Player Matchup

Janus
Janus
Ellhn
Janus
Level 154
God Stats
22W - 26L
1,416 SR
Queue Stats
103W - 118L
1,488 Elo+
Solo
Bellona
Bellona
Jungle_OrTroll
Bellona
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,714 Elo+
Party 1
Kali
Kali
zavkiil
Kali
Level 47
God Stats
13W - 20L
1,306 SR
Queue Stats
45W - 66L
1,391 Elo+
Party 1
Team Averages
Level 80
1,408 SR
1,531 Elo+

VS

Team Averages
Level 85
1,373 SR
1,479 Elo+
Izanami
Izanami
SwagySnorlax
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 64L
1,454 Elo+
Party 2
King Arthur
King Arthur
TechnoVikingas
King Arthur
Level 122
God Stats
1W - 4L
1,119 SR
Queue Stats
118W - 118L
1,488 Elo+
Party 2
Scylla
Scylla
espartano34
Scylla
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ellhn
Janus
15
4 / 2 / 14
10,837
774
12,617
9,762
3,287
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
9 / 0 / 10
11,462
819
18,828
13,347
13,599
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kali
zavkiil
Kali
16
9 / 3 / 11
11,682
834
7,760
18,239
9,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SwagySnorlax
Izanami
13
0 / 8 / 3
8,338
596
5,953
13,156
4,065
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
TechnoVikingas
King Arthur
12
3 / 7 / 2
9,716
694
10,774
19,710
21,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
14
2 / 7 / 1
9,146
653
8,754
11,509
3,506
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
22
Kills
5
5
Deaths
22
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
Ellhn
Janus
4
2
14
5.5
W
9
0
10
14
L
Izanami
SwagySnorlax
Izanami
0
8
3
0.19
L
King Arthur
TechnoVikingas
King Arthur
3
7
2
0.57
L
Scylla
2
7
1
0.36
W
Kali
zavkiil
Kali
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,205
Damage
25,481
41,348
Taken
44,375
25,960
Mitigated
29,002
13,354
Healing
3,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Ellhn
Janus
12,617
538
0
2,628
9,762
3,287
799
3,714
6,048
41,493
0
W
18,828
7,278
0
3,450
13,347
13,599
318
1,979
11,368
0
57,259
L
Izanami
SwagySnorlax
Izanami
5,953
2,998
0
1,438
13,156
4,065
656
3,533
9,623
0
36,019
L
King Arthur
TechnoVikingas
King Arthur
10,774
1,478
0
2,086
19,710
21,431
84
5,242
14,468
0
21,527
L
Scylla
8,754
1,050
0
455
11,509
3,506
126
4,022
7,487
30,117
0
W
Kali
zavkiil
Kali
7,760
2,864
0
7,276
18,239
9,074
1,104
3,648
14,591
0
31,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,981
Gold Earned
27,200
175
Minions Killed
135
11
Camps Cleared
2
908,422
Distance Traveled
729,233
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,837
774
71
5
2
279,405
2
W
Bellona
11,462
819
72
5
6
306,558
3
L
Izanami
8,338
596
63
5
0
214,918
1
L
King Arthur
9,716
694
16
1
0
265,821
1
L
Scylla
9,146
653
56
4
2
248,494
3
W
Kali
11,682
834
32
2
3
322,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role