Player Matchup

Achilles
Achilles
Diamond IV
 
Achilles
Diamond IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Diamond II
 
He Bo
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum III
Azyrian
Chaac
Platinum III
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
239W - 237L
2,162 MMR
Solo
Medusa
Medusa
Platinum IV
EddieOnSolo
Medusa
Platinum IV
Level 43
God Stats
2W - 2L
1,743 SR
Queue Stats
48W - 33L
2,078 MMR
Party 1
Thoth
Thoth
Diamond III
GrayIy
Thoth
Diamond III
Level 160
God Stats
4W - 5L
1,352 SR
Queue Stats
944W - 885L
2,194 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,519 SR
1,887 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,555 SR
1,925 MMR
Vamana
Vamana
Diamond V
 
Vamana
Diamond V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Persephone
Persephone
Diamond II
 
Persephone
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond III
COLINISM
Athena
Diamond III
Level 89
God Stats
11W - 12L
1,606 SR
Queue Stats
166W - 165L
2,141 MMR
Solo
Thanatos
Thanatos
Masters
Eatzz
Thanatos
Masters
Level 156
God Stats
43W - 37L
1,514 SR
Queue Stats
854W - 818L
2,304 MMR
Party 2
Cernunnos
Cernunnos
Diamond III
GamerFletch
Cernunnos
Diamond III
Level 160
God Stats
10W - 9L
1,652 SR
Queue Stats
491W - 473L
2,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
4 / 1 / 4
6,733
612
3,549
9,210
4,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
 
He Bo
11
4 / 4 / 4
6,523
593
6,758
6,294
1,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Azyrian
Chaac
11
0 / 2 / 4
6,651
605
3,536
7,818
5,891
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
13
5 / 1 / 2
7,576
689
6,718
7,627
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
GrayIy
Thoth
13
1 / 1 / 5
7,174
652
3,339
3,209
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BellonaCliodhnaShiva

VS

Bans
ArachneAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
2 / 1 / 2
6,937
631
3,602
6,396
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
 
Persephone
11
1 / 0 / 2
6,701
609
2,011
1,878
506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
COLINISM
Athena
8
1 / 4 / 2
5,499
500
2,805
10,790
5,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Eatzz
Thanatos
9
4 / 4 / 2
6,324
575
4,070
7,026
2,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
GamerFletch
Cernunnos
10
1 / 5 / 1
6,077
552
7,719
8,735
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
14
Kills
9
9
Deaths
14
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
4
6
W
He Bo
 
He Bo
4
4
4
1.5
L
Vamana
 
Vamana
2
1
2
3
L
Persephone
 
Persephone
1
0
2
2
W
Chaac
Azyrian
Chaac
0
2
4
1
L
Athena
COLINISM
Athena
1
4
2
0.5
L
Thanatos
Eatzz
Thanatos
4
4
2
1.25
W
Medusa
5
1
2
6
L
Cernunnos
GamerFletch
Cernunnos
1
5
1
0.3
W
Thoth
GrayIy
Thoth
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,900
Damage
20,207
34,158
Taken
34,825
15,010
Mitigated
13,357
12,026
Healing
12,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,549
1,050
1,275
2,074
9,210
4,692
0
1,132
7,842
0
17,609
W
He Bo
 
He Bo
6,758
505
0
1,950
6,294
1,543
0
1,189
5,105
41,073
0
L
Vamana
 
Vamana
3,602
2,243
0
3,143
6,396
3,835
0
1,320
5,076
0
43,245
L
Persephone
 
Persephone
2,011
152
0
648
1,878
506
0
736
1,142
39,814
0
W
Chaac
Azyrian
Chaac
3,536
463
0
3,349
7,818
5,891
0
536
7,282
0
36,182
L
Athena
COLINISM
Athena
2,805
1,066
0
1,838
10,790
5,273
0
3,701
7,089
14,054
0
L
Thanatos
Eatzz
Thanatos
4,070
1,261
0
4,860
7,026
2,456
0
3,156
3,870
0
29,615
W
Medusa
6,718
3,485
0
2,702
7,627
2,067
0
890
6,737
0
56,514
L
Cernunnos
GamerFletch
Cernunnos
7,719
3,479
0
1,910
8,735
1,287
0
1,184
7,551
0
38,925
W
Thoth
GrayIy
Thoth
3,339
106
0
676
3,209
817
112
1,069
2,140
49,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,657
Gold Earned
31,538
393
Minions Killed
368
0
Camps Cleared
0
1,163,830
Distance Traveled
1,096,704
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,733
612
20
2
0
246,851
9
W
He Bo
6,523
593
74
7
0
219,263
4
L
Vamana
6,937
631
116
11
0
233,200
2
L
Persephone
6,701
609
88
8
0
181,087
2
W
Chaac
6,651
605
84
8
0
220,831
2
L
Athena
5,499
500
22
2
0
225,534
4
L
Thanatos
6,324
575
63
6
0
255,301
2
W
Medusa
7,576
689
100
9
0
235,001
4
L
Cernunnos
6,077
552
79
7
0
201,582
3
W
Thoth
7,174
652
115
10
0
241,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role