Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Dborah
Discordia
Level 120
God Stats
1W - 0L
1,668 SR
Queue Stats
15W - 11L
1,531 Elo+
Party 1
Ymir
Ymir
Monamente
Ymir
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,643 Elo+
Party 1
Hel
Hel
Nekoochii
Hel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 71
1,534 SR
1,535 Elo+

VS

Team Averages
Level 67
1,617 SR
1,483 Elo+
Artemis
Artemis
IKayH
Artemis
Level 155
God Stats
4W - 1L
1,944 SR
Queue Stats
81W - 102L
1,494 Elo+
Solo
Nemesis
Nemesis
M9Sd8finO
Nemesis
Level 157
God Stats
13W - 13L
1,643 SR
Queue Stats
683W - 704L
1,511 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SlimeyMori2
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Chaac
Chaac
Spik93
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,411 Elo+
Solo
Zeus
Zeus
ΖΕUΣ
Zeus
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 28L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
13 / 3 / 6
9,863
986
19,350
14,452
7,850
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
 
Neith
14
4 / 3 / 6
8,026
803
5,728
7,004
2,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Dborah
Discordia
15
3 / 2 / 13
8,401
840
13,443
7,430
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
5 / 1 / 10
9,075
908
4,821
12,771
13,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 2 / 5
7,800
780
5,055
10,105
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IKayH
Artemis
15
4 / 4 / 3
8,571
857
6,206
9,936
3,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
M9Sd8finO
Nemesis
13
1 / 4 / 5
7,461
746
9,091
13,409
9,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
SlimeyMori2
Morgan Le Fay
13
1 / 6 / 3
7,235
724
4,359
9,417
3,010
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
Spik93
Chaac
13
1 / 6 / 5
7,172
717
6,128
14,739
13,136
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
ΖΕUΣ
Zeus
14
4 / 6 / 3
7,738
774
13,652
9,665
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
26
Kills
11
11
Deaths
26
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
13
3
6
5.33
W
Neith
 
Neith
4
3
6
2.33
W
Discordia
Dborah
Discordia
3
2
13
4.75
L
Artemis
IKayH
Artemis
4
4
3
1.38
L
Nemesis
M9Sd8finO
Nemesis
1
4
5
0.88
W
Ymir
5
1
10
10
W
1
2
5
1.75
L
Morgan Le Fay
SlimeyMori2
Morgan Le Fay
1
6
3
0.42
L
Chaac
Spik93
Chaac
1
6
5
0.58
L
Zeus
ΖΕUΣ
Zeus
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,397
Damage
39,436
51,762
Taken
57,166
30,233
Mitigated
31,851
16,414
Healing
9,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
19,350
6,316
0
1,918
14,452
7,850
0
4,713
9,562
0
37,361
W
Neith
 
Neith
5,728
2,575
0
988
7,004
2,449
137
2,702
4,084
0
20,236
W
Discordia
Dborah
Discordia
13,443
840
0
0
7,430
2,408
578
1,854
5,444
30,641
0
L
Artemis
IKayH
Artemis
6,206
2,941
0
1,719
9,936
3,458
0
4,668
5,268
0
25,999
L
Nemesis
M9Sd8finO
Nemesis
9,091
2,023
0
3,021
13,409
9,347
0
5,358
8,051
0
22,349
W
Ymir
4,821
1,631
0
3,307
12,771
13,802
130
4,210
8,392
13,741
0
W
5,055
180
4,557
5,644
10,105
3,724
649
3,588
6,269
25,826
0
L
Morgan Le Fay
SlimeyMori2
Morgan Le Fay
4,359
576
457
790
9,417
3,010
0
4,296
5,121
14,398
0
L
Chaac
Spik93
Chaac
6,128
595
645
2,773
14,739
13,136
0
5,532
9,207
0
14,368
L
Zeus
ΖΕUΣ
Zeus
13,652
2,486
0
200
9,665
2,900
0
3,465
6,200
24,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,165
Gold Earned
38,177
180
Minions Killed
140
0
Camps Cleared
0
1,064,872
Distance Traveled
943,272
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,863
986
40
4
0
235,859
3
W
Neith
8,026
803
29
3
0
177,502
0
W
Discordia
8,401
840
33
3
0
216,762
2
L
Artemis
8,571
857
36
4
0
168,139
3
L
Nemesis
7,461
746
29
3
0
215,167
2
W
Ymir
9,075
908
20
2
0
204,689
4
W
Hel
7,800
780
58
6
0
230,060
1
L
Morgan Le Fay
7,235
724
24
2
0
185,471
0
L
Chaac
7,172
717
18
2
0
181,607
3
L
Zeus
7,738
774
33
3
0
192,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role