Player Matchup

Tyr
Tyr
ABEJARUGO
Tyr
Level 148
God Stats
4W - 13L
1,260 SR
Queue Stats
393W - 572L
1,329 Elo+
Solo
Artio
Artio
JohanGubling
Artio
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,608 Elo+
Party 1
Merlin
Merlin
SiiMoN4_-2002
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,219 Elo+
Party 1
Team Averages
Level 90
1,420 SR
1,385 Elo+

VS

Team Averages
Level 135
1,739 SR
1,674 Elo+
Thoth
Thoth
AinsleysRub
Thoth
Level 119
God Stats
11W - 0L
1,803 SR
Queue Stats
155W - 99L
1,641 Elo+
Party 2
Ne Zha
Ne Zha
SirSasquatch
Ne Zha
Level 158
God Stats
1W - 1L
1,598 SR
Queue Stats
34W - 21L
1,652 Elo+
Party 2
Hercules
Hercules
mrtributes89
Hercules
Level 129
God Stats
27W - 12L
1,816 SR
Queue Stats
289W - 122L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,542
708
310
1,672
662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 3 / 0
3,572
714
2,131
5,826
2,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 3 / 0
3,567
713
1,135
3,966
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 0 / 1
5,245
1,049
5,094
787
254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
8
1 / 0 / 4
4,249
850
2,574
3,007
908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
mrtributes89
Hercules
8
0 / 0 / 7
4,655
931
2,645
4,084
2,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
7
7
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
6
0
1
6.5
L
0
3
0
0
L
0
3
0
0
W
Ne Zha
1
0
4
3
W
Hercules
mrtributes89
Hercules
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,576
Damage
10,313
11,464
Taken
7,878
3,926
Mitigated
3,499
2,514
Healing
2,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
310
101
0
204
1,672
662
0
582
1,064
0
586
W
5,094
238
0
165
787
254
135
228
559
12,130
0
L
2,131
342
269
1,451
5,826
2,501
0
2,696
2,853
5,174
0
L
1,135
153
0
590
3,966
763
0
1,391
2,427
8,975
0
W
Ne Zha
2,574
1,239
0
724
3,007
908
602
1,771
1,207
0
14,253
W
Hercules
mrtributes89
Hercules
2,645
772
0
1,894
4,084
2,337
69
1,335
2,592
0
4,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,681
Gold Earned
14,149
30
Minions Killed
59
0
Camps Cleared
4
206,470
Distance Traveled
330,440
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,542
708
0
0
0
35,804
0
W
Thoth
5,245
1,049
31
6
2
105,842
2
L
Artio
3,572
714
16
3
0
86,223
2
L
Merlin
3,567
713
14
3
0
84,443
2
W
Ne Zha
4,249
850
19
4
2
118,287
0
W
Hercules
4,655
931
9
2
0
106,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role