Player Matchup

Cupid
Cupid
J_Saurer15
Cupid
Level 101
God Stats
10W - 4L
2,042 SR
Queue Stats
152W - 138L
1,559 Elo+
Party 2
Ra
Ra
NG_Protas
Ra
Level 94
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 64L
1,314 Elo+
Solo
Tyr
Tyr
Patolino_S2_
Tyr
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,531 Elo+
Solo
Loki
Loki
Saurer_Puss
Loki
Level 106
God Stats
3W - 4L
1,536 SR
Queue Stats
141W - 124L
1,599 Elo+
Party 2
Yemoja
Yemoja
warlordnatedog95
Yemoja
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
200W - 211L
1,526 Elo+
Party 2
Team Averages
Level 116
1,616 SR
1,506 Elo+

VS

Team Averages
Level 101
1,612 SR
1,424 Elo+
Medusa
Medusa
Dman48z
Medusa
Level 108
God Stats
1W - 0L
1,503 SR
Queue Stats
1W - 3L
1,313 Elo+
Party 1
Hera
Hera
SneakyWeasel992
Hera
Level 109
God Stats
31W - 25L
1,533 SR
Queue Stats
202W - 194L
1,461 Elo+
Party 3
Athena
Athena
Voges14
Athena
Level 64
God Stats
1W - 0L
1,637 SR
Queue Stats
1W - 2L
1,313 Elo+
Party 1
King Arthur
King Arthur
costaricajj
King Arthur
Level 109
God Stats
2W - 3L
1,562 SR
Queue Stats
143W - 129L
1,543 Elo+
Solo
Shiva
Shiva
zKruzo
Shiva
Level 116
God Stats
26W - 13L
1,825 SR
Queue Stats
383W - 368L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
0 / 6 / 1
8,404
467
4,687
12,345
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 6 / 2
7,962
442
6,117
11,809
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 0
8,124
451
4,874
12,596
8,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 6 / 0
7,941
441
6,267
12,476
5,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 2 / 1
8,674
482
4,449
9,114
7,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dman48z
Medusa
19
8 / 1 / 3
11,825
657
9,810
12,327
5,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
7 / 0 / 8
12,122
673
13,090
8,335
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Voges14
Athena
15
1 / 1 / 14
9,994
555
5,434
12,942
16,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
costaricajj
King Arthur
16
3 / 2 / 3
10,616
590
6,551
15,377
13,303
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Shiva
zKruzo
Shiva
17
6 / 0 / 7
10,749
597
10,801
12,355
5,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
60
4
Kills
25
25
Deaths
4
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dman48z
Medusa
8
1
3
9.5
L
Cupid
0
6
1
0.08
L
0
6
2
0.17
L
2
5
0
0.4
L
0
6
0
0
W
7
0
8
11
W
Athena
Voges14
Athena
1
1
14
8
W
King Arthur
costaricajj
King Arthur
3
2
3
2.25
L
2
2
1
1.25
W
Shiva
zKruzo
Shiva
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,394
Damage
45,686
58,340
Taken
61,336
27,356
Mitigated
44,180
13,540
Healing
13,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dman48z
Medusa
9,810
3,415
0
5,468
12,327
5,213
4,159
2,406
9,921
0
108,674
L
Cupid
4,687
2,718
0
3,502
12,345
3,420
767
3,173
9,162
0
62,506
L
6,117
379
438
1,812
11,809
3,138
0
4,227
7,388
53,404
0
L
4,874
633
0
3,181
12,596
8,243
0
2,841
9,737
110
26,261
L
6,267
786
0
1,748
12,476
5,135
0
2,316
9,988
0
61,528
W
13,090
2,824
264
1,393
8,335
3,331
4,063
2,814
5,521
91,471
7,108
W
Athena
Voges14
Athena
5,434
1,198
153
1,915
12,942
16,345
493
1,394
11,548
20,219
0
W
King Arthur
costaricajj
King Arthur
6,551
880
0
1,496
15,377
13,303
730
803
14,574
2,757
59,631
L
4,449
866
1,050
1,809
9,114
7,420
0
5,134
3,842
29,482
0
W
Shiva
zKruzo
Shiva
10,801
2,095
582
2,376
12,355
5,988
963
3,236
9,119
0
73,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,105
Gold Earned
55,306
412
Minions Killed
622
0
Camps Cleared
0
1,432,396
Distance Traveled
1,921,548
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,825
657
178
10
0
368,419
3
L
Cupid
8,404
467
130
7
0
257,632
4
L
Ra
7,962
442
94
5
0
273,702
1
L
Tyr
8,124
451
56
3
0
293,950
0
L
Loki
7,941
441
100
6
0
299,981
2
W
Hera
12,122
673
180
10
0
384,809
1
W
Athena
9,994
555
34
2
0
374,779
3
W
King Arthur
10,616
590
122
7
0
334,315
3
L
Yemoja
8,674
482
32
2
0
307,131
2
W
Shiva
10,749
597
108
6
0
459,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role