Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Frig
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 6L
2,085 Elo+
Party 1
Raijin
Raijin
Ghostman1995
Raijin
Level 135
God Stats
0W - 4L
1,229 SR
Queue Stats
326W - 183L
1,565 Elo+
Party 1
Horus
Horus
RealSinatra
Horus
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
207W - 94L
1,662 Elo+
Party 1
Sun Wukong
Sun Wukong
itsRad
Sun Wukong
Level 158
God Stats
0W - 1L
1,773 SR
Queue Stats
7W - 1L
1,877 Elo+
Party 1
Team Averages
Level 124
1,500 SR
1,738 Elo+

VS

Team Averages
Level 62
1,519 SR
1,542 Elo+
Baba Yaga
Baba Yaga
Crembrule
Baba Yaga
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 64L
1,443 Elo+
Party 2
Raijin
Raijin
MattePaste
Raijin
Level 105
God Stats
6W - 6L
1,315 SR
Queue Stats
465W - 412L
1,613 Elo+
Party 2
Cabrakan
Cabrakan
SnagUpJay-
Cabrakan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,470 Elo+
Solo
Geb
Geb
SnailfromAW
Geb
Level 18
God Stats
6W - 1L
1,500 SR
Queue Stats
261W - 205L
1,627 Elo+
Solo
Ra
Ra
XDutchxBoyX
Ra
Level 150
God Stats
1W - 0L
1,779 SR
Queue Stats
48W - 42L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
19
5 / 3 / 18
11,384
712
18,222
17,235
21,855
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Frig
Jing Wei
19
6 / 3 / 19
11,661
729
12,565
15,378
5,117
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
18
5 / 5 / 14
11,219
701
17,432
12,852
3,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 4 / 13
11,126
695
7,844
18,076
22,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
itsRad
Sun Wukong
17
8 / 5 / 13
11,503
719
19,768
23,158
14,075
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Crembrule
Baba Yaga
17
1 / 6 / 12
10,430
652
11,889
13,467
5,655
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
MattePaste
Raijin
20
11 / 7 / 8
13,372
836
20,631
16,446
8,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
SnagUpJay-
Cabrakan
16
0 / 7 / 11
9,908
619
4,234
17,405
23,776
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
2 / 4 / 15
11,869
742
15,909
24,062
26,522
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
6 / 4 / 12
13,162
823
14,392
15,154
12,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
78
28
Kills
20
20
Deaths
28
77
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
5
3
18
4.67
W
Baba Yaga
Crembrule
Baba Yaga
1
6
12
1.17
L
Jing Wei
Frig
Jing Wei
6
3
19
5.17
L
Raijin
5
5
14
2.4
W
Raijin
MattePaste
Raijin
11
7
8
2.14
L
4
4
13
2.63
W
Cabrakan
SnagUpJay-
Cabrakan
0
7
11
0.79
W
2
4
15
2.38
W
6
4
12
3
L
Sun Wukong
itsRad
Sun Wukong
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,831
Damage
67,055
86,699
Taken
86,534
67,400
Mitigated
76,761
38,550
Healing
26,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
18,222
6,183
3,544
3,075
17,235
21,855
676
13,425
3,810
31,391
0
W
Baba Yaga
Crembrule
Baba Yaga
11,889
1,189
348
1,793
13,467
5,655
1,159
8,157
5,310
29,057
0
L
Jing Wei
Frig
Jing Wei
12,565
9,251
1,619
3,737
15,378
5,117
1,351
14,505
873
0
34,533
L
Raijin
17,432
2,233
3,090
1,796
12,852
3,741
1,047
11,751
1,101
41,135
0
W
Raijin
MattePaste
Raijin
20,631
1,614
1,724
1,520
16,446
8,147
558
3,493
12,953
35,839
0
L
7,844
3,620
8,866
6,085
18,076
22,612
542
10,977
7,099
0
13,375
W
Cabrakan
SnagUpJay-
Cabrakan
4,234
332
857
1,035
17,405
23,776
436
8,374
9,031
9,604
0
W
15,909
1,244
781
3,804
24,062
26,522
396
7,874
16,188
29,775
0
W
14,392
1,219
9,280
5,309
15,154
12,661
1,351
7,756
7,398
51,881
0
L
Sun Wukong
itsRad
Sun Wukong
19,768
2,947
3,378
3,360
23,158
14,075
456
16,397
6,761
0
33,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,893
Gold Earned
58,741
156
Minions Killed
172
0
Camps Cleared
0
1,513,360
Distance Traveled
1,403,349
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,384
712
20
1
0
320,923
0
W
Baba Yaga
10,430
652
29
2
0
269,656
0
L
Jing Wei
11,661
729
45
3
0
342,991
2
L
Raijin
11,219
701
46
3
0
241,909
0
W
Raijin
13,372
836
41
3
0
250,805
1
L
Horus
11,126
695
13
1
0
287,228
3
W
Cabrakan
9,908
619
11
1
0
270,241
0
W
Geb
11,869
742
13
1
0
295,724
0
W
Ra
13,162
823
78
5
0
316,923
0
L
Sun Wukong
11,503
719
32
2
0
320,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role