Player Matchup

Artemis
Artemis
 
Artemis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CynicalLinicome
Gilgamesh
Level 87
God Stats
3W - 4L
1,721 SR
Queue Stats
165W - 209L
1,383 Elo+
Solo
Ratatoskr
Ratatoskr
DraftyBubble156
Ratatoskr
Level 83
God Stats
1W - 3L
1,212 SR
Queue Stats
129W - 133L
1,440 Elo+
Solo
Thoth
Thoth
TheGodOfPringles
Thoth
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 54L
1,395 Elo+
Solo
Ymir
Ymir
Ts rH1n0
Ymir
Level 61
God Stats
9W - 6L
1,777 SR
Queue Stats
91W - 107L
1,488 Elo+
Solo
Team Averages
Level 73
1,542 SR
1,441 Elo+

VS

Team Averages
Level 81
1,489 SR
1,581 Elo+
Ullr
Ullr
Murdurs
Ullr
Level 124
God Stats
7W - 11L
1,500 SR
Queue Stats
245W - 195L
1,658 Elo+
Party 1
Pele
Pele
XamTic13
Pele
Level 68
God Stats
2W - 3L
1,315 SR
Queue Stats
127W - 135L
1,428 Elo+
Solo
Sylvanus
Sylvanus
dont be a morty
Sylvanus
Level 49
God Stats
3W - 0L
1,853 SR
Queue Stats
24W - 16L
1,576 Elo+
Party 1
Discordia
Discordia
eSp Mr Hankey
Discordia
Level 117
God Stats
4W - 3L
1,484 SR
Queue Stats
222W - 196L
1,543 Elo+
Party 1
Neith
Neith
l Arthur Morgan
Neith
Level 46
God Stats
1W - 1L
1,294 SR
Queue Stats
16W - 5L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
3 / 12 / 2
9,588
479
6,263
16,971
4,261
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
CynicalLinicome
Gilgamesh
12
0 / 4 / 6
8,296
415
7,277
26,378
9,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
DraftyBubble156
Ratatoskr
17
6 / 7 / 3
10,192
510
10,024
22,083
7,087
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
2 / 10 / 6
8,807
440
8,900
13,952
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
2 / 6 / 5
7,913
396
3,950
20,915
20,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Murdurs
Ullr
20
13 / 2 / 4
15,004
750
13,244
13,708
6,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
16
3 / 7 / 8
10,499
525
10,222
17,374
5,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
20
3 / 1 / 8
12,884
644
17,260
14,560
18,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
eSp Mr Hankey
Discordia
18
8 / 3 / 3
11,409
570
13,206
10,430
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
12 / 1 / 12
12,844
642
24,836
10,583
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
74
13
Kills
39
39
Deaths
14
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
12
2
0.33
L
Gilgamesh
CynicalLinicome
Gilgamesh
0
4
6
0.75
L
Ratatoskr
DraftyBubble156
Ratatoskr
6
7
3
1.07
W
Ullr
Murdurs
Ullr
13
2
4
7.5
L
2
10
6
0.5
L
Ymir
2
6
5
0.75
W
Pele
3
7
8
1
W
Sylvanus
3
1
8
7
W
Discordia
eSp Mr Hankey
Discordia
8
3
3
3.17
W
12
1
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,414
Damage
78,768
100,299
Taken
66,655
44,901
Mitigated
38,496
16,981
Healing
22,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,263
3,678
0
3,627
16,971
4,261
0
3,967
13,004
0
42,689
L
Gilgamesh
CynicalLinicome
Gilgamesh
7,277
2,073
1,382
6,765
26,378
9,503
0
8,892
17,486
0
38,926
L
Ratatoskr
DraftyBubble156
Ratatoskr
10,024
3,041
0
2,187
22,083
7,087
0
7,321
14,762
0
64,968
W
Ullr
Murdurs
Ullr
13,244
7,178
0
1,618
13,708
6,316
6,718
1,455
12,253
0
141,618
L
8,900
1,655
456
1,580
13,952
3,612
0
4,439
9,513
39,902
0
L
Ymir
3,950
727
0
984
20,915
20,438
0
4,456
16,459
20,988
0
W
Pele
10,222
3,210
305
4,513
17,374
5,924
0
4,934
12,440
0
56,264
W
Sylvanus
17,260
4,021
1,277
8,425
14,560
18,831
586
1,845
12,715
80,790
18,461
W
Discordia
eSp Mr Hankey
Discordia
13,206
244
0
1,975
10,430
3,478
822
1,572
8,858
73,901
0
W
24,836
11,175
0
4,519
10,583
3,947
3,100
3,044
7,539
0
76,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,796
Gold Earned
62,640
335
Minions Killed
709
0
Camps Cleared
0
1,659,689
Distance Traveled
1,767,731
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,588
479
71
4
0
280,009
1
L
Gilgamesh
8,296
415
60
3
0
353,581
1
L
Ratatoskr
10,192
510
105
5
0
395,447
0
W
Ullr
15,004
750
223
11
0
379,861
0
L
Thoth
8,807
440
73
4
0
315,088
3
L
Ymir
7,913
396
26
1
0
315,564
0
W
Pele
10,499
525
99
5
0
342,620
2
W
Sylvanus
12,884
644
192
10
0
314,262
4
W
Discordia
11,409
570
98
5
0
379,407
8
W
Neith
12,844
642
97
5
0
351,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role