Player Matchup

Thor
Thor
Noob_is_
Thor
Level 26
God Stats
0W - 5L
1,357 SR
Queue Stats
1W - 11L
1,193 Elo+
Party 1
Hera
Hera
OverDiscoDonny
Hera
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
173W - 221L
1,188 Elo+
Party 1
Neith
Neith
ViN_LeONgo
Neith
Level 6
God Stats
1W - 11L
1,110 SR
Queue Stats
1W - 11L
1,193 Elo+
Party 1
Team Averages
Level 59
1,323 SR
1,191 Elo+

VS

Team Averages
Level 68
1,471 SR
1,315 Elo+
Kukulkan
Kukulkan
Fifty_y
Kukulkan
Level 50
God Stats
8W - 13L
1,400 SR
Queue Stats
103W - 168L
1,351 Elo+
Party 2
Bastet
Bastet
brzaskun5
Bastet
Level 68
God Stats
1W - 0L
1,705 SR
Queue Stats
33W - 61L
1,268 Elo+
Party 2
Zhong Kui
Zhong Kui
iamp173
Zhong Kui
Level 85
God Stats
22W - 36L
1,309 SR
Queue Stats
519W - 699L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
1 / 6 / 1
8,477
652
3,968
11,474
4,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 1
8,907
685
7,442
8,313
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
11
0 / 10 / 0
7,364
566
3,292
12,011
3,832
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fifty_y
Kukulkan
17
10 / 0 / 8
11,206
862
9,457
6,853
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
brzaskun5
Bastet
14
4 / 1 / 14
9,907
762
8,225
7,897
2,764
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
iamp173
Zhong Kui
14
6 / 1 / 8
10,026
771
6,110
8,345
7,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
2
Kills
20
20
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Fifty_y
Kukulkan
10
0
8
14
L
Thor
1
6
1
0.25
L
1
4
1
0.38
L
Neith
0
10
0
0
W
Bastet
brzaskun5
Bastet
4
1
14
11
W
Zhong Kui
iamp173
Zhong Kui
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,702
Damage
23,792
31,798
Taken
23,095
12,959
Mitigated
13,565
1,685
Healing
6,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Fifty_y
Kukulkan
9,457
1,117
0
2,797
6,853
2,807
1,148
1,753
4,783
58,098
0
L
Thor
3,968
0
0
377
11,474
4,810
0
5,947
5,527
0
10,684
L
7,442
1,371
0
812
8,313
4,317
0
4,111
4,202
37,594
0
L
Neith
3,292
1,350
0
496
12,011
3,832
0
5,766
6,245
0
20,410
W
Bastet
brzaskun5
Bastet
8,225
2,004
167
2,060
7,897
2,764
650
2,743
4,795
0
18,652
W
Zhong Kui
iamp173
Zhong Kui
6,110
700
0
1,180
8,345
7,994
656
2,727
5,252
17,598
1,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,748
Gold Earned
31,139
118
Minions Killed
150
3
Camps Cleared
9
586,227
Distance Traveled
789,982
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,206
862
102
8
4
253,370
4
L
Thor
8,477
652
21
2
0
211,373
0
L
Hera
8,907
685
70
5
3
214,721
4
L
Neith
7,364
566
27
2
0
160,133
0
W
Bastet
9,907
762
23
2
2
279,292
0
W
Zhong Kui
10,026
771
25
2
3
257,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role