Player Matchup

Ymir
Ymir
DieDeutscheBahn
Ymir
Level 5
God Stats
10W - 9L
1,128 SR
Queue Stats
10W - 10L
1,171 Elo+
Party 1
Cliodhna
Cliodhna
Katé
Cliodhna
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,171 Elo+
Party 1
Neith
Neith
OnlyRabab
Neith
Level 8
God Stats
0W - 5L
1,159 SR
Queue Stats
0W - 7L
1,171 Elo+
Party 1
Izanami
Izanami
Rennschneckchen
Izanami
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,171 Elo+
Party 1
Ra
Ra
Rhapsody79
Ra
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,171 Elo+
Party 1
Team Averages
Level 18
1,357 SR
1,171 Elo+

VS

Team Averages
Level 60
1,578 SR
1,498 Elo+
Discordia
Discordia
Asteriia42
Discordia
Level 28
God Stats
7W - 7L
1,313 SR
Queue Stats
85W - 112L
1,443 Elo+
Party 2
Loki
Loki
Pwete
Loki
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 128L
1,443 Elo+
Party 2
Hercules
Hercules
QuentaPhoenix
Hercules
Level 63
God Stats
1W - 0L
1,852 SR
Queue Stats
27W - 39L
1,288 Elo+
Solo
Jormungandr
Jormungandr
Sacha1408
Jormungandr
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,779 Elo+
Party 2
Charybdis
Charybdis
robifiol
Charybdis
Level 32
God Stats
3W - 0L
1,728 SR
Queue Stats
19W - 9L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 5
11,884
495
9,498
21,705
28,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
Katé
Cliodhna
17
5 / 11 / 6
10,942
456
10,323
22,419
7,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
OnlyRabab
Neith
17
2 / 7 / 2
10,255
427
12,829
13,367
6,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 8 / 8
12,743
531
7,476
20,874
6,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 7 / 5
13,258
552
15,859
20,239
13,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Asteriia42
Discordia
20
10 / 6 / 9
14,429
601
14,887
13,306
5,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Pwete
Loki
20
20 / 5 / 10
16,118
672
31,406
21,036
8,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
QuentaPhoenix
Hercules
19
3 / 6 / 13
12,567
524
8,516
27,687
23,648
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Sacha1408
Jormungandr
18
2 / 5 / 7
11,918
497
9,333
19,073
20,087
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
robifiol
Charybdis
19
3 / 4 / 6
12,839
535
13,722
18,432
6,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
83
24
Kills
38
39
Deaths
26
26
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Discordia
Asteriia42
Discordia
10
6
9
2.42
L
4
6
5
1.08
L
Cliodhna
Katé
Cliodhna
5
11
6
0.73
L
Neith
OnlyRabab
Neith
2
7
2
0.43
W
Loki
Pwete
Loki
20
5
10
5
W
Hercules
QuentaPhoenix
Hercules
3
6
13
1.58
L
3
8
8
0.88
L
10
7
5
1.79
W
Jormungandr
Sacha1408
Jormungandr
2
5
7
1.1
W
Charybdis
robifiol
Charybdis
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,985
Damage
77,864
98,604
Taken
99,534
62,592
Mitigated
64,356
16,778
Healing
22,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Asteriia42
Discordia
14,887
1,115
0
852
13,306
5,262
1,172
4,493
8,813
93,093
0
L
9,498
2,376
376
1,630
21,705
28,121
256
4,254
17,451
31,478
0
L
Cliodhna
Katé
Cliodhna
10,323
838
0
3,031
22,419
7,665
0
6,460
15,959
0
48,574
L
Neith
OnlyRabab
Neith
12,829
5,094
0
1,366
13,367
6,373
1,893
2,128
11,239
0
69,214
W
Loki
Pwete
Loki
31,406
9,341
0
5,908
21,036
8,442
6,565
4,258
15,730
0
123,554
W
Hercules
QuentaPhoenix
Hercules
8,516
1,934
0
8,359
27,687
23,648
1,194
10,798
16,889
0
57,523
L
7,476
6,248
0
5,250
20,874
6,436
2,284
4,906
15,968
0
75,652
L
15,859
1,035
618
4,507
20,239
13,997
0
5,879
14,360
79,150
0
W
Jormungandr
Sacha1408
Jormungandr
9,333
2,373
141
1,409
19,073
20,087
2,090
2,058
16,840
49,311
5,337
W
Charybdis
robifiol
Charybdis
13,722
9,002
0
6,221
18,432
6,917
7,930
3,750
14,682
0
93,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,082
Gold Earned
67,871
484
Minions Killed
658
0
Camps Cleared
0
2,173,932
Distance Traveled
2,191,031
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,429
601
139
6
0
422,010
5
L
Ymir
11,884
495
38
2
0
415,399
5
L
Cliodhna
10,942
456
68
3
0
440,090
0
L
Neith
10,255
427
122
5
0
424,638
0
W
Loki
16,118
672
145
6
0
568,364
6
W
Hercules
12,567
524
104
4
0
355,883
0
L
Izanami
12,743
531
122
5
0
432,368
6
L
Ra
13,258
552
134
6
0
461,437
6
W
Jormungandr
11,918
497
99
4
0
442,519
8
W
Charybdis
12,839
535
171
7
0
402,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role