Player Matchup

Atlas
Atlas
AnOblivionNPC
Atlas
Level 106
God Stats
6W - 0L
1,424 SR
Queue Stats
93W - 84L
1,593 Elo+
Solo
Vulcan
Vulcan
Beatgama
Vulcan
Level 157
God Stats
12W - 13L
1,550 SR
Queue Stats
459W - 464L
1,616 Elo+
Solo
Fafnir
Fafnir
SirBertalot
Fafnir
Level 160
God Stats
4W - 2L
1,752 SR
Queue Stats
162W - 116L
1,644 Elo+
Party 1
Artemis
Artemis
WeeeDilp
Artemis
Level 143
God Stats
3W - 0L
1,887 SR
Queue Stats
143W - 98L
1,643 Elo+
Party 1
Loki
Loki
mani543
Loki
Level 127
God Stats
82W - 76L
1,770 SR
Queue Stats
115W - 115L
1,826 Elo+
Solo
Team Averages
Level 139
1,677 SR
1,664 Elo+

VS

Team Averages
Level 144
1,615 SR
1,562 Elo+
Kukulkan
Kukulkan
Darksereth
Kukulkan
Level 159
God Stats
1W - 2L
1,825 SR
Queue Stats
67W - 65L
1,512 Elo+
Solo
Achilles
Achilles
GodMires
Achilles
Level 155
God Stats
1W - 1L
1,727 SR
Queue Stats
15W - 12L
1,591 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Grifonfil
Ah Muzen Cab
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 175L
1,595 Elo+
Party 2
Scylla
Scylla
ShadowOne202
Scylla
Level 105
God Stats
16W - 14L
1,714 SR
Queue Stats
79W - 64L
1,648 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iDropss
Tsukuyomi
Level 148
God Stats
0W - 1L
1,309 SR
Queue Stats
37W - 43L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 13
9,372
781
8,359
13,953
13,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Beatgama
Vulcan
17
2 / 1 / 11
9,432
786
11,123
6,356
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
18
10 / 2 / 12
10,756
896
14,931
11,071
7,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
WeeeDilp
Artemis
18
3 / 2 / 10
9,998
833
12,781
10,448
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
mani543
Loki
17
9 / 5 / 7
9,973
831
12,109
11,518
4,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darksereth
Kukulkan
17
4 / 2 / 1
9,807
817
12,202
9,657
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
GodMires
Achilles
15
1 / 6 / 5
8,920
743
4,355
15,748
19,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
Grifonfil
Ah Muzen Cab
16
2 / 6 / 4
9,353
779
10,628
14,874
8,585
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Scylla
15
2 / 4 / 3
8,636
720
6,921
11,487
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
iDropss
Tsukuyomi
16
2 / 8 / 2
9,378
782
9,836
14,623
5,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
26
Kills
11
11
Deaths
26
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
W
Vulcan
Beatgama
Vulcan
2
1
11
7.5
L
Kukulkan
Darksereth
Kukulkan
4
2
1
2.25
L
Achilles
GodMires
Achilles
1
6
5
0.58
L
Ah Muzen Cab
Grifonfil
Ah Muzen Cab
2
6
4
0.67
L
Scylla
2
4
3
0.88
W
Fafnir
10
2
12
8
W
Artemis
WeeeDilp
Artemis
3
2
10
4
L
Tsukuyomi
iDropss
Tsukuyomi
2
8
2
0.38
W
Loki
mani543
Loki
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,303
Damage
43,942
53,346
Taken
66,389
32,558
Mitigated
39,855
16,494
Healing
5,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,359
2,520
236
3,856
13,953
13,612
216
5,413
8,540
18,464
0
W
Vulcan
Beatgama
Vulcan
11,123
2,368
0
1,514
6,356
2,627
1,334
1,831
4,525
36,855
0
L
Kukulkan
Darksereth
Kukulkan
12,202
275
0
1,208
9,657
3,515
0
6,195
3,462
46,711
0
L
Achilles
GodMires
Achilles
4,355
828
0
1,011
15,748
19,299
0
9,250
6,498
0
12,070
L
Ah Muzen Cab
Grifonfil
Ah Muzen Cab
10,628
3,011
0
1,750
14,874
8,585
1,608
4,820
10,054
0
24,567
L
Scylla
6,921
191
0
961
11,487
3,321
1,262
6,061
5,426
26,416
0
W
Fafnir
14,931
2,556
0
5,644
11,071
7,483
0
4,975
6,096
23,472
0
W
Artemis
WeeeDilp
Artemis
12,781
6,438
0
4,814
10,448
4,292
933
1,552
8,896
0
58,794
L
Tsukuyomi
iDropss
Tsukuyomi
9,836
1,906
0
1,038
14,623
5,135
0
8,087
6,536
0
34,734
W
Loki
mani543
Loki
12,109
4,134
0
430
11,518
4,544
1,041
5,352
6,166
0
24,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,531
Gold Earned
46,094
268
Minions Killed
232
0
Camps Cleared
0
1,311,501
Distance Traveled
1,218,739
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,372
781
26
2
0
263,509
6
W
Vulcan
9,432
786
72
6
0
286,638
4
L
Kukulkan
9,807
817
84
7
0
272,195
5
L
Achilles
8,920
743
12
1
0
206,782
1
L
Ah Muzen Cab
9,353
779
38
3
0
240,260
0
L
Scylla
8,636
720
43
4
0
250,917
3
W
Fafnir
10,756
896
26
2
0
270,854
4
W
Artemis
9,998
833
113
9
0
231,596
0
L
Tsukuyomi
9,378
782
55
5
0
248,585
3
W
Loki
9,973
831
31
3
0
258,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role