Player Matchup

Hun Batz
Hun Batz
DanteVIIR
Hun Batz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,233 Elo+
Party 2
Ah Puch
Ah Puch
NoWayZayy
Ah Puch
Level 97
God Stats
1W - 2L
1,694 SR
Queue Stats
5W - 20L
1,233 Elo+
Party 2
Chaac
Chaac
VrtxStaysLoaded
Chaac
Level 68
God Stats
3W - 8L
1,439 SR
Queue Stats
5W - 20L
1,233 Elo+
Party 2
Kukulkan
Kukulkan
catsmakemehyper
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,400 Elo+
Solo
Cthulhu
Cthulhu
okSway
Cthulhu
Level 34
God Stats
1W - 5L
1,746 SR
Queue Stats
5W - 20L
1,233 Elo+
Party 2
Team Averages
Level 64
1,576 SR
1,266 Elo+

VS

Team Averages
Level 50
1,557 SR
1,416 Elo+
Jormungandr
Jormungandr
Chiopmunk141
Jormungandr
Level 27
God Stats
5W - 4L
1,766 SR
Queue Stats
434W - 440L
1,255 Elo+
Party 1
Shiva
Shiva
GonnaFondleUrBum
Shiva
Level 18
God Stats
2W - 3L
1,544 SR
Queue Stats
33W - 32L
1,532 Elo+
Solo
Chiron
Chiron
MoonnMoonn
Chiron
Level 115
God Stats
4W - 3L
1,359 SR
Queue Stats
77W - 97L
1,385 Elo+
Party 1
Agni
Agni
Urokii_Fr
Agni
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Da Ji
Da Ji
Zelic27
Da Ji
Level 87
God Stats
13W - 12L
1,618 SR
Queue Stats
105W - 121L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DanteVIIR
Hun Batz
13
2 / 4 / 2
7,865
787
3,959
7,468
2,160
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
NoWayZayy
Ah Puch
14
2 / 5 / 1
8,232
823
8,158
8,214
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 2 / 3
7,350
735
5,387
8,806
6,988
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
10
0 / 5 / 0
6,221
622
230
5,371
1,638
Cthulhu
okSway
Cthulhu
13
0 / 6 / 3
7,123
712
7,026
11,801
4,940
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chiopmunk141
Jormungandr
13
1 / 1 / 5
7,730
773
2,136
9,037
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
4 / 1 / 8
8,427
843
9,404
8,305
6,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
MoonnMoonn
Chiron
15
5 / 1 / 6
8,527
853
7,531
8,137
3,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
15
3 / 1 / 5
8,271
827
4,733
5,056
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Zelic27
Da Ji
16
9 / 1 / 3
8,888
889
11,608
7,551
3,118
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
5
Kills
22
22
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Chiopmunk141
Jormungandr
1
1
5
3.5
L
Hun Batz
DanteVIIR
Hun Batz
2
4
2
0.75
W
4
1
8
8
W
Chiron
MoonnMoonn
Chiron
5
1
6
8
L
Ah Puch
NoWayZayy
Ah Puch
2
5
1
0.5
W
Agni
3
1
5
5.5
L
1
2
3
1.25
W
Da Ji
Zelic27
Da Ji
9
1
3
10.5
L
Kukulkan
0
5
0
0
L
Cthulhu
okSway
Cthulhu
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,760
Damage
35,412
41,660
Taken
38,086
17,965
Mitigated
20,361
2,755
Healing
8,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Chiopmunk141
Jormungandr
2,136
739
364
2,188
9,037
5,612
270
4,837
4,200
11,487
0
L
Hun Batz
DanteVIIR
Hun Batz
3,959
455
0
500
7,468
2,160
0
354
7,114
0
14,232
W
9,404
3,439
437
2,126
8,305
6,897
0
3,367
4,938
0
22,441
W
Chiron
MoonnMoonn
Chiron
7,531
2,817
130
2,658
8,137
3,060
672
2,821
5,316
0
32,748
L
Ah Puch
NoWayZayy
Ah Puch
8,158
628
0
499
8,214
2,239
0
1,240
6,974
26,278
0
W
Agni
4,733
500
123
331
5,056
1,674
1,129
2,134
2,922
27,200
0
L
5,387
678
0
1,180
8,806
6,988
0
668
8,138
0
18,918
W
Da Ji
Zelic27
Da Ji
11,608
1,319
0
492
7,551
3,118
0
2,255
5,296
0
25,625
L
Kukulkan
230
98
0
0
5,371
1,638
0
834
4,537
2,656
0
L
Cthulhu
okSway
Cthulhu
7,026
799
0
576
11,801
4,940
324
3,773
8,028
23,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,791
Gold Earned
41,843
141
Minions Killed
210
0
Camps Cleared
0
1,003,864
Distance Traveled
1,152,604
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,730
773
21
2
0
228,360
1
L
Hun Batz
7,865
787
35
4
0
216,414
0
W
Shiva
8,427
843
29
3
0
234,329
0
W
Chiron
8,527
853
64
6
0
221,465
3
L
Ah Puch
8,232
823
45
5
0
206,265
0
W
Agni
8,271
827
62
6
0
228,306
0
L
Chaac
7,350
735
34
3
0
243,996
0
W
Da Ji
8,888
889
34
3
0
240,144
4
L
Kukulkan
6,221
622
0
0
0
144,253
0
L
Cthulhu
7,123
712
27
3
0
192,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role