Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Cootiin
Jormungandr
Level 80
God Stats
4W - 5L
1,684 SR
Queue Stats
138W - 117L
1,618 Elo+
Party 2
Hou Yi
Hou Yi
FreezeDaddy1
Hou Yi
Level 91
God Stats
4W - 4L
1,711 SR
Queue Stats
205W - 171L
1,595 Elo+
Party 2
Sobek
Sobek
Nite at nick
Sobek
Level 122
God Stats
9W - 9L
1,570 SR
Queue Stats
71W - 79L
1,515 Elo+
Party 3
Fenrir
Fenrir
pewPEW8661
Fenrir
Level 26
God Stats
0W - 4L
1,333 SR
Queue Stats
8W - 10L
1,624 Elo+
Party 3
Team Averages
Level 69
1,559 SR
1,570 Elo+

VS

Team Averages
Level 74
1,551 SR
1,586 Elo+
Bastet
Bastet
HollywoodSLEEZ
Bastet
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Murdurs
Baron Samedi
Level 124
God Stats
15W - 6L
1,646 SR
Queue Stats
245W - 195L
1,648 Elo+
Party 1
Loki
Loki
dont be a morty
Loki
Level 49
God Stats
2W - 0L
1,573 SR
Queue Stats
24W - 16L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
eSp Mr Hankey
Cthulhu
Level 117
God Stats
5W - 3L
1,482 SR
Queue Stats
222W - 196L
1,532 Elo+
Party 1
Ymir
Ymir
l Arthur Morgan
Ymir
Level 46
God Stats
1W - 1L
1,556 SR
Queue Stats
16W - 5L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 5 / 0
6,575
470
2,457
7,995
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Cootiin
Jormungandr
13
1 / 4 / 0
7,984
570
8,222
9,905
4,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
12
2 / 3 / 1
7,468
533
4,944
8,111
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 0 / 3
7,557
540
4,578
8,922
9,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
pewPEW8661
Fenrir
12
1 / 1 / 2
7,091
507
1,791
10,613
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,483
463
2,173
6,072
1,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Murdurs
Baron Samedi
13
2 / 4 / 0
7,725
552
8,726
8,539
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 0 / 0
8,225
588
2,014
5,894
1,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
14
1 / 1 / 3
8,022
573
7,275
11,047
7,680
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
8 / 0 / 0
9,008
643
9,412
7,100
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
6
Kills
13
13
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
5
0
0.2
L
Jormungandr
Cootiin
Jormungandr
1
4
0
0.25
L
Hou Yi
2
3
1
0.83
W
0
1
2
1
W
Baron Samedi
Murdurs
Baron Samedi
2
4
0
0.5
L
1
0
3
2.5
W
2
0
0
2
W
Cthulhu
1
1
3
2.5
W
8
0
0
8
L
Fenrir
pewPEW8661
Fenrir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,992
Damage
29,600
45,546
Taken
38,652
21,784
Mitigated
18,108
12,255
Healing
12,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
2,457
438
0
465
7,995
2,087
0
5,921
2,074
34,560
0
L
Jormungandr
Cootiin
Jormungandr
8,222
4,192
0
415
9,905
4,879
0
7,425
2,480
61,157
0
L
Hou Yi
4,944
3,374
0
2,126
8,111
2,265
66
3,100
5,011
0
49,060
W
2,173
744
0
1,394
6,072
1,718
0
1,370
4,702
0
30,490
W
Baron Samedi
Murdurs
Baron Samedi
8,726
627
53
1,711
8,539
3,594
0
4,170
4,369
49,764
0
L
4,578
544
192
4,107
8,922
9,073
0
4,072
4,850
30,924
0
W
2,014
706
0
1,384
5,894
1,754
906
258
5,636
0
51,570
W
Cthulhu
7,275
841
183
3,875
11,047
7,680
0
7,949
3,098
55,291
0
W
9,412
2,757
0
3,658
7,100
3,362
0
1,510
5,590
64,120
0
L
Fenrir
pewPEW8661
Fenrir
1,791
482
0
4,950
10,613
3,480
0
4,895
5,718
0
43,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,675
Gold Earned
39,463
419
Minions Killed
496
0
Camps Cleared
0
1,369,118
Distance Traveled
1,454,799
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,575
470
71
5
0
285,763
3
L
Jormungandr
7,984
570
115
8
0
232,163
3
L
Hou Yi
7,468
533
94
7
0
250,148
4
W
Bastet
6,483
463
49
4
0
285,005
3
W
Baron Samedi
7,725
552
96
7
0
247,052
0
L
Sobek
7,557
540
53
4
0
278,937
4
W
Loki
8,225
588
111
8
0
316,518
5
W
Cthulhu
8,022
573
113
8
0
288,123
3
W
Ymir
9,008
643
127
9
0
318,101
0
L
Fenrir
7,091
507
86
6
0
322,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role