Player Matchup

Erlang Shen
Erlang Shen
Ben Alvarez II
Erlang Shen
Level 158
God Stats
16W - 15L
1,433 SR
Queue Stats
620W - 542L
1,629 Elo+
Party 3
Neith
Neith
Darth_Zero8828
Neith
Level 150
God Stats
0W - 1L
1,467 SR
Queue Stats
113W - 126L
1,356 Elo+
Party 2
Serqet
Serqet
Gibbylicous4114
Serqet
Level 17
God Stats
1W - 3L
1,719 SR
Queue Stats
105W - 98L
1,553 Elo+
Solo
Pele
Pele
KhaosDragon22
Pele
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
219W - 229L
1,500 Elo+
Party 2
Hera
Hera
pwussyboi
Hera
Level 144
God Stats
7W - 8L
1,432 SR
Queue Stats
404W - 368L
1,569 Elo+
Party 3
Team Averages
Level 97
1,510 SR
1,521 Elo+

VS

Team Averages
Level 94
1,608 SR
1,387 Elo+
Ravana
Ravana
 
Ravana
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Egokiller4000
Ares
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 18L
1,279 Elo+
Party 1
Rama
Rama
Lvneshyne
Rama
Level 137
God Stats
1W - 0L
1,891 SR
Queue Stats
29W - 23L
1,413 Elo+
Party 1
Nu Wa
Nu Wa
MangoLord
Nu Wa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 22L
1,340 Elo+
Solo
Thoth
Thoth
Spray Station
Thoth
Level 59
God Stats
18W - 17L
1,648 SR
Queue Stats
618W - 641L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ben Alvarez II
Erlang Shen
13
3 / 6 / 7
8,521
1,065
6,265
13,607
10,010
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 7 / 6
7,849
981
4,961
10,095
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 7 / 3
8,100
1,013
4,577
9,190
4,331
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
0 / 8 / 5
6,860
858
3,708
9,918
3,168
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
14
5 / 5 / 4
8,956
1,120
12,111
6,658
2,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
7 / 3 / 19
9,207
1,151
10,055
10,701
4,512
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
10 / 4 / 16
9,481
1,185
10,667
12,007
11,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
16
12 / 3 / 16
9,631
1,204
14,078
10,437
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
MangoLord
Nu Wa
11
0 / 3 / 17
7,143
893
3,567
5,108
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 18
8,873
1,109
7,167
5,176
1,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
119
13
Kills
33
33
Deaths
15
25
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
3
19
5.5
L
Erlang Shen
Ben Alvarez II
Erlang Shen
3
6
7
1.08
L
2
7
6
0.71
W
10
4
16
4.5
L
3
7
3
0.64
L
0
8
5
0.31
W
Rama
12
3
16
6.67
W
Nu Wa
MangoLord
Nu Wa
0
3
17
2.83
W
4
2
18
6.5
L
Hera
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,622
Damage
45,534
49,468
Taken
43,429
23,771
Mitigated
22,723
7,634
Healing
13,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
10,055
2,391
555
2,447
10,701
4,512
1,553
3,989
6,712
0
14,966
L
Erlang Shen
Ben Alvarez II
Erlang Shen
6,265
2,219
2,047
3,392
13,607
10,010
608
4,887
8,566
0
9,264
L
4,961
1,317
0
705
10,095
3,629
1,320
4,932
5,119
0
17,905
W
10,667
343
667
1,678
12,007
11,460
106
3,816
8,191
18,271
0
L
4,577
479
351
303
9,190
4,331
700
4,705
4,341
0
6,837
L
3,708
1,001
0
521
9,918
3,168
343
4,393
5,451
0
7,435
W
Rama
14,078
10,875
1,209
4,106
10,437
3,928
2,559
2,380
7,793
0
27,052
W
Nu Wa
MangoLord
Nu Wa
3,567
1,088
0
920
5,108
1,266
485
1,445
3,663
6,671
0
W
7,167
405
994
1,272
5,176
1,557
1,096
481
4,191
28,735
0
L
Hera
12,111
2,817
157
158
6,658
2,633
714
2,028
4,590
24,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,286
Gold Earned
44,335
72
Minions Killed
87
0
Camps Cleared
0
666,936
Distance Traveled
788,364
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,207
1,151
8
1
0
170,735
0
L
Erlang Shen
8,521
1,065
2
0
0
124,446
0
L
Neith
7,849
981
25
3
0
122,032
1
W
Ares
9,481
1,185
12
2
0
179,054
0
L
Serqet
8,100
1,013
3
0
0
151,266
1
L
Pele
6,860
858
11
1
0
135,498
0
W
Rama
9,631
1,204
18
2
0
144,540
1
W
Nu Wa
7,143
893
6
1
0
127,967
0
W
Thoth
8,873
1,109
43
5
0
166,068
1
L
Hera
8,956
1,120
31
4
0
133,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role