Player Matchup

Izanami
Izanami
JorgeRL_17
Izanami
Level 82
God Stats
4W - 2L
1,564 SR
Queue Stats
39W - 28L
1,633 Elo+
Party 1
Cerberus
Cerberus
Kj_inlive_
Cerberus
Level 45
God Stats
1W - 1L
1,543 SR
Queue Stats
49W - 36L
1,625 Elo+
Party 1
Eset
Eset
NightlinGamer_7
Eset
Level 125
God Stats
1W - 1L
1,495 SR
Queue Stats
81W - 88L
1,595 Elo+
Party 1
Mulan
Mulan
TheJV_illo
Mulan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,777 Elo+
Party 1
Thanatos
Thanatos
andrecruz27
Thanatos
Level 142
God Stats
1W - 5L
1,211 SR
Queue Stats
89W - 102L
1,590 Elo+
Party 1
Team Averages
Level 100
1,463 SR
1,644 Elo+

VS

Team Averages
Level 93
1,521 SR
1,451 Elo+
Persephone
Persephone
ExTaZz_StoRaK
Persephone
Level 124
God Stats
3W - 5L
1,235 SR
Queue Stats
210W - 192L
1,457 Elo+
Solo
Jing Wei
Jing Wei
Simplisimus
Jing Wei
Level 123
God Stats
5W - 6L
1,872 SR
Queue Stats
645W - 734L
1,459 Elo+
Solo
Yemoja
Yemoja
StickyP3455
Yemoja
Level 91
God Stats
2W - 3L
1,307 SR
Queue Stats
135W - 153L
1,405 Elo+
Solo
Set
Set
TheMiniKiWi
Set
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
213W - 238L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
meshoHET
Sun Wukong
Level 89
God Stats
24W - 13L
1,690 SR
Queue Stats
292W - 236L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JorgeRL_17
Izanami
15
2 / 4 / 17
10,287
468
11,845
17,849
6,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Kj_inlive_
Cerberus
16
4 / 3 / 20
11,441
520
11,933
25,974
32,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 7 / 12
11,025
501
16,777
11,879
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
19
5 / 4 / 16
11,973
544
13,484
19,742
24,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
andrecruz27
Thanatos
19
19 / 2 / 7
13,598
618
24,403
16,699
7,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ExTaZz_StoRaK
Persephone
12
6 / 8 / 1
9,309
423
11,376
11,863
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Simplisimus
Jing Wei
16
3 / 8 / 2
10,216
464
9,014
16,971
4,146
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
13
2 / 7 / 5
9,078
413
10,320
21,664
17,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
3 / 7 / 2
9,866
448
10,290
21,070
6,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
meshoHET
Sun Wukong
16
6 / 5 / 3
11,092
504
17,711
27,596
24,864
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
33
35
Kills
20
20
Deaths
35
72
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Persephone
ExTaZz_StoRaK
Persephone
6
8
1
0.81
W
Izanami
JorgeRL_17
Izanami
2
4
17
2.63
W
Cerberus
Kj_inlive_
Cerberus
4
3
20
4.67
W
5
7
12
1.57
L
Jing Wei
Simplisimus
Jing Wei
3
8
2
0.5
L
Yemoja
2
7
5
0.64
W
Mulan
5
4
16
3.25
L
3
7
2
0.57
W
Thanatos
andrecruz27
Thanatos
19
2
7
11.25
L
Sun Wukong
meshoHET
Sun Wukong
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,442
Damage
58,711
92,143
Taken
99,164
75,110
Mitigated
54,988
42,928
Healing
22,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
ExTaZz_StoRaK
Persephone
11,376
362
0
1,009
11,863
1,971
0
3,202
8,469
48,811
0
W
Izanami
JorgeRL_17
Izanami
11,845
7,670
449
6,844
17,849
6,575
5,308
3,510
14,339
0
78,609
W
Cerberus
Kj_inlive_
Cerberus
11,933
676
0
8,526
25,974
32,251
452
7,406
18,568
33,443
0
W
16,777
844
2,048
2,094
11,879
3,920
1,813
5,995
5,884
59,776
0
L
Jing Wei
Simplisimus
Jing Wei
9,014
5,071
0
4,070
16,971
4,146
1,124
5,815
11,022
0
68,885
L
Yemoja
10,320
2,445
1,850
2,332
21,664
17,172
111
9,234
12,132
34,638
0
W
Mulan
13,484
2,703
0
5,925
19,742
24,954
0
1,981
17,761
0
84,165
L
10,290
4,358
0
4,349
21,070
6,835
0
3,071
17,863
0
67,315
W
Thanatos
andrecruz27
Thanatos
24,403
6,854
0
17,042
16,699
7,410
4,769
2,939
13,760
0
79,911
L
Sun Wukong
meshoHET
Sun Wukong
17,711
2,519
0
8,468
27,596
24,864
0
6,396
20,960
0
59,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,324
Gold Earned
49,561
453
Minions Killed
451
0
Camps Cleared
0
2,092,337
Distance Traveled
1,806,210
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,309
423
82
4
0
285,322
0
W
Izanami
10,287
468
116
5
0
387,179
0
W
Cerberus
11,441
520
42
2
0
417,957
1
W
Eset
11,025
501
81
4
0
412,729
3
L
Jing Wei
10,216
464
123
6
0
381,778
4
L
Yemoja
9,078
413
43
2
0
354,129
6
W
Mulan
11,973
544
113
5
0
392,195
2
L
Set
9,866
448
102
5
0
396,310
3
W
Thanatos
13,598
618
101
5
0
482,277
1
L
Sun Wukong
11,092
504
101
5
0
388,671
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role