Player Matchup

Cupid
Cupid
Bronze III
CvOrNah
Cupid
Bronze III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,485 MMR
Party 2
Horus
Horus
Silver I
IIama
Horus
Silver I
Level 149
God Stats
30W - 2L
1,918 SR
Queue Stats
40W - 6L
1,572 MMR
Party 2
Ares
Ares
Bronze IV
TSMTheBoosh
Ares
Bronze IV
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,485 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,639 SR
1,514 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 61
1,484 SR
1,540 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze IV
 
Ah Muzen Cab
Bronze IV
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver I
ZxuI
Zeus
Silver I
Level 103
God Stats
0W - 1L
1,451 SR
Queue Stats
15W - 12L
1,705 MMR
Party 1
Bastet
Bastet
Silver II
mang0thc
Bastet
Silver II
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,414 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CvOrNah
Cupid
13
12 / 2 / 10
9,541
954
13,467
9,496
3,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
IIama
Horus
13
5 / 1 / 18
8,578
858
4,765
7,750
7,295
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
7 / 0 / 17
9,530
953
9,920
11,070
12,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ShivaGilgameshThothGebAthena

VS

Bans
PersephoneBacchusScyllaGaneshaNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 6 / 3
6,676
668
8,469
9,816
1,896
Zeus
ZxuI
Zeus
11
3 / 8 / 0
8,079
808
12,247
8,941
2,212
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
mang0thc
Bastet
10
0 / 10 / 3
6,354
635
2,273
11,313
6,914
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
9
24
Kills
3
3
Deaths
24
45
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
6
3
0.25
W
Cupid
CvOrNah
Cupid
12
2
10
8.5
W
Horus
IIama
Horus
5
1
18
14
W
7
0
17
15.5
L
Zeus
ZxuI
Zeus
3
8
0
0.38
L
Bastet
mang0thc
Bastet
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,152
Damage
22,989
28,316
Taken
30,070
23,192
Mitigated
11,022
11,172
Healing
2,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
8,469
1,291
0
1,568
9,816
1,896
0
2,758
7,058
0
24,119
W
Cupid
CvOrNah
Cupid
13,467
7,338
491
2,674
9,496
3,566
2,146
4,320
5,176
0
43,060
W
Horus
IIama
Horus
4,765
1,662
2,681
3,518
7,750
7,295
468
4,076
3,674
0
9,627
W
9,920
881
0
1,808
11,070
12,331
179
4,034
7,036
22,363
0
L
Zeus
ZxuI
Zeus
12,247
578
0
895
8,941
2,212
0
3,313
5,628
23,713
0
L
Bastet
mang0thc
Bastet
2,273
410
0
353
11,313
6,914
0
4,038
7,275
0
9,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,649
Gold Earned
21,109
144
Minions Killed
95
5
Camps Cleared
2
569,448
Distance Traveled
493,109
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,676
668
49
5
1
181,900
4
W
Cupid
9,541
954
94
9
3
177,265
2
W
Horus
8,578
858
21
2
2
205,398
4
W
Ares
9,530
953
29
3
0
186,785
2
L
Zeus
8,079
808
28
3
0
152,645
5
L
Bastet
6,354
635
18
2
1
158,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role