Player Matchup

Da Ji
Da Ji
Andalve
Da Ji
Level 65
God Stats
3W - 3L
1,719 SR
Queue Stats
294W - 293L
1,483 Elo+
Solo
Nox
Nox
DARKRAI_THE_MAN
Nox
Level 135
God Stats
0W - 1L
1,309 SR
Queue Stats
41W - 47L
1,535 Elo+
Solo
Horus
Horus
Equalizer542
Horus
Level 75
God Stats
0W - 3L
1,500 SR
Queue Stats
244W - 282L
1,467 Elo+
Solo
Izanami
Izanami
ITrainNarwhals
Izanami
Level 147
God Stats
2W - 4L
1,241 SR
Queue Stats
281W - 270L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
LoreOgier
Sun Wukong
Level 89
God Stats
1W - 2L
1,362 SR
Queue Stats
256W - 266L
1,490 Elo+
Solo
Team Averages
Level 102
1,426 SR
1,492 Elo+

VS

Team Averages
Level 107
1,578 SR
1,461 Elo+
Ra
Ra
BoogerSaysWat
Ra
Level 62
God Stats
4W - 4L
1,562 SR
Queue Stats
329W - 350L
1,405 Elo+
Solo
Anubis
Anubis
LeandroCarlos1
Anubis
Level 153
God Stats
6W - 8L
1,386 SR
Queue Stats
256W - 265L
1,451 Elo+
Solo
Ne Zha
Ne Zha
jokerbernaldo
Ne Zha
Level 159
God Stats
16W - 7L
1,808 SR
Queue Stats
663W - 680L
1,526 Elo+
Solo
Hades
Hades
octavio34755
Hades
Level 119
God Stats
10W - 4L
1,635 SR
Queue Stats
291W - 278L
1,544 Elo+
Solo
Xing Tian
Xing Tian
tpgant
Xing Tian
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Andalve
Da Ji
17
1 / 11 / 13
11,264
563
16,013
21,305
9,154
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 6 / 11
14,319
716
20,948
20,587
10,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 7 / 13
11,674
584
8,719
28,943
44,855
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
3 / 3 / 14
12,868
643
23,343
15,656
7,537
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
LoreOgier
Sun Wukong
20
3 / 4 / 13
12,321
616
20,397
23,160
31,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 19
14,123
706
18,738
22,126
21,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 2 / 16
15,375
769
22,037
16,143
9,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
8 / 3 / 15
14,137
707
26,428
25,322
13,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
4 / 5 / 18
12,538
627
17,204
18,370
11,714
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
tpgant
Xing Tian
19
4 / 5 / 20
12,648
632
10,603
30,152
41,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
119
19
Kills
31
31
Deaths
20
64
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Andalve
Da Ji
1
11
13
0.68
W
6
5
19
3.1
L
9
6
11
2.42
L
3
7
13
1.36
L
3
3
14
3.33
W
9
2
16
8.5
L
Sun Wukong
LoreOgier
Sun Wukong
3
4
13
2.38
W
8
3
15
5.17
W
4
5
18
2.6
W
Xing Tian
tpgant
Xing Tian
4
5
20
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,420
Damage
95,010
109,651
Taken
112,113
103,267
Mitigated
98,210
43,161
Healing
54,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Andalve
Da Ji
16,013
1,936
4,276
2,320
21,305
9,154
0
13,577
7,728
0
21,056
W
18,738
1,586
10,111
9,899
22,126
21,828
887
4,414
17,470
49,590
0
L
20,948
1,683
0
4,042
20,587
10,437
0
11,174
9,413
53,208
0
L
8,719
3,931
9,554
10,779
28,943
44,855
35
21,032
7,911
0
16,445
L
23,343
13,375
1,516
5,346
15,656
7,537
1,544
6,700
8,956
0
63,181
W
22,037
1,166
1,215
8,130
16,143
9,753
1,635
3,156
12,771
52,785
0
L
Sun Wukong
LoreOgier
Sun Wukong
20,397
3,990
2,160
3,168
23,160
31,284
120
16,099
7,061
1,302
32,835
W
26,428
3,903
2,665
10,777
25,322
13,313
1,802
4,216
20,943
0
56,645
W
17,204
2,307
2,243
4,036
18,370
11,714
1,672
5,726
12,484
29,760
0
W
Xing Tian
tpgant
Xing Tian
10,603
1,277
1,768
3,385
30,152
41,602
915
4,250
25,167
24,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,446
Gold Earned
68,821
192
Minions Killed
219
0
Camps Cleared
0
1,627,518
Distance Traveled
1,775,916
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,264
563
14
1
0
319,125
1
W
Ra
14,123
706
62
3
0
355,769
0
L
Nox
14,319
716
64
3
0
262,328
1
L
Horus
11,674
584
14
1
0
328,312
1
L
Izanami
12,868
643
78
4
0
368,990
0
W
Anubis
15,375
769
66
3
0
295,533
2
L
Sun Wukong
12,321
616
22
1
0
348,763
0
W
Ne Zha
14,137
707
30
2
0
425,260
0
W
Hades
12,538
627
33
2
0
323,855
0
W
Xing Tian
12,648
632
28
1
0
375,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role