Player Matchup

Medusa
Medusa
Platinum V
Yiffrit
Medusa
Platinum V
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 18L
1,908 MMR
Party 2
Geb
Geb
Gold V
kresseisboss
Geb
Gold V
Level 72
God Stats
6W - 5L
1,892 SR
Queue Stats
10W - 7L
1,747 MMR
Party 2
Eset
Eset
Gold IV
miguelisbad
Eset
Gold IV
Level 64
God Stats
6W - 2L
2,066 SR
Queue Stats
7W - 4L
1,768 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 79
1,819 SR
1,807 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 78
1,595 SR
1,503 MMR
Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver I
ZxuI
Cthulhu
Silver I
Level 103
God Stats
10W - 8L
1,647 SR
Queue Stats
15W - 12L
1,649 MMR
Party 1
The Morrigan
The Morrigan
Silver II
mang0thc
The Morrigan
Silver II
Level 46
God Stats
1W - 1L
1,638 SR
Queue Stats
15W - 23L
1,358 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Yiffrit
Medusa
14
7 / 2 / 6
9,333
848
12,110
9,702
3,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 12
8,659
787
5,754
14,278
16,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
6 / 1 / 6
8,768
797
15,087
8,454
3,510
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ShivaGilgameshThothAresBastet

VS

Bans
PersephoneAchillesAnhurScyllaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 4 / 2
7,592
690
6,183
11,265
4,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
ZxuI
Cthulhu
12
2 / 3 / 2
7,725
702
9,947
15,556
13,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
mang0thc
The Morrigan
9
0 / 7 / 4
6,658
605
7,688
9,983
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
4
4
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
4
2
0.75
W
Medusa
Yiffrit
Medusa
7
2
6
5
L
Cthulhu
ZxuI
Cthulhu
2
3
2
1
W
1
1
12
7
L
The Morrigan
mang0thc
The Morrigan
0
7
4
0.29
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,951
Damage
23,818
32,434
Taken
36,804
23,449
Mitigated
21,847
8,681
Healing
8,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,183
2,382
0
3,364
11,265
4,403
0
5,695
5,570
0
18,683
W
Medusa
Yiffrit
Medusa
12,110
6,051
0
1,077
9,702
3,735
923
5,786
3,654
0
42,401
L
Cthulhu
ZxuI
Cthulhu
9,947
995
538
4,162
15,556
13,930
0
8,439
7,117
23,795
0
W
5,754
2,036
0
2,518
14,278
16,204
27
6,176
7,890
11,117
0
L
The Morrigan
mang0thc
The Morrigan
7,688
1,357
0
495
9,983
3,514
0
7,123
2,860
14,911
0
W
15,087
2,662
1,832
3,254
8,454
3,510
1,261
5,361
2,837
40,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,760
Gold Earned
21,975
114
Minions Killed
83
6
Camps Cleared
2
603,180
Distance Traveled
520,642
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,592
690
31
3
1
180,156
6
W
Medusa
9,333
848
61
6
4
196,566
2
L
Cthulhu
7,725
702
38
3
1
178,154
6
W
Geb
8,659
787
9
1
1
215,106
1
L
The Morrigan
6,658
605
14
1
0
162,332
3
W
Eset
8,768
797
44
4
1
191,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role