Player Matchup

Cupid
Cupid
AleC BalDwinDoN
Cupid
Level 43
God Stats
40W - 46L
1,513 SR
Queue Stats
51W - 69L
1,392 Elo+
Party 2
Sol
Sol
IIMiGII
Sol
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,262 Elo+
Party 1
Hades
Hades
StoneyZ66
Hades
Level 48
God Stats
24W - 24L
1,622 SR
Queue Stats
55W - 58L
1,428 Elo+
Party 2
Ymir
Ymir
TITANS_Mazioliac
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1
Zeus
Zeus
smakdownsmurf
Zeus
Level 53
God Stats
5W - 9L
1,487 SR
Queue Stats
10W - 23L
1,338 Elo+
Party 2
Team Averages
Level 56
1,525 SR
1,337 Elo+

VS

Team Averages
Level 90
1,633 SR
1,482 Elo+
Kukulkan
Kukulkan
ElR4tonvaquero
Kukulkan
Level 90
God Stats
4W - 1L
1,824 SR
Queue Stats
152W - 162L
1,467 Elo+
Party 3
Fenrir
Fenrir
UD uNLiimii7eD
Fenrir
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
155W - 198L
1,432 Elo+
Solo
Shiva
Shiva
zl Kylee lz
Shiva
Level 125
God Stats
3W - 1L
1,645 SR
Queue Stats
429W - 395L
1,553 Elo+
Party 3
Hou Yi
Hou Yi
zl Stan lz
Hou Yi
Level 143
God Stats
4W - 4L
1,500 SR
Queue Stats
381W - 373L
1,547 Elo+
Party 3
Kuzenbo
Kuzenbo
zl Tweak lz
Kuzenbo
Level 45
God Stats
10W - 9L
1,698 SR
Queue Stats
89W - 99L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 7
10,102
505
9,874
13,776
4,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
16
8 / 5 / 4
10,274
514
14,304
15,008
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
StoneyZ66
Hades
12
0 / 10 / 5
7,802
390
6,739
18,077
9,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 10 / 4
6,569
328
1,405
17,461
11,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
6 / 9 / 3
8,904
445
14,036
15,061
4,742
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
11 / 2 / 8
11,807
590
18,350
6,173
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 8 / 14
9,576
479
9,265
16,499
5,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
13 / 1 / 14
11,943
597
19,079
19,982
18,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
zl Stan lz
Hou Yi
19
12 / 4 / 7
12,520
626
14,424
13,074
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
zl Tweak lz
Kuzenbo
13
1 / 7 / 16
9,409
470
4,709
17,675
22,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
99
21
Kills
40
40
Deaths
22
23
Assists
59
Player
Kills
Deaths
Assists
KDA
L
7
6
7
1.75
W
Kukulkan
11
2
8
7.5
L
Sol
8
5
4
2
L
Hades
StoneyZ66
Hades
0
10
5
0.25
L
0
10
4
0.2
W
3
8
14
1.25
L
6
9
3
0.83
W
13
1
14
20
W
Hou Yi
zl Stan lz
Hou Yi
12
4
7
3.88
W
Kuzenbo
zl Tweak lz
Kuzenbo
1
7
16
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,358
Damage
65,827
79,383
Taken
73,403
33,258
Mitigated
52,164
15,573
Healing
18,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,874
4,956
226
3,417
13,776
4,400
0
3,774
9,600
0
55,233
W
Kukulkan
18,350
552
0
419
6,173
1,971
1,127
2,974
3,127
88,133
0
L
Sol
14,304
2,555
0
4,469
15,008
4,001
0
1,708
13,151
71,187
0
L
Hades
StoneyZ66
Hades
6,739
1,112
332
4,039
18,077
9,103
946
6,362
11,092
33,519
0
L
1,405
209
0
209
17,461
11,012
168
5,377
11,722
9,397
0
W
9,265
3,035
0
1,107
16,499
5,268
580
8,558
7,837
0
47,840
L
14,036
2,120
133
2,748
15,061
4,742
548
4,963
9,623
45,533
0
W
19,079
3,097
264
10,700
19,982
18,722
446
8,222
11,640
0
82,734
W
Hou Yi
zl Stan lz
Hou Yi
14,424
5,715
0
3,118
13,074
3,931
5,468
6,243
6,602
0
85,891
W
Kuzenbo
zl Tweak lz
Kuzenbo
4,709
787
454
2,553
17,675
22,272
192
9,819
7,713
17,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,651
Gold Earned
55,255
364
Minions Killed
466
0
Camps Cleared
0
1,709,871
Distance Traveled
1,909,054
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,102
505
93
5
0
367,357
0
W
Kukulkan
11,807
590
151
8
0
396,137
0
L
Sol
10,274
514
123
6
0
372,763
5
L
Hades
7,802
390
58
3
0
344,462
0
L
Ymir
6,569
328
19
1
0
315,550
0
W
Fenrir
9,576
479
59
3
0
381,317
0
L
Zeus
8,904
445
71
4
0
309,739
1
W
Shiva
11,943
597
113
6
0
417,403
4
W
Hou Yi
12,520
626
121
6
0
345,362
5
W
Kuzenbo
9,409
470
22
1
0
368,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role