Player Matchup

Janus
Janus
Kebabgodx
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,453 Elo+
Solo
Artio
Artio
MasterSaint
Artio
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,381 Elo+
Solo
Ganesha
Ganesha
Mazaltov51Rus
Ganesha
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,467 Elo+
Party 2
Ao Kuang
Ao Kuang
PÖNYLOVE
Ao Kuang
Level 109
God Stats
0W - 2L
1,219 SR
Queue Stats
68W - 51L
1,511 Elo+
Party 2
Thor
Thor
Rejuvster
Thor
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 111L
1,474 Elo+
Solo
Team Averages
Level 80
1,444 SR
1,457 Elo+

VS

Team Averages
Level 143
1,426 SR
1,481 Elo+
Hera
Hera
 
Hera
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Atackaktotak
Nu Wa
Level 133
God Stats
11W - 13L
1,431 SR
Queue Stats
827W - 824L
1,559 Elo+
Party 1
Artio
Artio
Danut01
Artio
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 115L
1,322 Elo+
Solo
Xing Tian
Xing Tian
YT_GiuGiu7170
Xing Tian
Level 145
God Stats
2W - 2L
1,200 SR
Queue Stats
56W - 56L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kebabgodx
Janus
18
6 / 5 / 10
10,727
894
16,551
10,783
4,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 8 / 6
8,076
673
2,943
16,761
19,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
16
2 / 8 / 10
8,697
725
5,497
16,674
22,271
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ao Kuang
PÖNYLOVE
Ao Kuang
16
7 / 5 / 8
9,743
812
11,439
16,021
19,683
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
16
4 / 7 / 6
9,227
769
3,609
10,733
9,385
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
12 / 4 / 13
11,754
980
20,011
7,704
2,957
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
 
The Morrigan
16
6 / 3 / 19
10,256
855
13,045
8,488
3,600
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 4 / 17
9,938
828
11,296
5,705
1,890
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Danut01
Artio
17
6 / 5 / 20
10,737
895
6,914
17,701
17,800
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
YT_GiuGiu7170
Xing Tian
16
6 / 5 / 19
9,815
818
8,754
15,959
18,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
121
21
Kills
33
33
Deaths
21
40
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
12
4
13
4.63
W
The Morrigan
 
The Morrigan
6
3
19
5.17
W
3
4
17
2.88
W
Artio
Danut01
Artio
6
5
20
3.2
L
Janus
Kebabgodx
Janus
6
5
10
2.2
L
2
8
6
0.63
L
Ganesha
2
8
10
0.88
L
Ao Kuang
PÖNYLOVE
Ao Kuang
7
5
8
2.2
L
Thor
4
7
6
1
W
Xing Tian
YT_GiuGiu7170
Xing Tian
6
5
19
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,039
Damage
60,020
70,972
Taken
55,557
75,021
Mitigated
44,679
14,654
Healing
12,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
20,011
4,977
338
587
7,704
2,957
1,954
5,450
2,254
36,519
0
W
The Morrigan
 
The Morrigan
13,045
2,141
288
1,242
8,488
3,600
1,267
6,700
1,664
15,436
4,755
W
11,296
3,161
1,133
262
5,705
1,890
1,186
4,356
1,349
24,151
0
W
Artio
Danut01
Artio
6,914
914
1,916
5,545
17,701
17,800
72
11,426
6,275
14,394
0
L
Janus
Kebabgodx
Janus
16,551
1,471
598
2,637
10,783
4,293
0
8,713
2,070
55,025
0
L
2,943
635
400
1,412
16,761
19,389
0
13,799
2,962
7,228
0
L
Ganesha
5,497
585
554
2,014
16,674
22,271
0
13,765
2,909
16,692
0
L
Ao Kuang
PÖNYLOVE
Ao Kuang
11,439
3,337
587
5,123
16,021
19,683
0
11,797
4,224
27,051
0
L
Thor
3,609
261
989
340
10,733
9,385
0
8,471
2,262
0
10,381
W
Xing Tian
YT_GiuGiu7170
Xing Tian
8,754
395
590
1,095
15,959
18,432
306
8,374
7,585
16,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,470
Gold Earned
52,500
134
Minions Killed
101
0
Camps Cleared
0
957,763
Distance Traveled
1,054,488
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,754
980
43
4
0
203,622
3
W
The Morrigan
10,256
855
14
1
0
198,289
0
W
Nu Wa
9,938
828
28
2
0
204,626
3
W
Artio
10,737
895
6
1
0
214,158
1
L
Janus
10,727
894
80
7
0
211,644
0
L
Artio
8,076
673
10
1
0
181,061
1
L
Ganesha
8,697
725
1
0
0
182,684
0
L
Ao Kuang
9,743
812
25
2
0
214,863
1
L
Thor
9,227
769
18
2
0
167,511
0
W
Xing Tian
9,815
818
10
1
0
233,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role