Player Matchup

Cliodhna
Cliodhna
Gold V
MorgensCZ
Cliodhna
Gold V
Level 159
God Stats
5W - 9L
1,493 SR
Queue Stats
140W - 132L
1,281 MMR
Solo
Sol
Sol
Gold IV
Saskuack
Sol
Gold IV
Level 160
God Stats
3W - 6L
1,326 SR
Queue Stats
325W - 333L
1,289 MMR
Solo
Bellona
Bellona
Gold IV
TheFirstanunnaki
Bellona
Gold IV
Level 108
God Stats
26W - 26L
1,639 SR
Queue Stats
214W - 215L
1,459 MMR
Solo
Horus
Horus
Silver V
Willeinhelm
Horus
Silver V
Level 41
God Stats
15W - 12L
1,616 SR
Queue Stats
31W - 31L
1,320 MMR
Solo
Discordia
Discordia
Gold IV
Xitus
Discordia
Gold IV
Level 147
God Stats
23W - 18L
1,576 SR
Queue Stats
132W - 150L
1,319 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,530 SR
1,334 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,537 SR
1,413 MMR
Tyr
Tyr
Silver I
 
Tyr
Silver I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze V
 
Khepri
Bronze V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver II
Carrello
Hou Yi
Silver II
Level 91
God Stats
6W - 10L
1,816 SR
Queue Stats
12W - 21L
1,418 MMR
Solo
Ne Zha
Ne Zha
Silver I
Shábby
Ne Zha
Silver I
Level 156
God Stats
24W - 30L
1,442 SR
Queue Stats
441W - 445L
1,186 MMR
Solo
Eset
Eset
Gold V
albedochan2
Eset
Gold V
Level 71
God Stats
3W - 3L
1,428 SR
Queue Stats
99W - 104L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
MorgensCZ
Cliodhna
18
8 / 0 / 4
11,419
672
13,258
13,911
5,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 1 / 2
10,753
633
7,009
12,852
4,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 0 / 1
10,764
633
7,992
14,773
15,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 2 / 9
9,709
571
6,132
12,252
7,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
Xitus
Discordia
15
5 / 2 / 5
10,286
605
8,213
7,705
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AchillesMedusaThoth

VS

Bans
KaliShivaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
1 / 1 / 1
9,031
531
7,871
12,849
10,409
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
 
Khepri
10
0 / 2 / 4
6,828
402
2,195
8,783
6,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Carrello
Hou Yi
13
1 / 1 / 3
7,628
449
4,786
8,196
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Shábby
Ne Zha
13
0 / 7 / 2
7,469
439
6,059
14,110
3,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

12
2 / 8 / 1
7,511
442
3,971
9,953
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
19
Kills
4
5
Deaths
19
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
1
1.5
L
Khepri
 
Khepri
0
2
4
1
L
Hou Yi
Carrello
Hou Yi
1
1
3
2.5
W
Cliodhna
MorgensCZ
Cliodhna
8
0
4
10
W
3
1
2
4
L
Ne Zha
Shábby
Ne Zha
0
7
2
0.14
W
2
0
1
2.5
W
1
2
9
2.75
W
Discordia
Xitus
Discordia
5
2
5
3.75
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,604
Damage
24,882
61,493
Taken
53,891
35,643
Mitigated
25,106
35,126
Healing
11,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,871
832
0
4,185
12,849
10,409
0
778
12,071
0
66,607
L
Khepri
 
Khepri
2,195
0
0
2,757
8,783
6,583
0
3,242
5,541
16,900
0
L
Hou Yi
Carrello
Hou Yi
4,786
1,690
0
2,242
8,196
2,224
0
4,336
3,860
0
44,481
W
Cliodhna
MorgensCZ
Cliodhna
13,258
971
0
10,627
13,911
5,546
180
2,416
10,991
0
99,238
W
7,009
2,967
0
8,634
12,852
4,675
3,515
1,244
11,608
86,678
3,024
L
Ne Zha
Shábby
Ne Zha
6,059
1,159
0
1,535
14,110
3,821
0
3,620
10,490
0
47,249
W
7,992
3,495
0
7,333
14,773
15,224
110
1,447
13,326
0
76,729
W
6,132
2,294
2,774
5,023
12,252
7,656
266
3,601
8,651
0
21,883
W
Discordia
Xitus
Discordia
8,213
703
0
735
7,705
2,542
1,280
2,257
5,448
68,743
0
L
3,971
368
0
460
9,953
2,069
0
3,113
6,840
40,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,931
Gold Earned
38,467
614
Minions Killed
436
0
Camps Cleared
0
1,838,410
Distance Traveled
1,661,668
33
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,031
531
153
9
0
341,411
3
L
Khepri
6,828
402
21
1
0
324,898
3
L
Hou Yi
7,628
449
91
5
0
331,234
6
W
Cliodhna
11,419
672
136
8
0
438,385
7
W
Sol
10,753
633
161
9
0
330,450
4
L
Ne Zha
7,469
439
86
5
0
354,927
1
W
Bellona
10,764
633
172
10
0
377,711
7
W
Horus
9,709
571
25
1
0
357,171
6
W
Discordia
10,286
605
120
7
0
334,693
9
L
Eset
7,511
442
85
5
0
309,198
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role