Player Matchup

Tyr
Tyr
B4LaZssS
Tyr
Level 135
God Stats
0W - 2L
1,285 SR
Queue Stats
242W - 217L
1,626 Elo+
Party 1
Anhur
Anhur
Smitefrenzy
Anhur
Level 47
God Stats
0W - 1L
1,479 SR
Queue Stats
44W - 54L
1,454 Elo+
Solo
Thoth
Thoth
Virsli
Thoth
Level 25
God Stats
2W - 2L
1,714 SR
Queue Stats
46W - 24L
1,685 Elo+
Party 1
Team Averages
Level 69
1,493 SR
1,588 Elo+

VS

Team Averages
Level 115
1,564 SR
1,505 Elo+
Ullr
Ullr
ChummyTchuny
Ullr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 132L
1,491 Elo+
Party 2
Fafnir
Fafnir
HasH661
Fafnir
Level 136
God Stats
2W - 3L
1,692 SR
Queue Stats
60W - 77L
1,539 Elo+
Solo
Ah Puch
Ah Puch
Rykis53
Ah Puch
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 133L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
8,337
695
6,308
14,104
13,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 7 / 3
7,923
660
7,160
10,113
3,185
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Virsli
Thoth
12
3 / 8 / 3
8,596
716
8,578
9,591
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
17 / 0 / 2
11,610
968
9,606
9,894
2,787
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
HasH661
Fafnir
13
1 / 3 / 13
8,844
737
7,624
11,989
8,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
Rykis53
Ah Puch
14
2 / 3 / 11
8,834
736
10,346
6,840
2,118
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
6
Kills
20
20
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
17
0
2
18
W
Fafnir
HasH661
Fafnir
1
3
13
2.5
W
Ah Puch
Rykis53
Ah Puch
2
3
11
2.5
L
0
7
3
0.21
L
Thoth
Virsli
Thoth
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,046
Damage
27,576
33,808
Taken
28,723
19,376
Mitigated
13,683
3,266
Healing
7,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,308
1,350
161
2,612
14,104
13,446
263
8,106
5,744
0
18,104
W
9,606
2,928
0
4,208
9,894
2,787
74
3,372
6,359
0
24,299
W
Fafnir
HasH661
Fafnir
7,624
2,248
0
1,901
11,989
8,778
532
4,183
7,456
29,639
0
W
Ah Puch
Rykis53
Ah Puch
10,346
595
0
1,663
6,840
2,118
711
2,088
4,625
27,799
0
L
7,160
3,584
0
240
10,113
3,185
204
5,267
4,584
0
29,209
L
Thoth
Virsli
Thoth
8,578
116
0
253
9,591
2,745
567
4,428
5,063
26,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,856
Gold Earned
29,288
145
Minions Killed
105
5
Camps Cleared
5
592,314
Distance Traveled
670,449
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,337
695
29
2
2
210,027
3
W
Ullr
11,610
968
26
2
1
233,328
1
W
Fafnir
8,844
737
48
4
4
216,235
2
W
Ah Puch
8,834
736
31
3
0
220,886
2
L
Anhur
7,923
660
55
5
2
173,380
2
L
Thoth
8,596
716
61
5
1
208,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role