Player Matchup

Atlas
Atlas
 
Atlas
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CSteele13
Cernunnos
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 12L
1,535 Elo+
Party 2
Arachne
Arachne
Doomburger
Arachne
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 77L
1,454 Elo+
Solo
Zeus
Zeus
Standupbruce
Zeus
Level 154
God Stats
9W - 16L
1,296 SR
Queue Stats
788W - 829L
1,373 Elo+
Solo
Team Averages
Level 90
1,459 SR
1,473 Elo+

VS

Team Averages
Level 85
1,470 SR
1,461 Elo+
Neith
Neith
Dracovia12
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Joshcons
Aphrodite
Level 122
God Stats
6W - 4L
1,432 SR
Queue Stats
287W - 254L
1,476 Elo+
Party 1
King Arthur
King Arthur
TTVLettuceLounge
King Arthur
Level 156
God Stats
9W - 4L
1,404 SR
Queue Stats
300W - 297L
1,474 Elo+
Party 1
Da Ji
Da Ji
WEEBSEXUAL
Da Ji
Level 80
God Stats
5W - 4L
1,437 SR
Queue Stats
11W - 15L
1,340 Elo+
Party 1
Bacchus
Bacchus
urgayness
Bacchus
Level 62
God Stats
15W - 12L
1,576 SR
Queue Stats
121W - 129L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
6
2 / 2 / 1
4,946
495
3,412
9,356
3,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
 
Guan Yu
5
0 / 5 / 0
4,039
404
1,524
7,021
5,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
CSteele13
Cernunnos
8
0 / 2 / 3
4,903
490
4,350
5,969
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Doomburger
Arachne
5
0 / 6 / 1
4,350
435
884
7,987
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 5 / 0
5,456
546
2,329
4,844
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 2 / 4
5,034
503
5,113
3,974
985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Aphrodite
Joshcons
Aphrodite
10
3 / 0 / 1
5,995
600
3,478
6,808
3,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
TTVLettuceLounge
King Arthur
10
2 / 1 / 3
6,172
617
3,356
5,414
3,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Da Ji
11
9 / 0 / 3
6,979
698
7,029
6,601
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
urgayness
Bacchus
10
6 / 0 / 3
6,230
623
4,237
3,256
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
20
20
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
2
1
1.25
L
Guan Yu
 
Guan Yu
0
5
0
0
L
Cernunnos
CSteele13
Cernunnos
0
2
3
0.75
L
Arachne
Doomburger
Arachne
0
6
1
0.08
W
Neith
0
2
4
1
W
Aphrodite
Joshcons
Aphrodite
3
0
1
3.5
L
1
5
0
0.2
W
King Arthur
TTVLettuceLounge
King Arthur
2
1
3
3.5
W
Da Ji
9
0
3
10.5
W
Bacchus
urgayness
Bacchus
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,499
Damage
23,213
35,177
Taken
26,053
12,969
Mitigated
11,764
8,587
Healing
12,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,412
1,299
942
2,066
9,356
3,104
0
2,196
7,122
10,232
0
L
Guan Yu
 
Guan Yu
1,524
54
0
1,237
7,021
5,457
0
111
6,870
0
10,274
L
Cernunnos
CSteele13
Cernunnos
4,350
2,032
0
1,641
5,969
1,588
0
2,753
3,176
0
28,000
L
Arachne
Doomburger
Arachne
884
626
0
2,389
7,987
1,628
0
790
7,117
0
11,819
W
Neith
5,113
3,027
0
882
3,974
985
0
1,279
2,695
0
21,489
W
Aphrodite
Joshcons
Aphrodite
3,478
411
1,276
5,193
6,808
3,102
0
1,810
4,998
27,460
0
L
2,329
708
0
312
4,844
1,192
0
1,511
3,177
25,382
0
W
King Arthur
TTVLettuceLounge
King Arthur
3,356
553
108
1,024
5,414
3,975
0
885
4,154
0
32,959
W
Da Ji
7,029
2,212
0
2,944
6,601
2,102
0
830
5,663
0
37,225
W
Bacchus
urgayness
Bacchus
4,237
240
0
602
3,256
1,600
0
937
2,136
18,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,694
Gold Earned
30,410
148
Minions Killed
277
0
Camps Cleared
0
892,278
Distance Traveled
1,046,973
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,946
495
8
1
0
186,438
2
L
Guan Yu
4,039
404
25
3
0
162,845
1
L
Cernunnos
4,903
490
42
4
0
168,972
1
L
Arachne
4,350
435
31
3
0
188,289
9
W
Neith
5,034
503
40
4
0
186,633
0
W
Aphrodite
5,995
600
50
5
0
199,644
2
L
Zeus
5,456
546
42
4
0
185,734
1
W
King Arthur
6,172
617
79
8
0
209,926
2
W
Da Ji
6,979
698
71
7
0
219,642
5
W
Bacchus
6,230
623
37
4
0
231,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role