Player Matchup

Ullr
Ullr
 
Ullr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Enchant Them
Bacchus
Level 107
God Stats
4W - 3L
1,552 SR
Queue Stats
40W - 49L
1,475 Elo+
Party 2
Hercules
Hercules
cjtony24
Hercules
Level 109
God Stats
13W - 10L
1,414 SR
Queue Stats
168W - 203L
1,417 Elo+
Party 2
Team Averages
Level 112
1,488 SR
1,464 Elo+

VS

Team Averages
Level 87
1,566 SR
1,434 Elo+
Hercules
Hercules
ALPHAnthaOMEGA
Hercules
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 31L
1,429 Elo+
Party 1
Sol
Sol
OC-weirdbeard
Sol
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,156 Elo+
Party 1
Medusa
Medusa
softncozy
Medusa
Level 124
God Stats
78W - 53L
1,699 SR
Queue Stats
85W - 53L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
2 / 5 / 7
10,511
618
7,311
14,967
4,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Enchant Them
Bacchus
15
3 / 2 / 5
10,583
623
17,184
17,014
18,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
cjtony24
Hercules
16
7 / 2 / 3
11,092
652
12,659
17,176
20,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
3 / 1 / 5
11,825
696
7,416
16,247
14,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
1 / 9 / 2
10,137
596
6,009
12,037
3,826
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
softncozy
Medusa
18
5 / 2 / 4
12,311
724
25,106
15,577
6,664
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
12
Kills
9
9
Deaths
12
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
5
7
1.1
W
Hercules
3
1
5
5.5
L
Bacchus
Enchant Them
Bacchus
3
2
5
2.75
W
1
9
2
0.22
L
Hercules
cjtony24
Hercules
7
2
3
4.25
W
Medusa
softncozy
Medusa
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,154
Damage
38,531
49,157
Taken
43,861
43,611
Mitigated
24,765
9,052
Healing
16,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,311
4,242
0
2,190
14,967
4,786
1,114
2,455
12,512
0
33,316
W
Hercules
7,416
2,473
400
8,453
16,247
14,275
234
7,584
7,992
0
24,816
L
Bacchus
Enchant Them
Bacchus
17,184
1,309
0
0
17,014
18,344
0
1,238
15,776
39,302
0
W
6,009
601
63
2,171
12,037
3,826
242
2,908
8,578
14,206
0
L
Hercules
cjtony24
Hercules
12,659
2,538
172
6,690
17,176
20,481
470
2,867
14,309
0
25,929
W
Medusa
softncozy
Medusa
25,106
13,755
0
5,099
15,577
6,664
1,519
5,785
8,895
0
86,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,186
Gold Earned
34,273
115
Minions Killed
168
5
Camps Cleared
7
945,552
Distance Traveled
910,452
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,511
618
47
3
5
294,098
1
W
Hercules
11,825
696
43
3
2
322,669
3
L
Bacchus
10,583
623
36
2
0
332,350
1
W
Sol
10,137
596
18
1
0
270,349
1
L
Hercules
11,092
652
32
2
0
319,104
1
W
Medusa
12,311
724
107
6
5
317,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role