Player Matchup

Loki
Loki
BrillantUltra
Loki
Level 64
God Stats
0W - 2L
1,145 SR
Queue Stats
7W - 5L
1,610 Elo+
Party 2
Persephone
Persephone
Niska4950
Persephone
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,729 Elo+
Party 2
Tiamat
Tiamat
Pymok
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,425 Elo+
Party 2
King Arthur
King Arthur
Stooge1881
King Arthur
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,668 Elo+
Party 3
Apollo
Apollo
YsaR VsR
Apollo
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 21L
1,750 Elo+
Party 3
Team Averages
Level 76
1,429 SR
1,636 Elo+

VS

Team Averages
Level 111
1,425 SR
1,396 Elo+
Sobek
Sobek
Chapia
Sobek
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 60L
1,405 Elo+
Solo
Tyr
Tyr
DoubleDoubleU
Tyr
Level 101
God Stats
1W - 2L
1,299 SR
Queue Stats
88W - 92L
1,417 Elo+
Party 1
Ne Zha
Ne Zha
Iam_Spartacuus
Ne Zha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,351 Elo+
Party 1
Nox
Nox
V1991K
Nox
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 29L
1,356 Elo+
Party 1
Jormungandr
Jormungandr
grabnix
Jormungandr
Level 137
God Stats
2W - 2L
1,328 SR
Queue Stats
131W - 138L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 7
13,174
732
18,306
18,378
8,386
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Niska4950
Persephone
20
6 / 5 / 8
13,323
740
23,757
17,017
7,203
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Pymok
Tiamat
17
0 / 7 / 11
10,494
583
6,601
15,696
9,456
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

King Arthur
Stooge1881
King Arthur
13
0 / 8 / 4
9,399
522
3,813
16,688
12,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Apollo
YsaR VsR
Apollo
19
5 / 7 / 7
12,070
671
27,371
14,580
6,706
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Chapia
Sobek
19
2 / 3 / 27
11,754
653
12,012
22,475
29,577
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
14 / 3 / 15
13,564
754
17,990
23,202
32,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
11 / 5 / 15
13,345
741
15,761
18,128
9,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Nox
V1991K
Nox
20
3 / 2 / 24
12,061
670
11,861
11,658
5,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
grabnix
Jormungandr
18
0 / 5 / 23
11,313
629
11,866
22,516
27,015
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
134
18
Kills
30
31
Deaths
18
37
Assists
104
Player
Kills
Deaths
Assists
KDA
L
7
4
7
2.63
W
Sobek
Chapia
Sobek
2
3
27
5.17
W
14
3
15
7.17
W
11
5
15
3.7
L
Persephone
Niska4950
Persephone
6
5
8
2
L
Tiamat
Pymok
Tiamat
0
7
11
0.79
L
King Arthur
Stooge1881
King Arthur
0
8
4
0.25
W
Nox
V1991K
Nox
3
2
24
7.5
L
Apollo
YsaR VsR
Apollo
5
7
7
1.21
W
Jormungandr
grabnix
Jormungandr
0
5
23
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,848
Damage
69,490
82,359
Taken
97,979
43,936
Mitigated
104,380
22,980
Healing
28,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,306
1,423
1,312
6,890
18,378
8,386
768
5,354
12,671
0
40,414
W
Sobek
Chapia
Sobek
12,012
970
2,569
3,790
22,475
29,577
332
6,202
15,349
20,857
0
W
17,990
3,041
2,158
5,922
23,202
32,633
793
7,619
14,213
0
27,643
W
15,761
2,396
1,133
3,699
18,128
9,264
2,416
6,603
11,497
0
38,721
L
Persephone
Niska4950
Persephone
23,757
3,513
1,356
5,486
17,017
7,203
946
7,929
8,909
45,750
0
L
Tiamat
Pymok
Tiamat
6,601
1,094
777
2,361
15,696
9,456
906
7,200
8,146
11,208
0
L
King Arthur
Stooge1881
King Arthur
3,813
818
409
1,209
16,688
12,185
0
8,067
8,281
0
7,473
W
Nox
V1991K
Nox
11,861
1,712
1,911
1,065
11,658
5,891
1,645
3,802
7,856
33,396
0
L
Apollo
YsaR VsR
Apollo
27,371
14,238
820
2,360
14,580
6,706
1,075
7,188
7,218
0
50,640
W
Jormungandr
grabnix
Jormungandr
11,866
1,051
2,407
3,400
22,516
27,015
456
6,132
16,325
33,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,460
Gold Earned
62,037
158
Minions Killed
160
0
Camps Cleared
0
1,381,050
Distance Traveled
1,579,758
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,174
732
40
2
0
332,183
1
W
Sobek
11,754
653
10
1
0
323,405
0
W
Tyr
13,564
754
32
2
0
365,643
0
W
Ne Zha
13,345
741
25
1
0
290,912
0
L
Persephone
13,323
740
45
3
0
301,777
0
L
Tiamat
10,494
583
10
1
0
281,627
0
L
King Arthur
9,399
522
11
1
0
184,891
2
W
Nox
12,061
670
52
3
0
302,884
0
L
Apollo
12,070
671
52
3
0
280,572
1
W
Jormungandr
11,313
629
41
2
0
296,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role