHaveYouMuted_-
Chernobog
20
5 / 0 / 12
12,789
639
11,707
11,961
5,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
Rígz
Poseidon
20
16 / 0 / 7
14,211
711
20,923
13,891
5,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
TuPapitoLindo69
Morgan Le Fay
17
8 / 0 / 13
11,441
572
19,077
11,234
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 0 / 18
10,915
546
8,915
16,646
20,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
92
3
Kills
34
34
Deaths
3
3
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Csoncsi
Sylvanus
2
10
0
0.2
L
Nu Wa
Gerebere
Nu Wa
0
6
1
0.08
W
Set
Gidlim
Set
5
3
8
3
W
Chernobog
IHaveYouMuted_-
Chernobog
5
0
12
11
L
Ymir
Reluxa
Ymir
1
7
0
0.14
W
Poseidon
Rígz
Poseidon
16
0
7
19.5
L
0
7
1
0.07
W
Morgan Le Fay
TuPapitoLindo69
Morgan Le Fay
8
0
13
14.5
L
Izanami
Zoleekah
Izanami
0
4
1
0.13
W
0
0
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,831
Damage
67,213
80,729
Taken
69,310
39,430
Mitigated
53,029
12,376
Healing
22,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Csoncsi
Sylvanus
8,232
1,812
856
4,654
21,487
17,659
140
12,618
8,754
40,482
15,195
L
Nu Wa
Gerebere
Nu Wa
8,935
3,662
49
1,090
11,809
2,792
0
9,150
2,659
46,058
0
W
Set
Gidlim
Set
6,591
2,162
0
3,981
15,578
16,285
350
1,991
13,587
0
83,491
W
Chernobog
IHaveYouMuted_-
Chernobog
11,707
6,095
2
8,254
11,961
5,407
4,139
2,501
9,460
0
132,704
L
Ymir
Reluxa
Ymir
3,100
391
0
1,676
19,847
12,158
0
12,682
7,051
14,643
0
W
Poseidon
Rígz
Poseidon
20,923
4,344
0
4,180
13,891
5,712
956
3,823
10,068
146,854
0
L
8,145
2,976
0
2,041
14,403
3,731
303
5,063
9,041
0
52,501
W
Morgan Le Fay
TuPapitoLindo69
Morgan Le Fay
19,077
1,943
0
1,955
11,234
4,970
1,680
4,995
6,239
85,696
0
L
Izanami
Zoleekah
Izanami
5,419
2,579
0
2,010
13,183
3,090
0
8,875
4,308
0
65,781
W
8,915
1,098
1,574
2,906
16,646
20,655
258
6,282
10,364
45,739
7,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,334
Gold Earned
61,686
454
Minions Killed
751
0
Camps Cleared
0
1,695,146
Distance Traveled
2,015,479
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,454
423
86
4
0
339,035
2
L
Nu Wa
8,042
402
84
4
0
342,522
2
W
Set
12,330
617
159
8
0
388,343
1
W
Chernobog
12,789
639
192
10
0
382,841
8
L
Ymir
7,955
398
18
1
0
331,887
10
W
Poseidon
14,211
711
212
11
0
472,537
1
L
Neith
8,377
419
115
6
0
336,429
6
W
Morgan Le Fay
11,441
572
111
6
0
393,927
6
L
Izanami
8,506
425
151
8
0
345,273
6
W
Yemoja
10,915
546
77
4
0
377,831
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role