Player Matchup

Medusa
Medusa
 
Medusa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Klown-Gami
Kumbhakarna
Level 86
God Stats
0W - 6L
1,094 SR
Queue Stats
163W - 193L
1,438 Elo+
Solo
Agni
Agni
Nite at nick
Agni
Level 122
God Stats
2W - 1L
1,606 SR
Queue Stats
71W - 79L
1,524 Elo+
Party 3
Fenrir
Fenrir
pewPEW8661
Fenrir
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 10L
1,696 Elo+
Party 3
Erlang Shen
Erlang Shen
xBloodGamingx
Erlang Shen
Level 84
God Stats
6W - 9L
1,522 SR
Queue Stats
486W - 506L
1,455 Elo+
Solo
Team Averages
Level 73
1,444 SR
1,522 Elo+

VS

Team Averages
Level 91
1,644 SR
1,522 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
AlmightyN79152
Achilles
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,253 Elo+
Party 1
Horus
Horus
BLACKMaMbaN7
Horus
Level 151
God Stats
1W - 0L
1,777 SR
Queue Stats
3W - 2L
1,253 Elo+
Party 1
Hel
Hel
Mobkiller123445
Hel
Level 40
God Stats
3W - 1L
1,537 SR
Queue Stats
90W - 29L
1,825 Elo+
Party 2
Sol
Sol
imVaughan
Sol
Level 85
God Stats
4W - 0L
1,908 SR
Queue Stats
82W - 27L
1,782 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 4 / 0
6,230
566
3,633
7,129
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Klown-Gami
Kumbhakarna
9
1 / 4 / 3
5,851
532
3,234
9,632
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 3 / 3
5,969
543
5,265
5,656
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
pewPEW8661
Fenrir
10
4 / 4 / 2
6,772
616
4,260
8,272
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Erlang Shen
xBloodGamingx
Erlang Shen
12
2 / 1 / 4
6,903
628
8,876
7,620
3,969
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
5 / 1 / 5
7,266
661
5,826
10,245
5,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
9
0 / 3 / 0
5,747
522
2,097
6,812
3,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 1 / 6
5,701
518
2,182
7,244
3,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 5 / 3
6,439
585
4,673
7,823
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
8 / 1 / 4
8,470
770
10,315
9,741
2,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
10
Kills
16
16
Deaths
11
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
4
0
0.5
W
Erlang Shen
 
Erlang Shen
5
1
5
7.5
W
Achilles
0
3
0
0
W
1
1
6
4
L
Kumbhakarna
Klown-Gami
Kumbhakarna
1
4
3
0.63
W
2
5
3
0.7
L
1
3
3
0.83
W
8
1
4
10
L
Fenrir
pewPEW8661
Fenrir
4
4
2
1.25
L
Erlang Shen
xBloodGamingx
Erlang Shen
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,268
Damage
25,093
38,309
Taken
41,865
14,712
Mitigated
17,484
8,272
Healing
17,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,633
1,464
0
1,223
7,129
1,699
0
3,521
3,608
0
27,013
W
Erlang Shen
 
Erlang Shen
5,826
2,578
0
2,784
10,245
5,077
164
2,514
7,731
0
40,871
W
Achilles
2,097
662
0
2,664
6,812
3,585
210
0
6,812
0
21,829
W
2,182
769
293
1,204
7,244
3,646
48
1,806
5,438
0
6,483
L
Kumbhakarna
Klown-Gami
Kumbhakarna
3,234
444
173
2,311
9,632
4,427
146
5,607
4,025
17,027
0
W
4,673
844
2,157
2,743
7,823
2,310
337
2,184
5,639
31,393
0
L
5,265
133
0
1,185
5,656
1,564
0
2,997
2,659
37,828
0
W
10,315
5,308
0
5,234
9,741
2,866
4,973
1,995
7,746
60,358
0
L
Fenrir
pewPEW8661
Fenrir
4,260
1,151
0
2,221
8,272
3,053
0
2,070
6,171
0
26,237
L
Erlang Shen
xBloodGamingx
Erlang Shen
8,876
3,754
0
1,159
7,620
3,969
270
793
6,564
0
38,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,725
Gold Earned
33,623
271
Minions Killed
278
0
Camps Cleared
0
1,101,254
Distance Traveled
1,086,614
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,230
566
49
4
0
229,991
3
W
Erlang Shen
7,266
661
67
6
0
239,425
4
W
Achilles
5,747
522
38
3
0
209,506
0
W
Horus
5,701
518
13
1
0
219,739
2
L
Kumbhakarna
5,851
532
20
2
0
224,329
3
W
Hel
6,439
585
57
5
0
205,507
1
L
Agni
5,969
543
76
7
0
207,292
5
W
Sol
8,470
770
103
9
0
212,437
2
L
Fenrir
6,772
616
51
5
0
202,362
2
L
Erlang Shen
6,903
628
75
7
0
237,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role