Player Matchup

Mercury
Mercury
Elit joshep
Mercury
Level 108
God Stats
11W - 12L
1,305 SR
Queue Stats
315W - 324L
1,384 Elo+
Solo
Scylla
Scylla
GreatJotaro
Scylla
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 259L
1,434 Elo+
Party 3
Hera
Hera
GreatYujiro
Hera
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 176L
1,452 Elo+
Party 3
Heimdallr
Heimdallr
Hipthiftybull
Heimdallr
Level 107
God Stats
1W - 5L
1,500 SR
Queue Stats
178W - 187L
1,494 Elo+
Party 1
Yemoja
Yemoja
mopman16
Yemoja
Level 71
God Stats
2W - 4L
1,379 SR
Queue Stats
76W - 92L
1,418 Elo+
Party 1
Team Averages
Level 91
1,437 SR
1,436 Elo+

VS

Team Averages
Level 89
1,540 SR
1,438 Elo+
Nu Wa
Nu Wa
Big_ol_Cheese
Nu Wa
Level 127
God Stats
10W - 7L
1,402 SR
Queue Stats
213W - 221L
1,419 Elo+
Solo
Loki
Loki
ErinMA-1007
Loki
Level 69
God Stats
53W - 49L
1,498 SR
Queue Stats
266W - 281L
1,320 Elo+
Party 2
Jormungandr
Jormungandr
LOBOALFA_LCSS
Jormungandr
Level 87
God Stats
16W - 13L
1,559 SR
Queue Stats
791W - 769L
1,414 Elo+
Solo
Guan Yu
Guan Yu
ROKET_FLASH1
Guan Yu
Level 65
God Stats
3W - 1L
1,702 SR
Queue Stats
38W - 21L
1,572 Elo+
Party 2
Cupid
Cupid
iTS A TRAP YO
Cupid
Level 99
God Stats
14W - 14L
1,539 SR
Queue Stats
791W - 824L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Elit joshep
Mercury
11
0 / 2 / 2
6,174
441
3,390
10,537
3,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
11
3 / 4 / 0
6,555
468
4,198
7,266
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 4 / 2
6,939
496
7,960
9,404
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Hipthiftybull
Heimdallr
13
4 / 1 / 0
7,562
540
6,927
7,658
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
mopman16
Yemoja
8
0 / 1 / 0
5,616
401
2,088
8,543
3,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 6
7,812
558
9,440
6,055
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 4 / 4
7,102
507
6,193
9,398
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
LOBOALFA_LCSS
Jormungandr
7
0 / 0 / 2
5,661
404
1,962
6,459
3,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
ROKET_FLASH1
Guan Yu
14
5 / 0 / 3
8,024
573
7,996
11,473
10,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

11
2 / 3 / 0
7,014
501
4,303
8,176
1,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
7
Kills
12
12
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Mercury
Elit joshep
Mercury
0
2
2
0.5
W
4
4
4
1.5
L
Scylla
3
4
0
0.75
L
0
4
2
0.25
L
Heimdallr
Hipthiftybull
Heimdallr
4
1
0
4
W
Jormungandr
LOBOALFA_LCSS
Jormungandr
0
0
2
1
W
Guan Yu
ROKET_FLASH1
Guan Yu
5
0
3
6.5
W
2
3
0
0.67
L
Yemoja
mopman16
Yemoja
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,563
Damage
29,894
43,408
Taken
41,561
12,438
Mitigated
20,971
12,144
Healing
16,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,440
2,614
0
3,212
6,055
1,972
105
2,909
2,986
53,081
0
L
Mercury
Elit joshep
Mercury
3,390
1,072
0
1,379
10,537
3,069
0
2,623
7,914
0
40,280
W
6,193
1,128
0
2,155
9,398
3,116
0
4,466
4,745
0
27,487
L
Scylla
4,198
222
0
1,388
7,266
1,634
557
1,719
5,547
31,561
0
L
7,960
1,962
0
2,570
9,404
1,987
0
1,782
7,622
50,230
0
L
Heimdallr
Hipthiftybull
Heimdallr
6,927
3,165
90
3,030
7,658
2,469
63
2,409
5,249
0
50,526
W
Jormungandr
LOBOALFA_LCSS
Jormungandr
1,962
906
105
2,359
6,459
3,314
0
550
5,909
16,793
0
W
Guan Yu
ROKET_FLASH1
Guan Yu
7,996
857
376
6,695
11,473
10,785
0
5,152
6,258
0
47,496
W
4,303
1,770
229
1,192
8,176
1,784
0
506
7,670
0
41,804
L
Yemoja
mopman16
Yemoja
2,088
608
1,338
2,349
8,543
3,279
0
2,869
5,161
9,600
1,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,846
Gold Earned
35,613
349
Minions Killed
340
0
Camps Cleared
0
1,254,455
Distance Traveled
1,305,941
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,812
558
93
7
0
263,973
2
L
Mercury
6,174
441
71
5
0
322,678
4
W
Loki
7,102
507
46
3
0
316,164
1
L
Scylla
6,555
468
67
5
0
232,127
2
L
Hera
6,939
496
94
7
0
237,467
0
L
Heimdallr
7,562
540
99
7
0
247,832
2
W
Jormungandr
5,661
404
31
2
0
124,382
3
W
Guan Yu
8,024
573
95
7
0
291,885
1
W
Cupid
7,014
501
75
5
0
309,537
4
L
Yemoja
5,616
401
18
1
0
214,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role