Player Matchup

Awilix
Awilix
AfroSenpai
Awilix
Level 118
God Stats
81W - 98L
1,494 SR
Queue Stats
133W - 136L
1,496 Elo+
Party 1
Medusa
Medusa
Chumber
Medusa
Level 145
God Stats
9W - 5L
1,436 SR
Queue Stats
98W - 97L
1,531 Elo+
Solo
Chang'e
Chang'e
PureBoulder
Chang'e
Level 97
God Stats
38W - 37L
1,568 SR
Queue Stats
64W - 73L
1,550 Elo+
Party 1
Jormungandr
Jormungandr
PureChronic
Jormungandr
Level 126
God Stats
9W - 6L
1,523 SR
Queue Stats
25W - 32L
1,484 Elo+
Party 1
Persephone
Persephone
drakkula
Persephone
Level 128
God Stats
14W - 5L
1,500 SR
Queue Stats
299W - 317L
1,556 Elo+
Solo
Team Averages
Level 123
1,504 SR
1,523 Elo+

VS

Team Averages
Level 115
1,457 SR
1,506 Elo+
Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
GodMires
Eset
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,590 Elo+
Solo
Bastet
Bastet
Koroshini
Bastet
Level 119
God Stats
3W - 5L
1,284 SR
Queue Stats
278W - 316L
1,423 Elo+
Solo
Thoth
Thoth
Torny3
Thoth
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,568 Elo+
Solo
Hercules
Hercules
TurboTeun2
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AfroSenpai
Awilix
16
3 / 3 / 8
10,279
685
4,418
12,454
4,216
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
Chumber
Medusa
20
6 / 0 / 7
12,503
834
12,902
12,833
6,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
PureBoulder
Chang'e
18
6 / 2 / 7
11,442
763
9,159
12,645
4,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
PureChronic
Jormungandr
17
1 / 1 / 14
11,251
750
8,305
15,876
16,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
drakkula
Persephone
18
2 / 6 / 10
11,164
744
13,820
10,735
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
4 / 2 / 5
10,760
717
11,554
13,232
18,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
17
1 / 4 / 5
10,054
670
10,511
10,044
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Koroshini
Bastet
16
3 / 7 / 4
10,495
700
10,454
15,951
5,405
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thoth
Torny3
Thoth
20
4 / 1 / 3
11,544
770
12,772
9,921
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
TurboTeun2
Hercules
15
0 / 4 / 0
9,011
601
3,208
10,378
9,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
18
Kills
12
12
Deaths
18
46
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
4
2
5
3.25
W
Awilix
AfroSenpai
Awilix
3
3
8
2.33
W
Medusa
Chumber
Medusa
6
0
7
9.5
L
Eset
1
4
5
0.88
L
Bastet
Koroshini
Bastet
3
7
4
0.71
W
Chang'e
PureBoulder
Chang'e
6
2
7
4.75
W
Jormungandr
PureChronic
Jormungandr
1
1
14
8
L
Thoth
Torny3
Thoth
4
1
3
5.5
L
Hercules
TurboTeun2
Hercules
0
4
0
0
W
Persephone
drakkula
Persephone
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,604
Damage
48,499
64,543
Taken
59,526
35,197
Mitigated
40,729
17,026
Healing
8,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
11,554
4,086
0
1,416
13,232
18,523
259
7,338
5,792
30,484
0
W
Awilix
AfroSenpai
Awilix
4,418
1,799
0
173
12,454
4,216
539
6,144
6,160
0
19,413
W
Medusa
Chumber
Medusa
12,902
5,489
0
4,102
12,833
6,256
5,869
4,576
8,192
0
78,054
L
Eset
10,511
857
241
1,834
10,044
3,656
0
6,760
3,256
35,173
0
L
Bastet
Koroshini
Bastet
10,454
1,697
0
1,596
15,951
5,405
0
8,489
7,446
0
26,875
W
Chang'e
PureBoulder
Chang'e
9,159
302
5,801
4,243
12,645
4,819
516
7,528
4,863
30,185
0
W
Jormungandr
PureChronic
Jormungandr
8,305
1,424
0
1,363
15,876
16,210
419
9,272
6,221
22,996
0
L
Thoth
Torny3
Thoth
12,772
167
102
1,387
9,921
3,735
561
4,802
5,119
74,415
0
L
Hercules
TurboTeun2
Hercules
3,208
450
0
1,865
10,378
9,410
197
3,806
6,572
0
16,125
W
Persephone
drakkula
Persephone
13,820
211
0
1,344
10,735
3,696
213
6,661
3,936
44,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,639
Gold Earned
51,864
293
Minions Killed
280
0
Camps Cleared
0
1,612,946
Distance Traveled
1,413,157
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,760
717
31
2
0
278,893
1
W
Awilix
10,279
685
23
2
0
319,039
0
W
Medusa
12,503
834
112
7
0
346,622
2
L
Eset
10,054
670
59
4
0
286,228
4
L
Bastet
10,495
700
34
2
0
307,456
2
W
Chang'e
11,442
763
61
4
0
339,088
1
W
Jormungandr
11,251
750
31
2
0
314,211
4
L
Thoth
11,544
770
126
8
0
308,184
1
L
Hercules
9,011
601
30
2
0
232,396
1
W
Persephone
11,164
744
66
4
0
293,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role