Player Matchup

Fenrir
Fenrir
Silver II
BigDaddy1961
Fenrir
Silver II
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 26L
1,504 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
Killerboy2008
Gilgamesh
Silver II
Level 59
God Stats
6W - 2L
1,821 SR
Queue Stats
38W - 26L
1,504 MMR
Party 1
Raijin
Raijin
Silver I
OMGitsYupi
Raijin
Silver I
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,587 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 50
1,607 SR
1,532 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,566 SR
1,525 MMR
Ares
Ares
Silver II
Davidelenc
Ares
Silver II
Level 126
God Stats
1W - 1L
1,724 SR
Queue Stats
8W - 11L
1,525 MMR
Party 2
Kukulkan
Kukulkan
Silver II
Desertapir
Kukulkan
Silver II
Level 141
God Stats
1W - 4L
1,337 SR
Queue Stats
8W - 11L
1,525 MMR
Party 2
Heimdallr
Heimdallr
Silver II
Luigi000
Heimdallr
Silver II
Level 144
God Stats
0W - 2L
1,636 SR
Queue Stats
8W - 11L
1,525 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
4 / 2 / 7
12,389
729
12,054
20,284
27,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
Killerboy2008
Gilgamesh
16
2 / 3 / 11
11,008
648
11,378
15,827
12,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Raijin
OMGitsYupi
Raijin
18
7 / 1 / 6
12,500
735
17,449
10,448
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ShivaAh Muzen CabPersephoneHelBastet

VS

Bans
ThothCupidNoxHou YiHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
10,337
608
8,090
18,862
19,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Desertapir
Kukulkan
15
3 / 4 / 3
10,253
603
15,790
9,905
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Luigi000
Heimdallr
14
2 / 4 / 3
9,899
582
9,595
14,373
5,197
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
13
Kills
6
6
Deaths
13
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
2
7
3.75
L
1
5
4
0.6
L
Kukulkan
Desertapir
Kukulkan
3
4
3
1.13
W
Gilgamesh
Killerboy2008
Gilgamesh
2
3
11
2.5
L
Heimdallr
Luigi000
Heimdallr
2
4
3
0.88
W
Raijin
OMGitsYupi
Raijin
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,881
Damage
33,475
46,559
Taken
43,140
44,550
Mitigated
29,094
14,166
Healing
4,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
12,054
2,609
0
7,817
20,284
27,050
920
8,991
11,293
280
28,335
L
8,090
377
0
1,025
18,862
19,783
0
8,936
9,395
15,284
0
L
Kukulkan
Desertapir
Kukulkan
15,790
1,028
0
399
9,905
4,114
0
2,794
7,023
55,474
0
W
Gilgamesh
Killerboy2008
Gilgamesh
11,378
3,874
0
2,065
15,827
12,701
796
8,986
6,841
0
37,166
L
Heimdallr
Luigi000
Heimdallr
9,595
4,497
0
2,646
14,373
5,197
141
6,018
8,174
0
32,394
W
Raijin
OMGitsYupi
Raijin
17,449
2,384
0
4,284
10,448
4,799
1,319
6,890
3,545
78,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,897
Gold Earned
30,489
184
Minions Killed
160
12
Camps Cleared
4
1,071,265
Distance Traveled
874,492
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,389
729
23
1
2
384,596
3
L
Ares
10,337
608
17
1
1
322,917
2
L
Kukulkan
10,253
603
81
5
0
282,305
8
W
Gilgamesh
11,008
648
30
2
2
373,318
2
L
Heimdallr
9,899
582
62
4
3
269,270
2
W
Raijin
12,500
735
131
8
8
313,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role