Player Matchup

Hou Yi
Hou Yi
Glipzy
Hou Yi
Level 89
God Stats
5W - 3L
1,691 SR
Queue Stats
9W - 10L
1,442 Elo+
Party 1
Achilles
Achilles
Gulu824
Achilles
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,427 Elo+
Party 1
Bakasura
Bakasura
SATYNUT
Bakasura
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,570 Elo+
Solo
Thoth
Thoth
Z115PublisedOne
Thoth
Level 108
God Stats
1W - 0L
1,182 SR
Queue Stats
3W - 4L
1,312 Elo+
Solo
Sylvanus
Sylvanus
xNGAx MaNy
Sylvanus
Level 146
God Stats
4W - 1L
1,715 SR
Queue Stats
20W - 21L
1,422 Elo+
Party 1
Team Averages
Level 101
1,518 SR
1,435 Elo+

VS

Team Averages
Level 125
1,548 SR
1,584 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BaneBerserker
Atlas
Level 43
God Stats
1W - 2L
1,768 SR
Queue Stats
8W - 8L
1,842 Elo+
Solo
Odin
Odin
ClassicalRacer9
Odin
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
293W - 325L
1,573 Elo+
Solo
Thoth
Thoth
SirTeemo42
Thoth
Level 154
God Stats
1W - 4L
1,473 SR
Queue Stats
546W - 602L
1,482 Elo+
Solo
Heimdallr
Heimdallr
YancyCigpen
Heimdallr
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
290W - 304L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Glipzy
Hou Yi
15
6 / 6 / 8
10,023
501
13,745
14,498
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Gulu824
Achilles
15
4 / 2 / 14
10,247
512
6,258
15,616
15,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bakasura
SATYNUT
Bakasura
20
18 / 0 / 4
13,137
657
23,946
19,031
9,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 3 / 6
9,919
496
5,909
9,534
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
xNGAx MaNy
Sylvanus
16
1 / 1 / 7
10,326
516
8,720
18,997
19,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
1 / 5 / 0
10,201
510
9,048
17,608
5,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 7 / 6
9,130
457
6,486
20,192
15,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
4 / 3 / 3
9,599
480
12,773
14,876
5,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
16
4 / 6 / 1
10,014
501
9,574
13,144
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
YancyCigpen
Heimdallr
14
1 / 8 / 3
8,627
431
6,989
16,246
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
29
Kills
12
12
Deaths
29
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
5
0
0.2
L
2
7
6
0.71
L
4
3
3
1.83
W
Hou Yi
Glipzy
Hou Yi
6
6
8
1.67
W
Achilles
Gulu824
Achilles
4
2
14
5.5
W
Bakasura
SATYNUT
Bakasura
18
0
4
20
L
Thoth
4
6
1
0.75
L
Heimdallr
YancyCigpen
Heimdallr
1
8
3
0.31
W
0
3
6
1
W
Sylvanus
xNGAx MaNy
Sylvanus
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,578
Damage
44,870
77,676
Taken
82,066
51,559
Mitigated
34,506
28,702
Healing
21,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
9,048
2,540
0
6,393
17,608
5,423
1,366
6,246
10,652
0
80,152
L
6,486
2,137
135
2,686
20,192
15,485
185
3,127
16,127
29,014
0
L
12,773
1,231
0
4,806
14,876
5,265
0
1,907
12,629
0
70,609
W
Hou Yi
Glipzy
Hou Yi
13,745
5,612
0
3,324
14,498
4,433
1,139
4,763
9,592
0
57,803
W
Achilles
Gulu824
Achilles
6,258
1,226
833
2,393
15,616
15,657
193
3,733
11,755
5,848
22,419
W
Bakasura
SATYNUT
Bakasura
23,946
17,840
0
7,069
19,031
9,175
1,927
2,781
16,119
0
105,309
L
Thoth
9,574
785
0
2,906
13,144
3,822
540
3,035
9,121
71,343
0
L
Heimdallr
YancyCigpen
Heimdallr
6,989
2,829
0
4,291
16,246
4,511
480
1,627
13,179
0
51,370
W
5,909
196
0
1,549
9,534
2,738
190
2,430
6,964
69,089
0
W
Sylvanus
xNGAx MaNy
Sylvanus
8,720
2,579
2,525
11,009
18,997
19,556
1,153
1,753
17,186
56,998
14,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,652
Gold Earned
47,571
556
Minions Killed
526
0
Camps Cleared
0
2,038,453
Distance Traveled
1,822,074
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,201
510
163
8
0
331,432
1
L
Atlas
9,130
457
34
2
0
363,410
0
L
Odin
9,599
480
105
5
0
433,872
1
W
Hou Yi
10,023
501
84
4
0
401,573
3
W
Achilles
10,247
512
47
2
0
362,858
5
W
Bakasura
13,137
657
178
9
0
554,039
0
L
Thoth
10,014
501
138
7
0
370,661
2
L
Heimdallr
8,627
431
86
4
0
322,699
1
W
Thoth
9,919
496
115
6
0
377,852
3
W
Sylvanus
10,326
516
132
7
0
342,131
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role