Player Matchup

Artemis
Artemis
CheddarBob8557
Artemis
Level 81
God Stats
14W - 6L
1,500 SR
Queue Stats
54W - 40L
1,425 Elo+
Party 1
Nike
Nike
LifelikeTrain83
Nike
Level 104
God Stats
2W - 1L
1,115 SR
Queue Stats
75W - 70L
1,315 Elo+
Solo
Ymir
Ymir
TheRealSteveCoat
Ymir
Level 18
God Stats
9W - 7L
1,569 SR
Queue Stats
17W - 14L
1,350 Elo+
Party 1
Arachne
Arachne
TruT1gerK1ng
Arachne
Level 87
God Stats
3W - 0L
1,725 SR
Queue Stats
114W - 123L
1,360 Elo+
Solo
Merlin
Merlin
smentur
Merlin
Level 67
God Stats
1W - 0L
1,438 SR
Queue Stats
127W - 133L
1,359 Elo+
Solo
Team Averages
Level 71
1,470 SR
1,362 Elo+

VS

Team Averages
Level 92
1,424 SR
1,336 Elo+
Ra
Ra
BubbaGump1974
Ra
Level 104
God Stats
12W - 15L
1,308 SR
Queue Stats
62W - 70L
1,279 Elo+
Solo
Ao Kuang
Ao Kuang
Evox1
Ao Kuang
Level 106
God Stats
2W - 4L
1,690 SR
Queue Stats
409W - 436L
1,333 Elo+
Solo
Sol
Sol
SARGENTMAJOR79
Sol
Level 58
God Stats
12W - 27L
1,426 SR
Queue Stats
187W - 230L
1,272 Elo+
Solo
Cliodhna
Cliodhna
grayce_bear_
Cliodhna
Level 61
God Stats
1W - 6L
1,198 SR
Queue Stats
237W - 260L
1,392 Elo+
Solo
Charybdis
Charybdis
namtim1515
Charybdis
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 121L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 8
12,378
516
20,067
17,554
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 4 / 4
11,870
495
11,451
16,961
14,372
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
2 / 3 / 8
10,417
434
3,857
13,789
12,344
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
TruT1gerK1ng
Arachne
20
11 / 3 / 6
13,093
546
19,117
22,319
8,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
smentur
Merlin
19
2 / 5 / 9
11,697
487
16,348
13,500
4,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 6
11,735
489
9,871
24,580
14,680
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Evox1
Ao Kuang
19
3 / 5 / 1
12,668
528
6,947
20,652
8,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 5 / 4
10,269
428
9,053
16,434
5,140
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
grayce_bear_
Cliodhna
19
5 / 5 / 4
12,207
509
13,116
20,665
8,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
namtim1515
Charybdis
17
2 / 4 / 4
11,140
464
9,428
17,905
7,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
34
23
Kills
15
18
Deaths
23
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
5
3
8
3
L
Ao Kuang
Evox1
Ao Kuang
3
5
1
0.7
W
3
4
4
1.25
L
3
5
4
1
W
2
3
8
2
W
Arachne
TruT1gerK1ng
Arachne
11
3
6
4.67
L
Cliodhna
grayce_bear_
Cliodhna
5
5
4
1.4
L
Charybdis
namtim1515
Charybdis
2
4
4
1
W
Merlin
smentur
Merlin
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,840
Damage
48,415
84,123
Taken
100,236
44,741
Mitigated
43,209
19,117
Healing
37,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,871
780
2,299
12,083
24,580
14,680
298
4,963
19,617
75,625
0
W
20,067
8,953
0
9,567
17,554
5,039
3,269
2,907
14,647
0
98,415
L
Ao Kuang
Evox1
Ao Kuang
6,947
2,151
0
5,391
20,652
8,168
2,133
3,914
16,738
67,710
0
W
11,451
1,912
0
0
16,961
14,372
910
5,605
11,017
0
66,381
L
9,053
1,536
0
3,113
16,434
5,140
2,202
4,666
11,768
62,802
0
W
3,857
248
0
0
13,789
12,344
466
4,032
9,757
19,006
0
W
Arachne
TruT1gerK1ng
Arachne
19,117
14,483
0
7,431
22,319
8,027
2,519
8,637
13,682
0
89,022
L
Cliodhna
grayce_bear_
Cliodhna
13,116
2,380
0
8,555
20,665
8,031
0
4,983
15,682
0
90,799
L
Charybdis
namtim1515
Charybdis
9,428
5,497
0
5,948
17,905
7,190
2,665
2,342
15,563
0
89,343
W
Merlin
smentur
Merlin
16,348
269
0
2,119
13,500
4,959
1,602
7,805
5,695
90,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,455
Gold Earned
58,019
507
Minions Killed
688
0
Camps Cleared
0
2,224,088
Distance Traveled
2,053,245
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,735
489
123
5
0
463,423
0
W
Artemis
12,378
516
124
5
0
437,052
0
L
Ao Kuang
12,668
528
155
6
0
392,183
2
W
Nike
11,870
495
119
5
0
448,199
0
L
Sol
10,269
428
113
5
0
412,645
2
W
Ymir
10,417
434
32
1
0
439,099
8
W
Arachne
13,093
546
94
4
0
491,792
2
L
Cliodhna
12,207
509
154
6
0
449,256
2
L
Charybdis
11,140
464
143
6
0
335,738
2
W
Merlin
11,697
487
138
6
0
407,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role