Player Matchup

Khepri
Khepri
AdzLegacy
Khepri
Level 76
God Stats
6W - 7L
1,656 SR
Queue Stats
10W - 21L
1,360 Elo+
Party 2
Nu Wa
Nu Wa
Bileh54
Nu Wa
Level 110
God Stats
46W - 43L
1,421 SR
Queue Stats
321W - 360L
1,425 Elo+
Solo
Neith
Neith
TemptingOcean23
Neith
Level 146
God Stats
48W - 54L
1,435 SR
Queue Stats
256W - 283L
1,413 Elo+
Solo
Anubis
Anubis
gost fighter 07
Anubis
Level 28
God Stats
9W - 21L
1,373 SR
Queue Stats
9W - 21L
1,347 Elo+
Party 2
Thor
Thor
holdenaid
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,360 Elo+
Party 2
Team Averages
Level 86
1,477 SR
1,381 Elo+

VS

Team Averages
Level 76
1,605 SR
1,501 Elo+
Nu Wa
Nu Wa
MajorDesperate
Nu Wa
Level 123
God Stats
1W - 0L
1,554 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
SussyBakα
Bakasura
Level 23
God Stats
6W - 0L
1,971 SR
Queue Stats
6W - 0L
1,742 Elo+
Party 1
Chronos
Chronos
TheSaltMachine
Chronos
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Voj4k
Jormungandr
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,247 Elo+
Party 1
Charybdis
Charybdis
deejm_trr
Charybdis
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 84L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AdzLegacy
Khepri
12
0 / 3 / 2
6,768
677
2,994
14,087
11,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Bileh54
Nu Wa
13
0 / 4 / 0
6,687
669
5,472
6,929
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 4 / 0
6,615
662
4,091
6,991
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 8 / 1
6,847
685
6,461
9,470
4,172
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
13
1 / 4 / 1
6,815
682
3,366
8,696
2,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 11
8,207
821
5,838
5,734
2,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
SussyBakα
Bakasura
17
8 / 0 / 6
9,656
966
12,397
9,014
4,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
8 / 0 / 5
8,815
882
13,563
9,406
3,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
Voj4k
Jormungandr
15
3 / 2 / 12
8,735
874
4,672
9,173
8,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
deejm_trr
Charybdis
15
4 / 0 / 9
8,248
825
4,762
5,696
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
66
3
Kills
23
23
Deaths
3
4
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Khepri
AdzLegacy
Khepri
0
3
2
0.33
L
Nu Wa
Bileh54
Nu Wa
0
4
0
0
W
0
1
11
5.5
W
Bakasura
SussyBakα
Bakasura
8
0
6
11
L
1
4
0
0.25
W
8
0
5
10.5
W
Jormungandr
Voj4k
Jormungandr
3
2
12
4.5
W
Charybdis
deejm_trr
Charybdis
4
0
9
8.5
L
1
8
1
0.19
L
Thor
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,384
Damage
41,232
46,173
Taken
39,023
23,890
Mitigated
21,225
4,601
Healing
12,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AdzLegacy
Khepri
2,994
460
0
225
14,087
11,274
287
5,328
7,486
10,656
0
L
Nu Wa
Bileh54
Nu Wa
5,472
849
0
1,702
6,929
3,709
0
3,760
3,099
20,481
0
W
5,838
1,848
0
950
5,734
2,459
1,652
1,913
3,773
20,706
0
W
Bakasura
SussyBakα
Bakasura
12,397
8,332
0
4,697
9,014
4,615
1,708
2,490
6,446
0
42,007
L
4,091
1,634
0
1,204
6,991
2,292
0
4,428
2,366
0
16,596
W
13,563
6,472
0
3,632
9,406
3,864
964
3,149
6,105
32,499
3,676
W
Jormungandr
Voj4k
Jormungandr
4,672
897
455
987
9,173
8,760
353
3,402
5,601
15,896
0
W
Charybdis
deejm_trr
Charybdis
4,762
1,427
0
1,650
5,696
1,527
677
3,413
2,171
0
19,786
L
6,461
635
136
857
9,470
4,172
542
3,317
5,489
23,393
0
L
Thor
3,366
497
254
223
8,696
2,443
570
5,117
3,148
0
16,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,732
Gold Earned
43,661
148
Minions Killed
244
0
Camps Cleared
0
832,870
Distance Traveled
996,200
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,768
677
9
1
0
190,706
2
L
Nu Wa
6,687
669
38
4
0
173,659
3
W
Nu Wa
8,207
821
34
3
0
193,036
2
W
Bakasura
9,656
966
91
9
0
233,706
2
L
Neith
6,615
662
33
3
0
158,098
6
W
Chronos
8,815
882
53
5
0
198,331
0
W
Jormungandr
8,735
874
22
2
0
187,638
3
W
Charybdis
8,248
825
44
4
0
183,489
2
L
Anubis
6,847
685
36
4
0
137,064
0
L
Thor
6,815
682
32
3
0
173,343
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role