Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AESilentSniper
Skadi
Level 43
God Stats
3W - 6L
1,325 SR
Queue Stats
514W - 475L
1,578 Elo+
Solo
Bastet
Bastet
Dapootang
Bastet
Level 49
God Stats
0W - 3L
1,291 SR
Queue Stats
207W - 203L
1,582 Elo+
Solo
Raijin
Raijin
LunacyLife
Raijin
Level 141
God Stats
1W - 4L
1,205 SR
Queue Stats
249W - 256L
1,515 Elo+
Solo
Nemesis
Nemesis
jesusepe123456
Nemesis
Level 96
God Stats
1W - 2L
1,536 SR
Queue Stats
55W - 47L
1,587 Elo+
Solo
Team Averages
Level 98
1,371 SR
1,552 Elo+

VS

Team Averages
Level 118
1,621 SR
1,570 Elo+
Hachiman
Hachiman
 
Hachiman
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Crimsonbulletz
Zhong Kui
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 35L
1,618 Elo+
Party 1
Chaac
Chaac
LOCKUPHILLARY16
Chaac
Level 157
God Stats
6W - 3L
1,812 SR
Queue Stats
474W - 500L
1,531 Elo+
Solo
Horus
Horus
LittleBroFace
Horus
Level 106
God Stats
2W - 1L
1,608 SR
Queue Stats
68W - 51L
1,613 Elo+
Party 1
Persephone
Persephone
SteamDev
Persephone
Level 114
God Stats
1W - 0L
1,684 SR
Queue Stats
10W - 8L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
1 / 7 / 17
9,823
702
11,480
21,071
22,223
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
6 / 4 / 11
11,595
828
14,903
17,599
6,625
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
Dapootang
Bastet
16
4 / 7 / 10
10,970
784
10,877
14,136
4,297
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Raijin
LunacyLife
Raijin
19
9 / 6 / 8
12,178
870
16,458
11,100
3,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 7 / 10
9,367
669
8,506
14,863
9,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
5 / 4 / 15
10,851
775
15,838
15,371
6,275
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
Crimsonbulletz
Zhong Kui
20
11 / 6 / 11
12,436
888
15,469
16,835
13,426
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 4 / 21
10,555
754
13,924
16,650
20,629
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 3 / 14
10,945
782
10,624
18,758
19,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
SteamDev
Persephone
20
6 / 5 / 17
12,203
872
14,236
12,670
3,644
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
109
22
Kills
31
31
Deaths
22
56
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
7
17
1.36
W
Hachiman
 
Hachiman
5
4
15
3.13
L
6
4
11
2.88
W
Zhong Kui
Crimsonbulletz
Zhong Kui
11
6
11
2.75
L
Bastet
Dapootang
Bastet
4
7
10
1.29
W
2
4
21
3.13
W
7
3
14
4.67
L
Raijin
LunacyLife
Raijin
9
6
8
2.17
W
Persephone
SteamDev
Persephone
6
5
17
2.9
L
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,224
Damage
70,091
78,769
Taken
80,284
46,193
Mitigated
63,608
25,478
Healing
33,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
11,480
2,255
5,190
4,836
21,071
22,223
400
6,104
14,727
15,336
0
W
Hachiman
 
Hachiman
15,838
9,290
624
4,548
15,371
6,275
1,770
6,210
9,161
0
37,445
L
14,903
7,219
1,673
7,231
17,599
6,625
2,756
4,612
12,838
0
38,226
W
Zhong Kui
Crimsonbulletz
Zhong Kui
15,469
1,325
1,247
2,904
16,835
13,426
1,934
5,782
11,053
26,342
0
L
Bastet
Dapootang
Bastet
10,877
1,413
296
2,635
14,136
4,297
0
6,866
7,189
0
18,012
W
13,924
792
1,123
5,268
16,650
20,629
919
6,544
10,106
0
28,145
W
10,624
5,011
7,084
6,093
18,758
19,634
661
6,408
12,350
0
16,002
L
Raijin
LunacyLife
Raijin
16,458
872
375
375
11,100
3,815
612
3,859
7,127
31,555
0
W
Persephone
SteamDev
Persephone
14,236
165
2,371
2,342
12,670
3,644
526
2,993
9,672
33,635
0
L
8,506
3,369
800
2,067
14,863
9,233
805
8,264
6,455
0
16,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,933
Gold Earned
56,990
132
Minions Killed
166
0
Camps Cleared
0
1,157,439
Distance Traveled
1,295,613
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,823
702
7
1
0
211,925
1
W
Hachiman
10,851
775
47
3
0
267,771
1
L
Skadi
11,595
828
46
3
0
237,812
1
W
Zhong Kui
12,436
888
42
3
0
244,270
3
L
Bastet
10,970
784
19
1
0
261,867
1
W
Chaac
10,555
754
29
2
0
265,188
1
W
Horus
10,945
782
9
1
0
244,260
0
L
Raijin
12,178
870
45
3
0
228,203
1
W
Persephone
12,203
872
39
3
0
274,124
0
L
Nemesis
9,367
669
15
1
0
217,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role