Player Matchup

Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Gold III
Americ3no
Hun Batz
Gold III
Level 142
God Stats
3W - 0L
1,868 SR
Queue Stats
261W - 259L
1,578 MMR
Solo
Anhur
Anhur
Silver I
AnJuubiZ
Anhur
Silver I
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 16L
1,546 MMR
Party 1
Nike
Nike
Gold IV
Ashenfall42
Nike
Gold IV
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 227L
1,522 MMR
Solo
Atlas
Atlas
Gold III
RikB94
Atlas
Gold III
Level 144
God Stats
20W - 17L
1,725 SR
Queue Stats
167W - 155L
1,505 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,619 SR
1,530 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,491 SR
1,540 MMR
Cabrakan
Cabrakan
Bronze V
Ax_Starky
Cabrakan
Bronze V
Level 78
God Stats
0W - 1L
1,435 SR
Queue Stats
13W - 16L
1,548 MMR
Solo
Vulcan
Vulcan
Gold II
DiegoSolana8
Vulcan
Gold II
Level 90
God Stats
4W - 6L
1,586 SR
Queue Stats
254W - 253L
1,574 MMR
Solo
Mercury
Mercury
Gold IV
LMS69
Mercury
Gold IV
Level 124
God Stats
72W - 66L
1,559 SR
Queue Stats
171W - 157L
1,504 MMR
Solo
Achilles
Achilles
Bronze III
ScannableLizard
Achilles
Bronze III
Level 101
God Stats
0W - 1L
1,302 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Cupid
Cupid
Gold I
cuenco_dormilon
Cupid
Gold I
Level 104
God Stats
3W - 4L
1,571 SR
Queue Stats
79W - 83L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 1 / 4
6,548
546
5,138
6,281
2,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Americ3no
Hun Batz
12
3 / 2 / 5
6,990
583
6,512
8,126
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
AnJuubiZ
Anhur
13
6 / 1 / 0
7,750
646
4,420
6,358
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 4 / 2
6,962
580
8,627
9,414
6,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Atlas
RikB94
Atlas
10
2 / 1 / 6
6,707
559
4,294
6,920
2,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ShivaCliodhnaDa Ji

VS

Bans
BastetMulanAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ax_Starky
Cabrakan
8
1 / 5 / 3
5,483
457
2,820
9,191
4,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
11
0 / 3 / 1
6,159
513
4,600
6,026
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
LMS69
Mercury
10
2 / 4 / 5
6,349
529
4,298
8,922
2,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
12
3 / 2 / 1
6,589
549
5,750
10,330
6,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 4 / 0
6,559
547
4,764
8,384
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
18
Kills
9
9
Deaths
18
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
4
5
W
Hun Batz
Americ3no
Hun Batz
3
2
5
2.75
W
Anhur
AnJuubiZ
Anhur
6
1
0
6
W
4
4
2
1.25
L
Cabrakan
Ax_Starky
Cabrakan
1
5
3
0.5
L
Vulcan
0
3
1
0.17
L
Mercury
LMS69
Mercury
2
4
5
1.13
W
Atlas
RikB94
Atlas
2
1
6
5
L
Achilles
3
2
1
1.75
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,991
Damage
22,232
37,099
Taken
42,853
16,030
Mitigated
16,976
10,036
Healing
8,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,138
333
0
2,514
6,281
2,340
0
4,048
2,233
40,505
0
W
Hun Batz
Americ3no
Hun Batz
6,512
1,738
0
507
8,126
2,633
69
628
7,498
0
45,307
W
Anhur
AnJuubiZ
Anhur
4,420
1,855
0
2,645
6,358
1,942
68
1,048
5,310
0
52,323
W
8,627
1,286
0
1,050
9,414
6,688
0
100
9,314
6,849
29,385
L
Cabrakan
Ax_Starky
Cabrakan
2,820
699
0
1,124
9,191
4,900
0
4,551
4,610
11,159
0
L
Vulcan
4,600
1,658
0
500
6,026
1,763
0
2,700
3,326
43,140
0
L
Mercury
LMS69
Mercury
4,298
2,162
0
775
8,922
2,545
928
1,237
7,540
0
35,988
W
Atlas
RikB94
Atlas
4,294
1,161
1,511
1,809
6,920
2,427
0
1,596
5,324
14,687
2,501
L
Achilles
5,750
1,396
0
3,186
10,330
6,227
306
1,494
8,182
0
31,413
L
4,764
2,313
180
2,847
8,384
1,541
0
902
7,482
0
39,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,957
Gold Earned
31,139
366
Minions Killed
309
0
Camps Cleared
0
1,153,265
Distance Traveled
1,121,887
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,548
546
87
7
0
216,875
3
W
Hun Batz
6,990
583
83
7
0
253,259
1
W
Anhur
7,750
646
104
9
0
219,983
5
W
Nike
6,962
580
69
6
0
226,816
3
L
Cabrakan
5,483
457
16
1
0
227,122
3
L
Vulcan
6,159
513
82
7
0
218,733
4
L
Mercury
6,349
529
62
5
0
235,669
2
W
Atlas
6,707
559
23
2
0
236,332
7
L
Achilles
6,589
549
72
6
0
232,528
3
L
Cupid
6,559
547
77
6
0
207,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role