Player Matchup

Chang'e
Chang'e
Chalice
Chang'e
Level 154
God Stats
54W - 33L
1,680 SR
Queue Stats
54W - 33L
1,634 Elo+
Party 4
Bacchus
Bacchus
Gnaaaa
Bacchus
Level 11
God Stats
2W - 2L
1,489 SR
Queue Stats
13W - 14L
1,475 Elo+
Party 2
Odin
Odin
Mardalion
Odin
Level 8
God Stats
15W - 10L
1,622 SR
Queue Stats
18W - 11L
1,567 Elo+
Party 4
Ra
Ra
Swaiizzz
Ra
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Cupid
Cupid
Turiandor
Cupid
Level 136
God Stats
1W - 1L
1,515 SR
Queue Stats
39W - 34L
1,523 Elo+
Party 2
Team Averages
Level 71
1,561 SR
1,540 Elo+

VS

Team Averages
Level 48
1,476 SR
1,442 Elo+
Loki
Loki
 
Loki
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
RoflanPominki777
King Arthur
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 66L
1,400 Elo+
Party 3
Janus
Janus
Ta1ker
Janus
Level 38
God Stats
4W - 8L
1,380 SR
Queue Stats
34W - 43L
1,406 Elo+
Party 3
Freya
Freya
aChairLeg
Freya
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chalice
Chang'e
17
6 / 0 / 15
11,342
1,134
17,481
5,294
2,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Gnaaaa
Bacchus
17
2 / 0 / 22
10,987
1,099
7,189
10,396
16,418
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odin
17
2 / 1 / 19
10,515
1,052
6,174
8,874
7,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
4 / 2 / 18
11,052
1,105
11,873
7,730
3,766
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Turiandor
Cupid
17
13 / 2 / 10
12,681
1,268
24,525
11,087
4,376
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

260

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 2 / 3
10,419
1,042
11,826
9,562
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
 
Ymir
15
0 / 6 / 2
10,415
1,042
2,399
19,298
19,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
RoflanPominki777
King Arthur
15
0 / 8 / 2
9,262
926
4,001
21,452
14,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Ta1ker
Janus
15
3 / 5 / 0
10,617
1,062
15,190
8,675
3,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
aChairLeg
Freya
15
0 / 6 / 2
9,170
917
7,504
13,602
5,311
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
14
27
Kills
5
5
Deaths
27
84
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
2
3
1.75
L
Ymir
 
Ymir
0
6
2
0.17
W
Chang'e
Chalice
Chang'e
6
0
15
13.5
W
Bacchus
Gnaaaa
Bacchus
2
0
22
13
W
Odin
2
1
19
11.5
L
King Arthur
RoflanPominki777
King Arthur
0
8
2
0.13
W
4
2
18
6.5
L
Janus
Ta1ker
Janus
3
5
0
0.6
W
Cupid
Turiandor
Cupid
13
2
10
9
L
Freya
aChairLeg
Freya
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,242
Damage
40,920
43,381
Taken
72,589
34,700
Mitigated
46,940
12,668
Healing
7,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
11,826
2,891
0
409
9,562
3,495
0
5,296
4,146
0
35,795
L
Ymir
 
Ymir
2,399
226
2,687
2,318
19,298
19,910
0
9,415
9,722
18,370
0
W
Chang'e
Chalice
Chang'e
17,481
1,021
5,176
2,371
5,294
2,156
0
2,200
2,987
40,587
0
W
Bacchus
Gnaaaa
Bacchus
7,189
647
0
250
10,396
16,418
0
7,351
2,774
15,441
0
W
Odin
6,174
711
0
400
8,874
7,984
0
6,206
2,488
629
12,838
L
King Arthur
RoflanPominki777
King Arthur
4,001
567
0
326
21,452
14,938
0
9,844
11,509
80
14,304
W
11,873
1,640
1,586
711
7,730
3,766
0
3,918
3,772
34,274
0
L
Janus
Ta1ker
Janus
15,190
244
0
250
8,675
3,286
0
4,563
4,050
50,846
0
W
Cupid
Turiandor
Cupid
24,525
13,754
1,436
738
11,087
4,376
0
5,498
5,560
0
43,160
L
Freya
aChairLeg
Freya
7,504
2,310
79
1,867
13,602
5,311
0
7,936
5,549
13,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,577
Gold Earned
49,883
204
Minions Killed
192
7
Camps Cleared
5
1,059,702
Distance Traveled
961,314
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,419
1,042
44
4
3
220,555
0
L
Ymir
10,415
1,042
36
4
0
168,605
0
W
Chang'e
11,342
1,134
66
7
3
210,925
0
W
Bacchus
10,987
1,099
17
2
0
220,169
1
W
Odin
10,515
1,052
26
3
1
223,178
0
L
King Arthur
9,262
926
16
2
1
192,463
1
W
Ra
11,052
1,105
44
4
0
202,850
0
L
Janus
10,617
1,062
88
9
0
212,379
1
W
Cupid
12,681
1,268
51
5
3
202,580
0
L
Freya
9,170
917
8
1
1
167,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role