Player Matchup

Izanami
Izanami
 
Izanami
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
CaptainMarina
Agni
Level 155
God Stats
1W - 1L
1,944 SR
Queue Stats
89W - 95L
1,555 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iankons
Tsukuyomi
Level 13
God Stats
2W - 4L
1,750 SR
Queue Stats
5W - 8L
1,470 Elo+
Party 3
Thor
Thor
justfunn
Thor
Level 136
God Stats
2W - 1L
1,504 SR
Queue Stats
50W - 45L
1,649 Elo+
Party 1
Team Averages
Level 121
1,640 SR
1,535 Elo+

VS

Team Averages
Level 66
1,629 SR
1,615 Elo+
Mulan
Mulan
BowToTheBoe
Mulan
Level 26
God Stats
8W - 3L
1,508 SR
Queue Stats
46W - 17L
1,826 Elo+
Party 2
Ganesha
Ganesha
Darth65Quin
Ganesha
Level 124
God Stats
3W - 2L
1,673 SR
Queue Stats
77W - 114L
1,462 Elo+
Solo
Sol
Sol
Ketkin
Sol
Level 69
God Stats
4W - 1L
1,798 SR
Queue Stats
61W - 20L
1,695 Elo+
Party 2
Baron Samedi
Baron Samedi
fantik1
Baron Samedi
Level 88
God Stats
3W - 6L
1,675 SR
Queue Stats
92W - 108L
1,430 Elo+
Solo
Charybdis
Charybdis
ketkinisagod
Charybdis
Level 23
God Stats
0W - 1L
1,492 SR
Queue Stats
30W - 9L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 0 / 6
8,282
828
3,866
4,445
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
 
Bellona
14
2 / 3 / 10
7,641
764
8,754
10,787
11,545
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 1 / 11
8,257
826
12,471
5,178
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
iankons
Tsukuyomi
14
8 / 2 / 4
8,294
829
4,256
5,410
1,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thor
14
3 / 1 / 6
7,785
779
5,340
7,074
2,580
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
7,179
718
7,359
13,570
13,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Darth65Quin
Ganesha
10
0 / 2 / 1
6,155
616
775
3,992
1,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sol
Ketkin
Sol
14
2 / 5 / 2
7,264
726
2,817
7,843
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
fantik1
Baron Samedi
13
2 / 4 / 3
7,359
736
5,259
7,802
3,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
ketkinisagod
Charybdis
13
1 / 3 / 4
7,114
711
4,921
9,563
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
20
Kills
7
7
Deaths
20
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
6
5
W
Bellona
 
Bellona
2
3
10
2.33
L
2
6
2
0.5
W
5
1
11
10.5
L
Ganesha
Darth65Quin
Ganesha
0
2
1
0.25
L
Sol
Ketkin
Sol
2
5
2
0.6
L
Baron Samedi
fantik1
Baron Samedi
2
4
3
0.88
W
Tsukuyomi
iankons
Tsukuyomi
8
2
4
5
W
Thor
3
1
6
6
L
Charybdis
ketkinisagod
Charybdis
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,687
Damage
21,131
32,894
Taken
42,770
19,503
Mitigated
23,551
3,479
Healing
9,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,866
2,741
0
811
4,445
1,707
1,535
1,064
3,348
0
35,702
W
Bellona
 
Bellona
8,754
3,525
0
1,502
10,787
11,545
0
3,355
7,262
0
24,143
L
7,359
863
0
3,401
13,570
13,486
0
4,600
8,970
0
22,998
W
12,471
1,186
0
702
5,178
1,855
357
1,072
3,993
30,194
0
L
Ganesha
Darth65Quin
Ganesha
775
30
0
433
3,992
1,820
0
1,251
2,741
5,458
0
L
Sol
Ketkin
Sol
2,817
567
0
1,195
7,843
2,366
137
2,667
5,176
18,277
650
L
Baron Samedi
fantik1
Baron Samedi
5,259
635
795
1,269
7,802
3,029
348
1,804
5,998
15,613
0
W
Tsukuyomi
iankons
Tsukuyomi
4,256
1,178
0
182
5,410
1,816
2,226
1,250
4,105
0
7,775
W
Thor
5,340
837
0
282
7,074
2,580
0
1,954
5,009
0
20,339
L
Charybdis
ketkinisagod
Charybdis
4,921
2,423
0
2,548
9,563
2,850
502
2,149
7,414
0
18,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,259
Gold Earned
35,071
220
Minions Killed
144
0
Camps Cleared
0
1,019,190
Distance Traveled
776,837
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,282
828
81
8
0
200,734
1
W
Bellona
7,641
764
34
3
0
209,112
1
L
Mulan
7,179
718
34
3
0
193,192
2
W
Agni
8,257
826
57
6
0
213,263
3
L
Ganesha
6,155
616
6
1
0
85,542
0
L
Sol
7,264
726
39
4
0
189,992
0
L
Baron Samedi
7,359
736
25
3
0
149,067
0
W
Tsukuyomi
8,294
829
14
1
0
200,574
0
W
Thor
7,785
779
34
3
0
195,507
0
L
Charybdis
7,114
711
40
4
0
159,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role