Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
SANDASx
Horus
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
252W - 294L
1,443 Elo+
Solo
Ymir
Ymir
SNIPERCODYxTFOx
Ymir
Level 117
God Stats
10W - 4L
1,829 SR
Queue Stats
161W - 183L
1,454 Elo+
Solo
Janus
Janus
Smegedup
Janus
Level 141
God Stats
11W - 9L
1,182 SR
Queue Stats
867W - 897L
1,510 Elo+
Solo
Xbalanque
Xbalanque
Thee GOAT TB12
Xbalanque
Level 128
God Stats
0W - 1L
1,333 SR
Queue Stats
30W - 23L
1,593 Elo+
Solo
Team Averages
Level 137
1,469 SR
1,500 Elo+

VS

Team Averages
Level 117
1,542 SR
1,553 Elo+
Gilgamesh
Gilgamesh
DangerPowder
Gilgamesh
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 23L
1,412 Elo+
Party 1
Ah Puch
Ah Puch
Im Zeus Kaiser
Ah Puch
Level 156
God Stats
3W - 2L
1,540 SR
Queue Stats
188W - 217L
1,559 Elo+
Solo
Guan Yu
Guan Yu
Voltcha
Guan Yu
Level 127
God Stats
1W - 0L
1,604 SR
Queue Stats
22W - 13L
1,704 Elo+
Party 1
Ao Kuang
Ao Kuang
xOB3YxKILLAx
Ao Kuang
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
128W - 120L
1,551 Elo+
Solo
Ne Zha
Ne Zha
xTRIPPYxSMALLSx
Ne Zha
Level 122
God Stats
2W - 1L
1,568 SR
Queue Stats
75W - 66L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
3 / 7 / 11
8,914
686
13,689
22,960
17,473
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
SANDASx
Horus
14
0 / 6 / 12
8,212
632
3,927
14,632
17,311
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
2 / 5 / 10
8,802
677
10,398
19,122
14,820
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Smegedup
Janus
16
3 / 5 / 7
9,831
756
14,987
11,646
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Thee GOAT TB12
Xbalanque
17
7 / 6 / 4
10,242
788
16,473
16,015
4,630
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DangerPowder
Gilgamesh
15
1 / 3 / 15
8,960
689
8,396
12,995
12,156
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
5 / 3 / 15
10,286
791
23,664
11,290
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Voltcha
Guan Yu
19
10 / 4 / 12
11,381
875
19,341
20,867
22,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
xOB3YxKILLAx
Ao Kuang
16
6 / 3 / 12
10,080
775
9,619
11,069
3,517
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
7 / 2 / 12
10,557
812
14,285
12,853
4,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
95
15
Kills
29
29
Deaths
15
44
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
7
11
1.21
W
Gilgamesh
DangerPowder
Gilgamesh
1
3
15
2.83
W
5
3
15
4.17
L
Horus
SANDASx
Horus
0
6
12
1
L
2
5
10
1.4
L
Janus
Smegedup
Janus
3
5
7
1.3
L
Xbalanque
Thee GOAT TB12
Xbalanque
7
6
4
1.5
W
Guan Yu
Voltcha
Guan Yu
10
4
12
4
W
Ao Kuang
xOB3YxKILLAx
Ao Kuang
6
3
12
4
W
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,474
Damage
75,305
84,375
Taken
69,074
57,379
Mitigated
46,282
25,598
Healing
35,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
13,689
3,440
472
4,513
22,960
17,473
104
9,116
13,670
25,230
0
W
Gilgamesh
DangerPowder
Gilgamesh
8,396
783
1,669
2,689
12,995
12,156
348
6,965
6,030
0
11,882
W
23,664
406
2,426
4,214
11,290
3,449
244
6,272
5,018
36,634
0
L
Horus
SANDASx
Horus
3,927
1,690
3,691
3,082
14,632
17,311
154
5,183
9,187
0
6,871
L
10,398
828
942
4,764
19,122
14,820
261
11,235
7,760
13,900
0
L
Janus
Smegedup
Janus
14,987
1,172
1,638
2,135
11,646
3,145
0
2,783
8,831
34,470
0
L
Xbalanque
Thee GOAT TB12
Xbalanque
16,473
3,017
1,839
2,522
16,015
4,630
1,888
4,966
10,875
0
31,248
W
Guan Yu
Voltcha
Guan Yu
19,341
4,260
5,323
7,748
20,867
22,250
1,192
11,097
9,770
0
34,261
W
Ao Kuang
xOB3YxKILLAx
Ao Kuang
9,619
818
1,327
3,280
11,069
3,517
1,339
6,679
4,390
16,842
0
W
14,285
4,177
1,799
4,908
12,853
4,910
1,860
8,061
4,792
0
28,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,001
Gold Earned
51,264
134
Minions Killed
121
0
Camps Cleared
0
1,058,901
Distance Traveled
1,183,104
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,914
686
26
2
0
198,996
0
W
Gilgamesh
8,960
689
7
1
0
235,295
0
W
Ah Puch
10,286
791
50
4
0
187,201
2
L
Horus
8,212
632
6
0
0
211,669
0
L
Ymir
8,802
677
10
1
0
215,506
0
L
Janus
9,831
756
58
4
0
206,452
2
L
Xbalanque
10,242
788
34
3
0
226,278
1
W
Guan Yu
11,381
875
29
2
0
251,214
0
W
Ao Kuang
10,080
775
15
1
0
246,269
0
W
Ne Zha
10,557
812
20
2
0
263,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role