Player Matchup

Izanami
Izanami
Gurr301
Izanami
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 37L
1,367 Elo+
Party 3
Thanatos
Thanatos
Lorn46
Thanatos
Level 27
God Stats
1W - 2L
1,260 SR
Queue Stats
40W - 36L
1,378 Elo+
Party 3
Aphrodite
Aphrodite
Rylena
Aphrodite
Level 125
God Stats
1W - 0L
1,463 SR
Queue Stats
15W - 10L
1,391 Elo+
Party 1
Neith
Neith
Thalak
Neith
Level 109
God Stats
3W - 1L
1,534 SR
Queue Stats
8W - 8L
1,337 Elo+
Party 1
Horus
Horus
misterpapa
Horus
Level 60
God Stats
1W - 0L
1,033 SR
Queue Stats
120W - 111L
1,383 Elo+
Solo
Team Averages
Level 73
1,358 SR
1,371 Elo+

VS

Team Averages
Level 38
1,363 SR
1,313 Elo+
Yemoja
Yemoja
ARGHHHROARRR
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,394 Elo+
Party 2
Ao Kuang
Ao Kuang
ChummyFir794
Ao Kuang
Level 27
God Stats
0W - 2L
1,250 SR
Queue Stats
17W - 23L
1,378 Elo+
Party 2
Ra
Ra
Jalves29
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,100 Elo+
Party 2
Vamana
Vamana
Partyinthefarty
Vamana
Level 108
God Stats
0W - 2L
1,290 SR
Queue Stats
43W - 51L
1,389 Elo+
Party 2
Sol
Sol
Penta001
Sol
Level 39
God Stats
5W - 10L
1,276 SR
Queue Stats
9W - 13L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gurr301
Izanami
20
17 / 2 / 8
14,693
639
25,464
14,635
6,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Lorn46
Thanatos
20
7 / 5 / 6
12,854
559
12,106
18,099
7,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Rylena
Aphrodite
16
2 / 5 / 13
10,886
473
6,550
14,750
11,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Thalak
Neith
18
7 / 6 / 7
12,385
538
19,058
16,924
6,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
19
5 / 5 / 8
12,526
545
13,355
20,642
23,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
2 / 7 / 5
10,268
446
5,259
21,581
29,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
ChummyFir794
Ao Kuang
17
8 / 5 / 3
11,636
506
16,899
19,285
9,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 11 / 1
8,292
361
2,461
11,930
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 6 / 4
13,298
578
22,195
28,256
33,332
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 9 / 1
9,920
431
9,651
15,700
4,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
35
38
Kills
21
23
Deaths
38
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
7
5
0.64
L
Ao Kuang
ChummyFir794
Ao Kuang
8
5
3
1.9
W
Izanami
Gurr301
Izanami
17
2
8
10.5
L
0
11
1
0.05
W
Thanatos
Lorn46
Thanatos
7
5
6
2
L
9
6
4
1.83
L
2
9
1
0.28
W
Aphrodite
Rylena
Aphrodite
2
5
13
1.7
W
Neith
Thalak
Neith
7
6
7
1.75
W
Horus
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,533
Damage
56,465
85,050
Taken
96,752
55,010
Mitigated
80,137
46,688
Healing
23,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,259
1,417
756
3,822
21,581
29,306
173
1,589
19,899
23,147
0
L
Ao Kuang
ChummyFir794
Ao Kuang
16,899
4,941
0
8,085
19,285
9,558
0
520
18,686
54,096
11,602
W
Izanami
Gurr301
Izanami
25,464
18,969
0
6,968
14,635
6,478
4,845
7,786
6,849
0
118,272
L
2,461
1,378
26
399
11,930
3,126
0
336
11,563
32,002
0
W
Thanatos
Lorn46
Thanatos
12,106
2,930
0
15,146
18,099
7,272
2,938
4,711
13,388
0
87,384
L
22,195
10,596
0
8,026
28,256
33,332
1,804
2,949
24,487
0
97,113
L
9,651
2,131
1
2,525
15,700
4,815
1,081
1,156
14,458
58,894
0
W
Aphrodite
Rylena
Aphrodite
6,550
959
7,797
6,926
14,750
11,349
946
5,127
9,623
37,001
0
W
Neith
Thalak
Neith
19,058
8,090
0
2,445
16,924
6,284
2,471
9,336
7,588
0
82,544
W
Horus
13,355
6,662
927
6,479
20,642
23,627
531
5,978
14,664
0
59,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,344
Gold Earned
53,414
610
Minions Killed
421
0
Camps Cleared
0
2,222,753
Distance Traveled
1,921,830
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,268
446
23
1
0
387,197
4
L
Ao Kuang
11,636
506
74
3
0
452,750
4
W
Izanami
14,693
639
183
8
0
468,024
0
L
Ra
8,292
361
54
2
0
331,827
0
W
Thanatos
12,854
559
152
7
0
494,645
3
L
Vamana
13,298
578
159
7
0
405,225
3
L
Sol
9,920
431
111
5
0
344,831
4
W
Aphrodite
10,886
473
59
3
0
405,124
2
W
Neith
12,385
538
126
5
0
367,689
1
W
Horus
12,526
545
90
4
0
487,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role