Player Matchup

Achilles
Achilles
Bronze IV
 
Achilles
Bronze IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
Firwind
Chaac
Bronze III
Level 39
God Stats
0W - 2L
1,685 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze III
otaap
Morgan Le Fay
Bronze III
Level 63
God Stats
0W - 1L
1,580 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 77
1,588 SR
1,433 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,549 SR
1,289 MMR
Fenrir
Fenrir
Bronze I
Jrcannabis
Fenrir
Bronze I
Level 133
God Stats
1W - 2L
1,118 SR
Queue Stats
20W - 52L
879 MMR
Solo
Cthulhu
Cthulhu
Silver I
ZxuI
Cthulhu
Silver I
Level 103
God Stats
10W - 8L
1,631 SR
Queue Stats
15W - 12L
1,639 MMR
Party 1
Thoth
Thoth
Silver II
mang0thc
Thoth
Silver II
Level 46
God Stats
3W - 0L
1,899 SR
Queue Stats
15W - 23L
1,348 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 6 / 3
10,303
687
12,376
20,288
21,230
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Firwind
Chaac
14
1 / 5 / 3
9,298
620
11,004
17,673
16,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
otaap
Morgan Le Fay
14
2 / 6 / 2
9,590
639
11,760
11,036
3,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AwilixGilgameshChronosShivaUllr

VS

Bans
GebHou YiSobekMedusaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jrcannabis
Fenrir
16
5 / 2 / 9
10,560
704
12,394
15,623
16,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
ZxuI
Cthulhu
16
5 / 0 / 11
10,833
722
16,297
17,876
21,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
mang0thc
Thoth
16
7 / 3 / 4
10,606
707
12,594
10,405
5,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
17
17
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
6
3
0.58
L
Chaac
Firwind
Chaac
1
5
3
0.5
W
Fenrir
Jrcannabis
Fenrir
5
2
9
4.75
W
Cthulhu
ZxuI
Cthulhu
5
0
11
10.5
W
Thoth
mang0thc
Thoth
7
3
4
3
L
Morgan Le Fay
otaap
Morgan Le Fay
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,140
Damage
41,285
48,997
Taken
43,904
42,011
Mitigated
43,202
11,827
Healing
10,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,376
3,338
444
5,610
20,288
21,230
0
8,964
10,399
0
28,117
L
Chaac
Firwind
Chaac
11,004
2,694
181
4,544
17,673
16,990
0
11,371
5,675
0
34,597
W
Fenrir
Jrcannabis
Fenrir
12,394
3,424
0
2,216
15,623
16,448
847
3,438
11,475
0
28,467
W
Cthulhu
ZxuI
Cthulhu
16,297
2,771
1,247
5,848
17,876
21,397
324
4,802
12,107
47,542
0
W
Thoth
mang0thc
Thoth
12,594
594
424
965
10,405
5,357
375
2,844
7,129
34,682
0
L
Morgan Le Fay
otaap
Morgan Le Fay
11,760
605
0
1,048
11,036
3,791
0
8,014
2,575
33,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,191
Gold Earned
31,999
149
Minions Killed
148
5
Camps Cleared
7
732,588
Distance Traveled
853,993
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,303
687
31
2
0
262,035
4
L
Chaac
9,298
620
53
4
3
248,123
3
W
Fenrir
10,560
704
36
2
4
298,263
3
W
Cthulhu
10,833
722
42
3
1
295,042
6
W
Thoth
10,606
707
70
5
2
260,688
4
L
Morgan Le Fay
9,590
639
65
4
2
222,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role