Player Matchup

Xing Tian
Xing Tian
PenguinzGonWild
Xing Tian
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 128L
1,496 Elo+
Party 1
Neith
Neith
ScrubGodFrog
Neith
Level 28
God Stats
4W - 0L
1,664 SR
Queue Stats
14W - 14L
1,505 Elo+
Party 1
Hera
Hera
mmmaarrccc
Hera
Level 121
God Stats
2W - 1L
1,740 SR
Queue Stats
15W - 29L
1,303 Elo+
Solo
Team Averages
Level 97
1,634 SR
1,434 Elo+

VS

Team Averages
Level 100
1,465 SR
1,382 Elo+
Chang'e
Chang'e
Blackdude082
Chang'e
Level 125
God Stats
0W - 4L
1,500 SR
Queue Stats
324W - 406L
1,398 Elo+
Solo
Hou Yi
Hou Yi
MR DE4DZ
Hou Yi
Level 108
God Stats
45W - 71L
1,395 SR
Queue Stats
157W - 232L
1,403 Elo+
Solo
Hercules
Hercules
TrigA01
Hercules
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
PenguinzGonWild
Xing Tian
13
2 / 2 / 7
9,548
796
6,976
11,139
14,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 1 / 4
8,994
750
8,834
8,055
2,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
5 / 3 / 4
9,205
767
11,588
5,832
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blackdude082
Chang'e
13
1 / 4 / 3
8,010
668
5,036
13,083
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
MR DE4DZ
Hou Yi
12
3 / 5 / 3
8,262
689
8,848
9,733
3,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
TrigA01
Hercules
13
2 / 3 / 4
8,578
715
7,190
12,463
11,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
12
Kills
6
6
Deaths
12
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Blackdude082
Chang'e
1
4
3
0.63
L
Hou Yi
MR DE4DZ
Hou Yi
3
5
3
0.9
W
Xing Tian
PenguinzGonWild
Xing Tian
2
2
7
2.75
W
5
1
4
7
L
Hercules
TrigA01
Hercules
2
3
4
1.33
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,398
Damage
21,074
25,026
Taken
35,279
19,100
Mitigated
18,517
3,493
Healing
10,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Blackdude082
Chang'e
5,036
258
2,279
4,574
13,083
3,589
0
7,539
5,544
29,640
0
L
Hou Yi
MR DE4DZ
Hou Yi
8,848
2,621
0
749
9,733
3,364
0
5,039
4,694
0
34,895
W
Xing Tian
PenguinzGonWild
Xing Tian
6,976
633
0
745
11,139
14,163
0
2,098
8,889
17,748
0
W
8,834
3,674
150
1,268
8,055
2,886
0
2,809
5,048
0
27,622
L
Hercules
TrigA01
Hercules
7,190
1,550
0
2,634
12,463
11,564
0
6,741
5,722
143
12,910
W
11,588
2,499
22
1,308
5,832
2,051
0
619
4,974
33,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,747
Gold Earned
24,850
110
Minions Killed
129
5
Camps Cleared
7
691,106
Distance Traveled
642,089
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,010
668
54
5
2
218,467
2
L
Hou Yi
8,262
689
57
5
5
210,727
8
W
Xing Tian
9,548
796
35
3
1
247,564
1
W
Neith
8,994
750
43
4
2
212,898
0
L
Hercules
8,578
715
18
2
0
212,895
3
W
Hera
9,205
767
32
3
2
230,644
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role