Player Matchup

Fenrir
Fenrir
DannyKnot
Fenrir
Level 63
God Stats
14W - 9L
1,500 SR
Queue Stats
16W - 19L
1,141 Elo+
Party 2
Janus
Janus
ManuKnot
Janus
Level 110
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 102L
1,425 Elo+
Party 2
Ymir
Ymir
TiagoKnot
Ymir
Level 75
God Stats
5W - 1L
1,489 SR
Queue Stats
87W - 94L
1,452 Elo+
Party 2
Team Averages
Level 83
1,496 SR
1,339 Elo+

VS

Team Averages
Level 35
1,151 SR
1,075 Elo+
Cerberus
Cerberus
Henibo
Cerberus
Level 11
God Stats
0W - 6L
1,100 SR
Queue Stats
0W - 12L
987 Elo+
Party 1
Fenrir
Fenrir
Sam10011
Fenrir
Level 28
God Stats
0W - 3L
1,173 SR
Queue Stats
9W - 22L
1,122 Elo+
Party 1
Hades
Hades
VollPsycholord
Hades
Level 67
God Stats
1W - 2L
1,179 SR
Queue Stats
15W - 32L
1,115 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DannyKnot
Fenrir
14
13 / 2 / 4
10,481
873
11,173
7,221
3,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
ManuKnot
Janus
14
3 / 1 / 11
9,365
780
8,923
4,633
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
1 / 1 / 16
8,921
743
8,549
10,690
8,770
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Henibo
Cerberus
11
0 / 5 / 4
7,712
643
2,846
11,800
9,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Sam10011
Fenrir
11
1 / 7 / 3
7,518
627
5,360
10,345
4,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 5 / 1
7,674
640
7,328
12,224
7,019
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
17
Kills
4
4
Deaths
17
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DannyKnot
Fenrir
13
2
4
7.5
L
Cerberus
Henibo
Cerberus
0
5
4
0.4
W
Janus
ManuKnot
Janus
3
1
11
8.5
L
Fenrir
Sam10011
Fenrir
1
7
3
0.36
W
Ymir
1
1
16
9
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,645
Damage
15,534
22,544
Taken
34,369
14,009
Mitigated
21,462
3,367
Healing
6,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DannyKnot
Fenrir
11,173
3,079
0
1,241
7,221
3,902
546
4,608
2,613
0
17,908
L
Cerberus
Henibo
Cerberus
2,846
276
147
1,695
11,800
9,944
0
6,527
4,777
6,914
0
W
Janus
ManuKnot
Janus
8,923
344
2
1,116
4,633
1,337
1,410
1,542
3,091
37,366
0
L
Fenrir
Sam10011
Fenrir
5,360
707
0
1,473
10,345
4,499
0
5,525
4,402
0
15,012
W
Ymir
8,549
1,355
420
588
10,690
8,770
260
4,152
6,538
23,378
0
L
7,328
1,022
438
2,453
12,224
7,019
0
5,175
6,772
28,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,767
Gold Earned
22,904
113
Minions Killed
83
5
Camps Cleared
4
680,198
Distance Traveled
559,168
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,481
873
15
1
2
217,394
3
L
Cerberus
7,712
643
14
1
0
199,605
3
W
Janus
9,365
780
67
6
2
234,384
1
L
Fenrir
7,518
627
29
2
0
188,826
2
W
Ymir
8,921
743
31
3
1
228,420
1
L
Hades
7,674
640
40
3
4
170,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role