Player Matchup

Danzaburou
Danzaburou
Silver III
CRR6
Danzaburou
Silver III
Level 82
God Stats
6W - 9L
1,433 SR
Queue Stats
11W - 15L
1,383 MMR
Solo
Cliodhna
Cliodhna
Gold V
UncleChich
Cliodhna
Gold V
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 85L
1,416 MMR
Solo
Bacchus
Bacchus
Gold IV
YotuhSteve
Bacchus
Gold IV
Level 156
God Stats
4W - 3L
1,654 SR
Queue Stats
97W - 111L
1,312 MMR
Solo
Raijin
Raijin
Gold V
xYEKIROx
Raijin
Gold V
Level 160
God Stats
6W - 2L
1,436 SR
Queue Stats
321W - 327L
1,292 MMR
Solo
Set
Set
Gold V
Λdяιáη
Set
Gold V
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 271L
1,342 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,505 SR
1,349 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,635 SR
1,389 MMR
Achilles
Achilles
Bronze V
 
Achilles
Bronze V
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Freya
Freya
Gold V
Emoo25
Freya
Gold V
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,554 MMR
Party 1
Anubis
Anubis
Gold IV
MauricioR9
Anubis
Gold IV
Level 160
God Stats
5W - 5L
1,682 SR
Queue Stats
562W - 562L
1,405 MMR
Solo
Izanami
Izanami
Silver V
Sirenadejardin
Izanami
Silver V
Level 128
God Stats
6W - 12L
1,682 SR
Queue Stats
10W - 32L
1,251 MMR
Party 2
Artio
Artio
Silver I
sydacate
Artio
Silver I
Level 92
God Stats
2W - 1L
1,811 SR
Queue Stats
30W - 37L
1,233 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CRR6
Danzaburou
20
5 / 9 / 12
15,519
470
19,177
31,069
9,478
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
UncleChich
Cliodhna
20
8 / 7 / 15
16,863
511
27,790
30,717
14,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
YotuhSteve
Bacchus
19
3 / 7 / 18
13,415
407
17,770
35,871
53,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
xYEKIROx
Raijin
20
14 / 7 / 6
18,283
554
40,513
25,120
19,747
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 10 / 9
16,630
504
13,366
31,190
12,810
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
BastetAgniMulan

VS

Bans
GebThothShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
6 / 7 / 8
16,697
506
15,729
35,232
48,461
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
Emoo25
Freya
20
17 / 5 / 11
20,053
608
42,325
32,763
17,837
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
MauricioR9
Anubis
20
6 / 11 / 17
19,278
584
26,872
27,008
18,979
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 11 / 7
16,260
493
18,501
25,248
8,338
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
sydacate
Artio
20
8 / 4 / 21
17,958
544
15,577
39,515
60,605
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
104
38
Kills
40
40
Deaths
38
60
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
7
8
1.43
L
Danzaburou
CRR6
Danzaburou
5
9
12
1.22
W
Freya
Emoo25
Freya
17
5
11
4.5
W
Anubis
MauricioR9
Anubis
6
11
17
1.32
W
3
11
7
0.59
L
Cliodhna
UncleChich
Cliodhna
8
7
15
2.21
L
Bacchus
YotuhSteve
Bacchus
3
7
18
1.71
W
Artio
sydacate
Artio
8
4
21
4.63
L
Raijin
xYEKIROx
Raijin
14
7
6
2.43
L
8
10
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,616
Damage
119,004
153,967
Taken
159,766
110,653
Mitigated
154,220
32,028
Healing
44,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
15,729
1,983
0
5,049
35,232
48,461
1,561
20,496
14,736
4,036
72,672
L
Danzaburou
CRR6
Danzaburou
19,177
6,826
0
9,308
31,069
9,478
0
17,778
13,168
0
130,529
W
Freya
Emoo25
Freya
42,325
12,652
0
15,530
32,763
17,837
5,188
12,285
20,478
182,806
0
W
Anubis
MauricioR9
Anubis
26,872
1,305
0
3,280
27,008
18,979
730
9,843
17,165
158,806
0
W
18,501
9,050
0
5,266
25,248
8,338
3,412
6,729
18,519
0
127,252
L
Cliodhna
UncleChich
Cliodhna
27,790
2,091
0
10,840
30,717
14,998
762
16,573
13,546
0
122,408
L
Bacchus
YotuhSteve
Bacchus
17,770
1,402
927
4,115
35,871
53,620
0
20,275
15,229
41,463
5,401
W
Artio
sydacate
Artio
15,577
2,647
1,314
14,112
39,515
60,605
1,132
10,625
28,890
43,775
5,438
L
Raijin
xYEKIROx
Raijin
40,513
3,535
0
3,423
25,120
19,747
818
11,527
13,478
130,878
7,204
L
13,366
5,394
0
3,415
31,190
12,810
1,614
17,399
13,173
0
143,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,710
Gold Earned
90,246
774
Minions Killed
744
0
Camps Cleared
0
2,832,198
Distance Traveled
2,979,682
55
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,697
506
136
4
0
593,713
5
L
Danzaburou
15,519
470
171
5
0
537,475
7
W
Freya
20,053
608
143
4
0
641,178
6
W
Anubis
19,278
584
241
7
0
545,166
1
W
Izanami
16,260
493
171
5
0
523,744
11
L
Cliodhna
16,863
511
176
5
0
620,022
8
L
Bacchus
13,415
407
58
2
0
562,601
17
W
Artio
17,958
544
53
2
0
675,881
6
L
Raijin
18,283
554
193
6
0
504,974
12
L
Set
16,630
504
176
5
0
607,126
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role