Player Matchup

Skadi
Skadi
Gold III
 
Skadi
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
 
Baron Samedi
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Gold III
HarleyRidingAg
Cerberus
Gold III
Level 160
God Stats
29W - 27L
1,539 SR
Queue Stats
780W - 808L
1,577 MMR
Solo
Vamana
Vamana
Gold II
SpammingYoGirl
Vamana
Gold II
Level 69
God Stats
10W - 2L
1,524 SR
Queue Stats
170W - 155L
1,794 MMR
Solo
Arachne
Arachne
Platinum IV
SpitnMyMouth465
Arachne
Platinum IV
Level 158
God Stats
7W - 6L
1,698 SR
Queue Stats
292W - 286L
1,593 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,552 SR
1,593 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,656 SR
1,639 MMR
Atlas
Atlas
Gold I
FlobbyKnockers
Atlas
Gold I
Level 154
God Stats
13W - 11L
1,723 SR
Queue Stats
168W - 147L
1,567 MMR
Party 3
Nemesis
Nemesis
Platinum III
MicaDolences
Nemesis
Platinum III
Level 121
God Stats
8W - 5L
1,670 SR
Queue Stats
338W - 339L
1,898 MMR
Party 1
Raijin
Raijin
Gold I
Narutinx02
Raijin
Gold I
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 70L
1,552 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
ThatOrangeGuy14
Tsukuyomi
Gold IV
Level 160
God Stats
4W - 0L
1,821 SR
Queue Stats
26W - 9L
1,764 MMR
Party 3
Neith
Neith
Gold III
scubasteve85
Neith
Gold III
Level 106
God Stats
20W - 22L
1,564 SR
Queue Stats
179W - 193L
1,413 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 3 / 0
5,473
547
3,697
5,496
1,313
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
8
1 / 3 / 1
5,229
523
3,362
6,115
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
6
0 / 3 / 2
4,547
455
1,714
8,251
3,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 2 / 0
4,380
438
1,322
4,562
2,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 1 / 0
5,508
551
3,184
8,935
2,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
BastetCliodhnaUllrShiva

VS

Bans
MedusaPersephoneGilgameshArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 7
6,241
624
3,337
7,843
5,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
MicaDolences
Nemesis
11
4 / 1 / 2
6,213
621
4,062
5,991
2,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Narutinx02
Raijin
10
0 / 3 / 3
5,772
577
2,619
4,539
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
ThatOrangeGuy14
Tsukuyomi
13
3 / 0 / 1
7,123
712
7,355
5,657
2,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
3 / 2 / 3
5,889
589
2,767
4,488
937
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
6
Kills
12
12
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
3
0
0.67
L
Baron Samedi
 
Baron Samedi
1
3
1
0.5
W
2
0
7
5.5
L
Cerberus
0
3
2
0.33
W
Nemesis
MicaDolences
Nemesis
4
1
2
5
W
Raijin
Narutinx02
Raijin
0
3
3
0.5
L
0
2
0
0
L
3
1
0
3
W
Tsukuyomi
ThatOrangeGuy14
Tsukuyomi
3
0
1
3.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,279
Damage
20,140
33,359
Taken
28,518
12,871
Mitigated
11,920
9,212
Healing
6,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,697
1,590
0
1,130
5,496
1,313
0
1,967
3,529
0
33,028
L
Baron Samedi
 
Baron Samedi
3,362
377
136
1,453
6,115
2,170
0
1,706
4,409
23,736
0
W
3,337
1,580
0
2,011
7,843
5,424
140
1,672
5,638
17,653
0
L
Cerberus
1,714
178
130
1,945
8,251
3,816
0
904
7,347
9,446
0
W
Nemesis
MicaDolences
Nemesis
4,062
1,597
0
908
5,991
2,099
328
1,032
4,867
0
30,640
W
Raijin
Narutinx02
Raijin
2,619
84
0
420
4,539
1,426
181
1,158
3,195
35,340
0
L
1,322
665
0
1,601
4,562
2,666
0
0
4,562
0
15,165
L
3,184
1,948
0
2,817
8,935
2,906
21
1,379
7,556
0
24,210
W
Tsukuyomi
ThatOrangeGuy14
Tsukuyomi
7,355
1,943
0
2,086
5,657
2,034
0
329
5,320
0
48,031
W
2,767
520
0
680
4,488
937
1,413
542
3,946
0
27,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,137
Gold Earned
31,238
218
Minions Killed
336
0
Camps Cleared
0
889,443
Distance Traveled
1,041,055
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,473
547
67
7
0
168,872
3
L
Baron Samedi
5,229
523
51
5
0
184,010
6
W
Atlas
6,241
624
21
2
0
213,710
1
L
Cerberus
4,547
455
20
2
0
188,016
6
W
Nemesis
6,213
621
66
7
0
233,775
4
W
Raijin
5,772
577
69
7
0
197,045
2
L
Vamana
4,380
438
35
4
0
108,911
2
L
Arachne
5,508
551
45
5
0
239,634
3
W
Tsukuyomi
7,123
712
110
11
0
216,036
4
W
Neith
5,889
589
70
7
0
180,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role