Player Matchup

Hachiman
Hachiman
CROWD DBP
Hachiman
Level 59
God Stats
2W - 3L
1,746 SR
Queue Stats
3W - 4L
1,511 Elo+
Party 1
Gilgamesh
Gilgamesh
DD BUDZ
Gilgamesh
Level 18
God Stats
1W - 1L
1,454 SR
Queue Stats
18W - 22L
1,503 Elo+
Party 1
Khepri
Khepri
Deadly doctor T
Khepri
Level 157
God Stats
0W - 2L
1,288 SR
Queue Stats
44W - 34L
1,531 Elo+
Party 1
Thoth
Thoth
LordMigatron
Thoth
Level 157
God Stats
1W - 2L
1,815 SR
Queue Stats
216W - 184L
1,561 Elo+
Solo
Freya
Freya
jmae06012001
Freya
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,396 Elo+
Solo
Team Averages
Level 95
1,561 SR
1,500 Elo+

VS

Team Averages
Level 132
1,500 SR
1,565 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Dark_LightZZ47
Chiron
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
38W - 28L
1,671 Elo+
Solo
King Arthur
King Arthur
SeriousSAM180
King Arthur
Level 157
God Stats
9W - 4L
1,500 SR
Queue Stats
102W - 91L
1,888 Elo+
Solo
Aphrodite
Aphrodite
Xevil_InTeNzeX
Aphrodite
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 37L
1,377 Elo+
Solo
Kali
Kali
matiasmaster
Kali
Level 118
God Stats
6W - 0L
1,500 SR
Queue Stats
92W - 70L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CROWD DBP
Hachiman
14
0 / 3 / 1
7,311
665
6,600
9,302
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
DD BUDZ
Gilgamesh
14
2 / 1 / 0
7,993
727
3,794
10,534
9,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 3 / 0
7,524
684
5,062
8,663
6,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 4 / 2
8,089
735
8,390
8,773
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 5 / 1
7,231
657
3,406
9,801
3,375
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
3 / 0 / 10
9,090
826
10,034
3,798
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 6
8,443
768
13,550
10,028
3,130
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
SeriousSAM180
King Arthur
16
8 / 1 / 3
9,141
831
9,891
12,075
12,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
Xevil_InTeNzeX
Aphrodite
15
0 / 0 / 4
8,194
745
2,528
4,980
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 8
8,337
758
4,982
8,573
3,328
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
16
16
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
10
8
L
Hachiman
CROWD DBP
Hachiman
0
3
1
0.17
L
Gilgamesh
DD BUDZ
Gilgamesh
2
1
0
2
W
3
2
6
3
L
0
3
0
0
L
1
4
2
0.5
W
King Arthur
SeriousSAM180
King Arthur
8
1
3
9.5
W
Aphrodite
Xevil_InTeNzeX
Aphrodite
0
0
4
2
L
0
5
1
0.1
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,252
Damage
40,985
47,073
Taken
39,454
24,922
Mitigated
22,254
8,334
Healing
9,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,034
2,559
161
1,023
3,798
1,308
1,065
1,285
2,458
41,359
0
L
Hachiman
CROWD DBP
Hachiman
6,600
2,768
0
2,703
9,302
3,153
0
2,650
6,452
0
30,298
L
Gilgamesh
DD BUDZ
Gilgamesh
3,794
301
0
2,512
10,534
9,093
0
2,250
8,030
0
15,324
W
13,550
3,374
735
2,319
10,028
3,130
1,066
5,810
4,052
0
34,259
L
5,062
367
0
1,216
8,663
6,225
0
1,093
7,390
13,673
0
L
8,390
427
0
468
8,773
3,076
0
1,453
7,172
37,635
0
W
King Arthur
SeriousSAM180
King Arthur
9,891
1,226
0
750
12,075
12,873
38
5,016
6,896
0
24,660
W
Aphrodite
Xevil_InTeNzeX
Aphrodite
2,528
56
1,101
2,002
4,980
1,615
705
1,750
3,230
31,963
0
L
3,406
1,275
0
1,435
9,801
3,375
153
4,108
5,467
16,568
0
W
4,982
1,725
0
1,710
8,573
3,328
655
2,997
5,450
0
12,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,148
Gold Earned
43,205
185
Minions Killed
249
0
Camps Cleared
0
1,088,615
Distance Traveled
1,222,206
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,090
826
72
7
0
225,703
2
L
Hachiman
7,311
665
45
4
0
227,592
0
L
Gilgamesh
7,993
727
32
3
0
246,505
1
W
Chiron
8,443
768
60
5
0
224,284
1
L
Khepri
7,524
684
16
1
0
198,154
4
L
Thoth
8,089
735
58
5
0
234,327
4
W
King Arthur
9,141
831
29
3
0
264,883
5
W
Aphrodite
8,194
745
71
6
0
239,339
0
L
Freya
7,231
657
34
3
0
182,037
0
W
Kali
8,337
758
17
2
0
267,997
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role