Player Matchup

Ymir
Ymir
Azaisal
Ymir
Level 105
God Stats
15W - 14L
1,555 SR
Queue Stats
324W - 367L
1,505 Elo+
Party 1
Danzaburou
Danzaburou
Comerford_96
Danzaburou
Level 85
God Stats
54W - 61L
1,410 SR
Queue Stats
150W - 176L
1,356 Elo+
Solo
Anubis
Anubis
TIN MAN2393
Anubis
Level 117
God Stats
17W - 20L
1,545 SR
Queue Stats
185W - 225L
1,488 Elo+
Party 1
Team Averages
Level 102
1,503 SR
1,449 Elo+

VS

Team Averages
Level 72
1,500 SR
1,313 Elo+
Horus
Horus
Josete_24
Horus
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 82L
1,276 Elo+
Party 2
Medusa
Medusa
hassematkasse365
Medusa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,375 Elo+
Solo
Nox
Nox
mario06raider
Nox
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 39L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Azaisal
Ymir
12
1 / 4 / 12
8,218
822
5,257
10,154
10,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Danzaburou
Comerford_96
Danzaburou
12
6 / 2 / 5
8,824
882
9,301
6,951
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
13
6 / 0 / 7
8,409
841
12,920
4,606
2,474
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Josete_24
Horus
11
1 / 3 / 4
7,431
743
1,765
15,277
8,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 5 / 1
6,879
688
7,006
10,638
2,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 5 / 1
6,918
692
2,007
5,648
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
5
6
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
Azaisal
Ymir
1
4
12
1.75
W
Danzaburou
Comerford_96
Danzaburou
6
2
5
4.25
L
Horus
Josete_24
Horus
1
3
4
1
W
Anubis
6
0
7
9.5
L
3
5
1
0.7
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,478
Damage
10,778
21,711
Taken
31,563
15,141
Mitigated
12,272
6,497
Healing
8,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Azaisal
Ymir
5,257
1,033
0
2,423
10,154
10,230
78
857
9,297
11,781
0
W
Danzaburou
Comerford_96
Danzaburou
9,301
3,534
0
1,514
6,951
2,437
1,808
1,138
5,813
0
32,160
L
Horus
Josete_24
Horus
1,765
965
988
5,993
15,277
8,252
0
10,214
5,063
0
13,724
W
Anubis
12,920
286
110
2,450
4,606
2,474
458
263
4,343
31,802
0
L
7,006
2,255
0
1,466
10,638
2,714
0
5,175
5,463
0
24,337
L
2,007
39
0
0
5,648
1,306
0
3,152
2,496
12,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,451
Gold Earned
21,228
107
Minions Killed
82
6
Camps Cleared
3
503,626
Distance Traveled
457,227
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,218
822
13
1
2
167,627
3
W
Danzaburou
8,824
882
46
5
2
153,489
0
L
Horus
7,431
743
28
3
0
174,908
3
W
Anubis
8,409
841
48
5
2
182,510
2
L
Medusa
6,879
688
33
3
2
157,852
3
L
Nox
6,918
692
21
2
1
124,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role