Player Matchup

Anubis
Anubis
Ealazar
Anubis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
Kuramaxx
Khepri
Level 68
God Stats
5W - 2L
1,783 SR
Queue Stats
151W - 157L
1,384 Elo+
Party 3
Hou Yi
Hou Yi
Llewdeg
Hou Yi
Level 108
God Stats
4W - 6L
1,361 SR
Queue Stats
275W - 247L
1,469 Elo+
Solo
Tyr
Tyr
OrochimaruSensei
Tyr
Level 68
God Stats
1W - 1L
1,259 SR
Queue Stats
151W - 157L
1,384 Elo+
Party 3
Camazotz
Camazotz
tijdgeest
Camazotz
Level 68
God Stats
6W - 3L
1,500 SR
Queue Stats
47W - 42L
1,457 Elo+
Party 1
Team Averages
Level 66
1,481 SR
1,439 Elo+

VS

Team Averages
Level 30
1,521 SR
1,509 Elo+
Kuzenbo
Kuzenbo
FerryThePerry
Kuzenbo
Level 13
God Stats
1W - 1L
1,735 SR
Queue Stats
3W - 5L
1,383 Elo+
Party 2
Neith
Neith
LoLMaraCze
Neith
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,422 Elo+
Party 2
Zeus
Zeus
Skunkynek
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,587 Elo+
Party 2
Nemesis
Nemesis
TipTapmeister
Nemesis
Level 49
God Stats
2W - 2L
1,371 SR
Queue Stats
133W - 146L
1,432 Elo+
Solo
Ares
Ares
mimonek
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ealazar
Anubis
13
2 / 4 / 5
8,046
536
5,614
7,421
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Kuramaxx
Khepri
11
1 / 0 / 6
7,281
485
2,570
5,428
5,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Llewdeg
Hou Yi
14
1 / 1 / 4
7,975
532
5,355
7,437
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

14
3 / 0 / 3
8,319
555
7,175
10,791
6,477
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
tijdgeest
Camazotz
15
12 / 0 / 4
9,553
637
15,083
15,337
5,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
0 / 2 / 1
6,659
444
2,890
10,728
10,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
11
1 / 3 / 0
6,369
425
4,758
5,953
1,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zeus
13
4 / 5 / 0
7,616
508
7,879
7,992
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
11
0 / 5 / 1
6,593
440
5,587
13,199
3,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
mimonek
Ares
10
0 / 4 / 0
6,050
403
4,382
12,430
7,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
19
Kills
5
5
Deaths
19
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ealazar
Anubis
2
4
5
1.13
L
Kuzenbo
0
2
1
0.25
W
Khepri
Kuramaxx
Khepri
1
0
6
4
W
Hou Yi
Llewdeg
Hou Yi
1
1
4
3
L
Neith
1
3
0
0.33
W
3
0
3
4.5
L
Zeus
4
5
0
0.8
L
Nemesis
0
5
1
0.1
L
Ares
mimonek
Ares
0
4
0
0
W
Camazotz
tijdgeest
Camazotz
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,797
Damage
25,496
46,414
Taken
50,302
23,260
Mitigated
26,047
16,571
Healing
7,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ealazar
Anubis
5,614
66
0
1,975
7,421
3,160
0
3,747
3,674
44,234
0
L
Kuzenbo
2,890
1,325
0
1,831
10,728
10,645
108
2,209
8,519
14,366
0
W
Khepri
Kuramaxx
Khepri
2,570
175
0
543
5,428
5,277
0
2,508
2,920
14,730
0
W
Hou Yi
Llewdeg
Hou Yi
5,355
1,719
0
3,987
7,437
2,752
1,178
2,166
5,271
0
65,978
L
Neith
4,758
2,044
0
1,547
5,953
1,656
660
1,800
4,153
0
38,678
W
7,175
1,145
0
1,696
10,791
6,477
486
4,317
6,474
0
45,641
L
Zeus
7,879
1,851
0
250
7,992
2,231
318
1,623
6,369
43,827
754
L
Nemesis
5,587
2,999
0
1,923
13,199
3,699
0
1,424
11,775
0
38,923
L
Ares
mimonek
Ares
4,382
714
0
2,056
12,430
7,816
261
1,128
11,302
19,181
0
W
Camazotz
tijdgeest
Camazotz
15,083
7,614
0
8,370
15,337
5,594
112
2,413
12,924
0
65,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,174
Gold Earned
33,287
443
Minions Killed
275
0
Camps Cleared
0
1,445,448
Distance Traveled
1,418,208
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,046
536
91
6
0
240,536
0
L
Kuzenbo
6,659
444
15
1
0
289,809
2
W
Khepri
7,281
485
33
2
0
295,718
4
W
Hou Yi
7,975
532
127
8
0
267,319
4
L
Neith
6,369
425
82
5
0
261,304
4
W
Tyr
8,319
555
95
6
0
319,757
4
L
Zeus
7,616
508
82
5
0
280,618
0
L
Nemesis
6,593
440
64
4
0
294,490
0
L
Ares
6,050
403
32
2
0
291,987
3
W
Camazotz
9,553
637
97
6
0
322,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role