Player Matchup

Skadi
Skadi
 
Skadi
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
AbsurdGamer
Ares
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,190 Elo+
Party 2
Chang'e
Chang'e
GołodupiecMarek
Chang'e
Level 125
God Stats
17W - 10L
1,534 SR
Queue Stats
165W - 169L
1,505 Elo+
Solo
Team Averages
Level 88
1,511 SR
1,399 Elo+

VS

Team Averages
Level 35
1,226 SR
1,054 Elo+
Cerberus
Cerberus
Henibo
Cerberus
Level 11
God Stats
0W - 6L
1,063 SR
Queue Stats
0W - 12L
965 Elo+
Party 1
Fenrir
Fenrir
Sam10011
Fenrir
Level 28
God Stats
0W - 3L
1,116 SR
Queue Stats
9W - 22L
1,101 Elo+
Party 1
Hera
Hera
VollPsycholord
Hera
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,096 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
10 / 1 / 9
10,221
852
14,419
5,274
2,360
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 3 / 9
9,544
795
3,255
10,894
10,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 1 / 12
9,991
833
10,304
9,241
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Henibo
Cerberus
11
0 / 6 / 4
7,818
652
3,103
15,571
12,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Sam10011
Fenrir
12
3 / 7 / 1
8,256
688
5,312
10,472
4,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 7 / 2
7,544
629
4,393
7,535
3,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
20
Kills
4
5
Deaths
20
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
10
1
9
14.5
W
4
3
9
2.83
W
6
1
12
12
L
Cerberus
Henibo
Cerberus
0
6
4
0.33
L
Fenrir
Sam10011
Fenrir
3
7
1
0.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,978
Damage
12,808
25,409
Taken
33,578
16,708
Mitigated
20,579
11,205
Healing
3,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
14,419
8,317
0
343
5,274
2,360
1,011
2,812
2,462
0
41,401
W
3,255
30
0
1,405
10,894
10,582
455
2,328
8,566
13,089
0
W
10,304
708
3,474
5,983
9,241
3,766
1,533
2,823
6,418
47,278
0
L
Cerberus
Henibo
Cerberus
3,103
367
0
1,843
15,571
12,681
0
5,412
10,159
9,730
0
L
Fenrir
Sam10011
Fenrir
5,312
1,473
0
1,619
10,472
4,659
0
4,603
5,869
0
14,779
L
4,393
977
0
370
7,535
3,239
0
3,544
3,991
21,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,756
Gold Earned
23,618
147
Minions Killed
69
9
Camps Cleared
1
692,221
Distance Traveled
532,861
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,221
852
64
5
5
222,473
0
W
Ares
9,544
795
14
1
2
231,805
0
W
Chang'e
9,991
833
69
6
2
237,943
3
L
Cerberus
7,818
652
17
1
0
204,045
1
L
Fenrir
8,256
688
23
2
1
203,079
0
L
Hera
7,544
629
29
2
0
125,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role