Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Adronog
Jormungandr
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,458 Elo+
Party 1
Charybdis
Charybdis
LoD HadDes
Charybdis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,509 Elo+
Solo
Rama
Rama
Mr iron otter
Rama
Level 100
God Stats
0W - 1L
1,249 SR
Queue Stats
26W - 37L
1,529 Elo+
Party 1
Poseidon
Poseidon
XxXPickles77XxX
Poseidon
Level 151
God Stats
8W - 2L
1,500 SR
Queue Stats
417W - 416L
1,423 Elo+
Solo
Team Averages
Level 128
1,450 SR
1,484 Elo+

VS

Team Averages
Level 119
1,507 SR
1,507 Elo+
Bakasura
Bakasura
CrossEqualsLove
Bakasura
Level 132
God Stats
2W - 4L
1,769 SR
Queue Stats
461W - 460L
1,541 Elo+
Solo
Ao Kuang
Ao Kuang
Gambino 954190
Ao Kuang
Level 138
God Stats
6W - 4L
1,582 SR
Queue Stats
354W - 370L
1,473 Elo+
Solo
Artemis
Artemis
Grayarea27
Artemis
Level 112
God Stats
1W - 2L
1,403 SR
Queue Stats
144W - 159L
1,522 Elo+
Solo
Kuzenbo
Kuzenbo
SunDingo
Kuzenbo
Level 85
God Stats
3W - 2L
1,244 SR
Queue Stats
157W - 168L
1,481 Elo+
Solo
Neith
Neith
pastis__52
Neith
Level 127
God Stats
7W - 7L
1,536 SR
Queue Stats
371W - 396L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
1 / 5 / 14
10,319
645
17,139
13,342
4,803
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Adronog
Jormungandr
20
8 / 7 / 8
12,150
759
15,123
21,514
24,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
LoD HadDes
Charybdis
16
3 / 6 / 11
10,423
651
15,920
15,126
3,925
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 5 / 9
11,284
705
16,054
18,667
5,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
17
3 / 6 / 6
10,715
670
13,382
12,869
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
2 / 5 / 10
10,619
664
5,013
18,357
8,732
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
20
11 / 3 / 12
12,701
794
15,695
22,002
14,200
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Grayarea27
Artemis
19
4 / 6 / 13
12,229
764
22,823
19,122
8,116
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
SunDingo
Kuzenbo
19
5 / 3 / 17
12,300
769
12,780
22,409
28,637
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
20
7 / 3 / 14
12,480
780
18,108
15,475
8,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
95
19
Kills
29
29
Deaths
20
48
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
5
14
1.6
L
Jormungandr
Adronog
Jormungandr
8
7
8
1.71
W
Bakasura
2
5
10
1.4
W
Ao Kuang
11
3
12
5.67
W
Artemis
Grayarea27
Artemis
4
6
13
1.75
L
Charybdis
LoD HadDes
Charybdis
3
6
11
1.42
L
4
5
9
1.7
W
Kuzenbo
SunDingo
Kuzenbo
5
3
17
4.5
L
Poseidon
3
6
6
1
W
Neith
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,618
Damage
74,419
81,518
Taken
97,365
42,591
Mitigated
68,445
25,387
Healing
34,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
17,139
2,830
832
898
13,342
4,803
924
4,659
8,098
0
33,193
L
Jormungandr
Adronog
Jormungandr
15,123
1,640
1,692
4,355
21,514
24,631
170
8,065
12,903
42,983
0
W
Bakasura
5,013
3,198
1,490
3,297
18,357
8,732
976
2,284
16,073
0
8,676
W
Ao Kuang
15,695
3,719
3,502
8,349
22,002
14,200
772
6,142
15,860
27,321
0
W
Artemis
Grayarea27
Artemis
22,823
7,630
3,277
4,651
19,122
8,116
2,074
6,291
12,831
0
45,348
L
Charybdis
LoD HadDes
Charybdis
15,920
6,409
1,532
3,169
15,126
3,925
217
5,430
9,476
0
25,610
L
16,054
13,319
3,380
5,841
18,667
5,878
1,296
6,697
11,393
0
30,989
W
Kuzenbo
SunDingo
Kuzenbo
12,780
3,732
1,632
3,235
22,409
28,637
378
7,496
14,913
26,250
0
L
Poseidon
13,382
929
1,277
2,411
12,869
3,354
259
3,624
9,075
33,656
0
W
Neith
18,108
2,950
72
5,365
15,475
8,760
2,626
6,292
9,183
0
44,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,891
Gold Earned
60,329
206
Minions Killed
176
0
Camps Cleared
0
1,213,817
Distance Traveled
1,484,320
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,319
645
42
3
0
238,307
2
L
Jormungandr
12,150
759
50
3
0
242,240
0
W
Bakasura
10,619
664
29
2
0
359,958
1
W
Ao Kuang
12,701
794
29
2
0
315,631
1
W
Artemis
12,229
764
46
3
0
231,198
0
L
Charybdis
10,423
651
27
2
0
242,911
1
L
Rama
11,284
705
38
2
0
228,850
0
W
Kuzenbo
12,300
769
22
1
0
295,282
1
L
Poseidon
10,715
670
49
3
0
261,509
2
W
Neith
12,480
780
50
3
0
282,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role