Player Matchup

Khepri
Khepri
Capt Obvious324
Khepri
Level 126
God Stats
2W - 4L
1,203 SR
Queue Stats
434W - 430L
1,542 Elo+
Party 1
Loki
Loki
IxPAKxMANxI
Loki
Level 129
God Stats
5W - 3L
1,642 SR
Queue Stats
274W - 281L
1,518 Elo+
Party 1
Hou Yi
Hou Yi
RecklssMira
Hou Yi
Level 140
God Stats
11W - 5L
1,683 SR
Queue Stats
569W - 577L
1,531 Elo+
Party 1
Ah Puch
Ah Puch
SRJ S1ayer
Ah Puch
Level 105
God Stats
2W - 2L
1,233 SR
Queue Stats
274W - 304L
1,482 Elo+
Party 1
Thanatos
Thanatos
coolmathagamz
Thanatos
Level 127
God Stats
8W - 7L
1,462 SR
Queue Stats
386W - 371L
1,469 Elo+
Party 1
Team Averages
Level 125
1,445 SR
1,508 Elo+

VS

Team Averages
Level 105
1,607 SR
1,472 Elo+
Cupid
Cupid
HomespunAbyss
Cupid
Level 68
God Stats
2W - 2L
1,814 SR
Queue Stats
93W - 116L
1,482 Elo+
Solo
Bellona
Bellona
Tragik Royalty
Bellona
Level 153
God Stats
34W - 22L
1,271 SR
Queue Stats
495W - 515L
1,404 Elo+
Solo
Hades
Hades
killman832
Hades
Level 78
God Stats
14W - 6L
1,661 SR
Queue Stats
105W - 101L
1,467 Elo+
Solo
Sylvanus
Sylvanus
l Boo T l
Sylvanus
Level 102
God Stats
7W - 3L
1,705 SR
Queue Stats
19W - 17L
1,555 Elo+
Solo
Mercury
Mercury
teflongemini203
Mercury
Level 126
God Stats
4W - 8L
1,582 SR
Queue Stats
90W - 94L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 17
9,622
506
6,088
17,533
17,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 3 / 13
11,588
610
8,770
15,896
6,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
17
8 / 5 / 2
11,046
581
14,000
16,304
5,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
SRJ S1ayer
Ah Puch
16
4 / 0 / 13
10,478
551
17,369
7,811
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
coolmathagamz
Thanatos
19
8 / 2 / 4
11,684
615
13,538
12,903
15,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 2
9,199
484
9,454
18,033
4,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 5 / 1
9,278
488
6,914
15,976
15,567
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
16
4 / 4 / 2
10,144
534
10,568
14,438
7,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
l Boo T l
Sylvanus
13
2 / 6 / 4
8,395
442
12,176
15,013
6,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 7 / 3
9,150
482
4,647
14,426
4,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
24
28
Kills
12
12
Deaths
28
49
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
17
4.75
L
4
6
2
0.83
W
7
3
13
4.5
W
Hou Yi
8
5
2
1.8
W
Ah Puch
SRJ S1ayer
Ah Puch
4
0
13
10.5
L
2
5
1
0.5
W
Thanatos
coolmathagamz
Thanatos
8
2
4
5
L
Hades
4
4
2
1.25
L
Sylvanus
l Boo T l
Sylvanus
2
6
4
0.67
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,765
Damage
43,759
70,447
Taken
77,886
48,131
Mitigated
38,070
32,066
Healing
19,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,088
627
421
3,010
17,533
17,286
88
7,122
10,411
29,706
0
L
9,454
5,772
540
6,786
18,033
4,418
0
6,159
11,874
0
49,398
W
8,770
2,604
0
2,718
15,896
6,512
0
4,077
11,819
0
78,878
W
Hou Yi
14,000
7,252
0
5,438
16,304
5,222
1,145
5,405
10,899
0
79,352
W
Ah Puch
SRJ S1ayer
Ah Puch
17,369
2,297
0
4,278
7,811
3,719
437
3,457
4,354
85,719
0
L
6,914
2,584
0
1,737
15,976
15,567
0
1,712
14,264
0
48,577
W
Thanatos
coolmathagamz
Thanatos
13,538
3,015
0
16,201
12,903
15,392
326
1,216
11,687
0
67,750
L
Hades
10,568
1,028
64
4,297
14,438
7,740
0
8,137
6,301
67,799
0
L
Sylvanus
l Boo T l
Sylvanus
12,176
3,626
1,317
4,262
15,013
6,040
500
4,863
10,150
40,425
10,309
L
4,647
1,796
0
460
14,426
4,305
0
2,586
11,840
0
75,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,418
Gold Earned
46,166
552
Minions Killed
539
0
Camps Cleared
0
1,813,859
Distance Traveled
1,693,199
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,622
506
38
2
0
368,108
3
L
Cupid
9,199
484
81
4
0
332,076
5
W
Loki
11,588
610
107
6
0
425,671
6
W
Hou Yi
11,046
581
133
7
0
286,047
0
W
Ah Puch
10,478
551
136
7
0
374,957
3
L
Bellona
9,278
488
107
6
0
347,865
3
W
Thanatos
11,684
615
138
7
0
359,076
8
L
Hades
10,144
534
137
7
0
317,169
0
L
Sylvanus
8,395
442
72
4
0
315,139
1
L
Mercury
9,150
482
142
7
0
380,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role